| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265 |
- #include <furi.h>
- #include <furi_hal_random.h>
- #include <gui/gui.h>
- #include <gui/elements.h>
- #include <input/input.h>
- #include <notification/notification_messages.h>
- #include <stdlib.h>
- #include <passgen_icons.h>
- #include <assets_icons.h>
- #define PASSGEN_MAX_LENGTH 16
- #define PASSGEN_CHARACTERS_LENGTH (26 * 4)
- #define PASSGEN_DIGITS "0123456789"
- #define PASSGEN_LETTERS_LOW "abcdefghijklmnopqrstuvwxyz"
- #define PASSGEN_LETTERS_UP "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- #define PASSGEN_SPECIAL "!#$%^&*.-_"
- typedef enum PassGen_Alphabet {
- Digits = 1,
- Lowercase = 2,
- Uppercase = 4,
- Special = 8,
- DigitsLower = Digits | Lowercase,
- DigitsAllLetters = Digits | Lowercase | Uppercase,
- Mixed = DigitsAllLetters | Special
- } PassGen_Alphabet;
- const char* const PassGen_AlphabetChars[16] = {
- "0", // invalid value
- /* PASSGEN_SPECIAL PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW */ PASSGEN_DIGITS,
- /* PASSGEN_SPECIAL PASSGEN_LETTERS_UP */ PASSGEN_LETTERS_LOW /* PASSGEN_DIGITS */,
- /* PASSGEN_SPECIAL PASSGEN_LETTERS_UP */ PASSGEN_LETTERS_LOW PASSGEN_DIGITS,
- /* PASSGEN_SPECIAL */ PASSGEN_LETTERS_UP /* PASSGEN_LETTERS_LOW PASSGEN_DIGITS */,
- /* PASSGEN_SPECIAL */ PASSGEN_LETTERS_UP /* PASSGEN_LETTERS_LOW */ PASSGEN_DIGITS,
- /* PASSGEN_SPECIAL */ PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW /* PASSGEN_DIGITS */,
- /* PASSGEN_SPECIAL */ PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW PASSGEN_DIGITS,
- PASSGEN_SPECIAL /* PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW PASSGEN_DIGITS */,
- PASSGEN_SPECIAL /* PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW */ PASSGEN_DIGITS,
- PASSGEN_SPECIAL /* PASSGEN_LETTERS_UP */ PASSGEN_LETTERS_LOW /* PASSGEN_DIGITS */,
- PASSGEN_SPECIAL /* PASSGEN_LETTERS_UP */ PASSGEN_LETTERS_LOW PASSGEN_DIGITS,
- PASSGEN_SPECIAL PASSGEN_LETTERS_UP /* PASSGEN_LETTERS_LOW PASSGEN_DIGITS */,
- PASSGEN_SPECIAL PASSGEN_LETTERS_UP /* PASSGEN_LETTERS_LOW */ PASSGEN_DIGITS,
- PASSGEN_SPECIAL PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW /* PASSGEN_DIGITS */,
- PASSGEN_SPECIAL PASSGEN_LETTERS_UP PASSGEN_LETTERS_LOW PASSGEN_DIGITS,
- };
- const int AlphabetLevels[] = {Digits, Lowercase, DigitsLower, DigitsAllLetters, Mixed};
- const char* AlphabetLevelNames[] = {"1234", "abcd", "ab12", "Ab12", "Ab1#"};
- const int AlphabetLevelsCount = sizeof(AlphabetLevels) / sizeof(int);
- const NotificationSequence PassGen_Alert_vibro = {
- &message_vibro_on,
- &message_blue_255,
- &message_delay_50,
- &message_vibro_off,
- NULL,
- };
- typedef struct {
- FuriMessageQueue* input_queue;
- ViewPort* view_port;
- Gui* gui;
- FuriMutex* mutex;
- NotificationApp* notify;
- const char* alphabet;
- char password[PASSGEN_MAX_LENGTH + 1];
- int length; // must be <= PASSGEN_MAX_LENGTH
- int level;
- } PassGen;
- void state_free(PassGen* app) {
- // NOTE: would have preferred if a "safe" memset() was available...
- // but, since cannot prevent optimization from removing
- // memset(), fill with random data instead.
