seader_scene_sam_present.c 4.5 KB

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  1. #include "../seader_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexReadPicopass,
  4. SubmenuIndexRead14a,
  5. SubmenuIndexReadMfc,
  6. SubmenuIndexSaved,
  7. SubmenuIndexAPDURunner,
  8. SubmenuIndexSamInfo,
  9. SubmenuIndexFwVersion,
  10. };
  11. static uint8_t fwChecks = 3;
  12. void seader_scene_sam_present_submenu_callback(void* context, uint32_t index) {
  13. Seader* seader = context;
  14. view_dispatcher_send_custom_event(seader->view_dispatcher, index);
  15. }
  16. void seader_scene_sam_present_on_update(void* context) {
  17. Seader* seader = context;
  18. SeaderWorker* seader_worker = seader->worker;
  19. Submenu* submenu = seader->submenu;
  20. submenu_reset(submenu);
  21. submenu_add_item(
  22. submenu,
  23. "Read Picopass",
  24. SubmenuIndexReadPicopass,
  25. seader_scene_sam_present_submenu_callback,
  26. seader);
  27. submenu_add_item(
  28. submenu,
  29. "Read 14443A",
  30. SubmenuIndexRead14a,
  31. seader_scene_sam_present_submenu_callback,
  32. seader);
  33. submenu_add_item(
  34. submenu,
  35. "Read MFC",
  36. SubmenuIndexReadMfc,
  37. seader_scene_sam_present_submenu_callback,
  38. seader);
  39. submenu_add_item(
  40. submenu, "Saved", SubmenuIndexSaved, seader_scene_sam_present_submenu_callback, seader);
  41. if(apdu_log_check_presence(SEADER_APDU_RUNNER_FILE_NAME)) {
  42. submenu_add_item(
  43. submenu,
  44. "Run APDUs",
  45. SubmenuIndexAPDURunner,
  46. seader_scene_sam_present_submenu_callback,
  47. seader);
  48. }
  49. if(seader_worker->sam_version[0] != 0 && seader_worker->sam_version[1] != 0) {
  50. FuriString* fw_str = furi_string_alloc();
  51. furi_string_cat_printf(
  52. fw_str, "FW %d.%d", seader_worker->sam_version[0], seader_worker->sam_version[1]);
  53. submenu_add_item(
  54. submenu,
  55. furi_string_get_cstr(fw_str),
  56. SubmenuIndexFwVersion,
  57. seader_scene_sam_present_submenu_callback,
  58. seader);
  59. furi_string_free(fw_str);
  60. fwChecks = 0;
  61. }
  62. submenu_set_selected_item(
  63. submenu, scene_manager_get_scene_state(seader->scene_manager, SeaderSceneSamPresent));
  64. view_dispatcher_switch_to_view(seader->view_dispatcher, SeaderViewMenu);
  65. }
  66. void seader_scene_sam_present_on_enter(void* context) {
  67. seader_scene_sam_present_on_update(context);
  68. }
  69. bool seader_scene_sam_present_on_event(void* context, SceneManagerEvent event) {
  70. Seader* seader = context;
  71. bool consumed = false;
  72. if(event.type == SceneManagerEventTypeCustom) {
  73. scene_manager_set_scene_state(seader->scene_manager, SeaderSceneSamPresent, event.event);
  74. if(event.event == SubmenuIndexReadPicopass) {
  75. scene_manager_next_scene(seader->scene_manager, SeaderSceneReadPicopass);
  76. consumed = true;
  77. } else if(event.event == SubmenuIndexRead14a) {
  78. scene_manager_next_scene(seader->scene_manager, SeaderSceneRead14a);
  79. consumed = true;
  80. } else if(event.event == SubmenuIndexReadMfc) {
  81. scene_manager_next_scene(seader->scene_manager, SeaderSceneReadMfc);
  82. consumed = true;
  83. } else if(event.event == SubmenuIndexSamInfo) {
  84. scene_manager_next_scene(seader->scene_manager, SeaderSceneSamInfo);
  85. consumed = true;
  86. } else if(event.event == SubmenuIndexSaved) {
  87. scene_manager_next_scene(seader->scene_manager, SeaderSceneFileSelect);
  88. consumed = true;
  89. } else if(event.event == SubmenuIndexFwVersion) {
  90. consumed = true;
  91. } else if(event.event == SeaderWorkerEventSamMissing) {
  92. scene_manager_next_scene(seader->scene_manager, SeaderSceneSamMissing);
  93. consumed = true;
  94. } else if(event.event == SubmenuIndexAPDURunner) {
  95. scene_manager_next_scene(seader->scene_manager, SeaderSceneAPDURunner);
  96. consumed = true;
  97. }
  98. } else if(event.type == SceneManagerEventTypeBack) {
  99. scene_manager_stop(seader->scene_manager);
  100. view_dispatcher_stop(seader->view_dispatcher);
  101. consumed = true;
  102. } else if(event.type == SceneManagerEventTypeTick) {
  103. SeaderWorker* seader_worker = seader->worker;
  104. if(fwChecks > 0 && seader_worker->sam_version[0] != 0 &&
  105. seader_worker->sam_version[1] != 0) {
  106. fwChecks--;
  107. seader_scene_sam_present_on_update(context);
  108. }
  109. }
  110. return consumed;
  111. }
  112. void seader_scene_sam_present_on_exit(void* context) {
  113. Seader* seader = context;
  114. submenu_reset(seader->submenu);
  115. }