- furi_hal_random_fill_buf((void*)(app->password), PASSGEN_MAX_LENGTH);
- gui_remove_view_port(app->gui, app->view_port);
- furi_record_close(RECORD_GUI);
- view_port_free(app->view_port);
- furi_message_queue_free(app->input_queue);
- furi_mutex_free(app->mutex);
- furi_record_close(RECORD_NOTIFICATION);
- free(app);
- }
- static void input_callback(InputEvent* input_event, void* ctx) {
- PassGen* app = ctx;
- if(input_event->type == InputTypeShort) {
- furi_message_queue_put(app->input_queue, input_event, 0);
- }
- }
- static void render_callback(Canvas* canvas, void* ctx) {
- char str_length[8];
- PassGen* app = ctx;
- furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
- canvas_clear(canvas);
- canvas_draw_box(canvas, 0, 0, 128, 14);
- canvas_set_color(canvas, ColorWhite);
- canvas_set_font(canvas, FontPrimary);
- canvas_draw_str(canvas, 2, 11, "Password Generator");
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignCenter, app->password);
- // Navigation menu:
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_icon(canvas, 96, 52, &I_Pin_back_arrow_10x8);
- canvas_draw_str(canvas, 108, 60, "Exit");
- canvas_draw_icon(canvas, 54, 52, &I_Vertical_arrow_7x9);
- canvas_draw_str(canvas, 64, 60, AlphabetLevelNames[app->level]);
- snprintf(str_length, sizeof(str_length), "Len: %d", app->length);
- canvas_draw_icon(canvas, 4, 53, &I_Horizontal_arrow_9x7);
- canvas_draw_str(canvas, 15, 60, str_length);
- furi_mutex_release(app->mutex);
- }
- void build_alphabet(PassGen* app) {
- PassGen_Alphabet mode = AlphabetLevels[app->level];
- if(mode > 0 && mode < 16) {
- app->alphabet = PassGen_AlphabetChars[mode];
- } else {
- app->alphabet =
- PassGen_AlphabetChars[0]; // Invalid mode ... password will be all zero digits
- }
- }
- PassGen* state_init() {
- PassGen* app = malloc(sizeof(PassGen));
- _Static_assert(8 <= PASSGEN_MAX_LENGTH, "app->length must be set <= PASSGEN_MAX_LENGTH");
- app->length = 8;
- app->level = 2;
- build_alphabet(app);
- app->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- app->view_port = view_port_alloc();
- app->gui = furi_record_open(RECORD_GUI);
- app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
- view_port_input_callback_set(app->view_port, input_callback, app);
- view_port_draw_callback_set(app->view_port, render_callback, app);
- gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
- app->notify = furi_record_open(RECORD_NOTIFICATION);
- return app;
- }
- void generate(PassGen* app) {
- memset(app->password, 0, PASSGEN_MAX_LENGTH + 1);
- int char_option_count = strlen(app->alphabet);
- if(char_option_count < 0) {
- return;
- }
- // determine largest character value that avoids bias
- char ceil = CHAR_MAX - (CHAR_MAX % char_option_count) - 1;
- // iteratively fill the password buffer with random values
- // then keep only values that are in-range (no bias)
- void* remaining_buffer = app->password;
- size_t remaining_length = (app->length * sizeof(char));
- while(remaining_length != 0) {
- // fewer calls to hardware TRNG is more efficient
- furi_hal_random_fill_buf(remaining_buffer, remaining_length);
- // keep only values that are in-range (no bias)
- char* target = remaining_buffer;
- char* source = remaining_buffer;
- size_t valid_count = 0;
- for(size_t i = 0; i < remaining_length; i++) {
- int v = *source;
- // if the generated random value is in range, keep it
- if(v < ceil) {
- v %= char_option_count;
- *target = app->alphabet[v];
- // increment target pointer and count of valid items found
- target++;
- valid_count++;
- }
- // always increment the source pointer
- source++;
- }
- remaining_length -= valid_count;
- remaining_buffer = target;
- }
- }
- void update_password(PassGen* app, bool vibro) {
- generate(app);
- if(vibro)
- notification_message(app->notify, &PassGen_Alert_vibro);
- else
- notification_message(app->notify, &sequence_blink_blue_100);
- view_port_update(app->view_port);
- }
- int32_t passgenapp(void) {
- PassGen* app = state_init();
- generate(app);
- while(1) {
- InputEvent input;
- while(furi_message_queue_get(app->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
- furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
- if(input.type == InputTypeShort) {
- switch(input.key) {
- case InputKeyBack:
- furi_mutex_release(app->mutex);
- state_free(app);
- return 0;
- case InputKeyDown:
- if(app->level > 0) {
- app->level--;
- build_alphabet(app);
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyUp:
- if(app->level < AlphabetLevelsCount - 1) {
- app->level++;
- build_alphabet(app);
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyLeft:
- if(app->length > 1) {
- app->length--;
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyRight:
- if(app->length < PASSGEN_MAX_LENGTH) {
- app->length++;
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyOk:
- update_password(app, true);
- break;
- default:
- break;
- }
- }
- furi_mutex_release(app->mutex);
- }
- }
- state_free(app);
- return 0;
- }
|