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- #include <furi.h>
- #include <furi_hal.h>
- #include <gui/gui.h>
- #include <input/input.h>
- #include <notification/notification.h>
- #include <notification/notification_messages.h>
- #include <stdbool.h> // Header-file for boolean data-type.
- typedef struct selected_position {
- int x;
- int y;
- } selected_position;
- typedef struct {
- FuriMutex* mutex;
- selected_position selected;
- bool board[32][16];
- bool isDrawing;
- } PaintData;
- void paint_draw_callback(Canvas* canvas, void* ctx) {
- furi_assert(ctx);
- const PaintData* paint_state = ctx;
- furi_mutex_acquire(paint_state->mutex, FuriWaitForever);
- canvas_clear(canvas);
- canvas_set_color(canvas, ColorBlack);
- //draw the canvas(32x16) on screen(144x64) using 4x4 tiles
- for(int y = 0; y < 16; y++) {
- for(int x = 0; x < 32; x++) {
- if(paint_state->board[x][y]) {
- canvas_draw_box(canvas, x * 4, y * 4, 4, 4);
- }
- }
- }
- //draw cursor as a 4x4 black box with a 2x2 white box inside
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_box(canvas, paint_state->selected.x * 4, paint_state->selected.y * 4, 4, 4);
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(
- canvas, paint_state->selected.x * 4 + 1, paint_state->selected.y * 4 + 1, 2, 2);
- //release the mutex
- furi_mutex_release(paint_state->mutex);
- }
- void paint_input_callback(InputEvent* input_event, void* ctx) {
- furi_assert(ctx);
- FuriMessageQueue* event_queue = ctx;
- furi_message_queue_put(event_queue, input_event, FuriWaitForever);
- }
- int32_t paint_app(void* p) {
- UNUSED(p);
- FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- PaintData* paint_state = malloc(sizeof(PaintData));
- paint_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
- if(!paint_state->mutex) {
- FURI_LOG_E("paint", "cannot create mutex\r\n");
- free(paint_state);
- return -1;
- }
- // Configure view port
- ViewPort* view_port = view_port_alloc();
- view_port_draw_callback_set(view_port, paint_draw_callback, paint_state);
- view_port_input_callback_set(view_port, paint_input_callback, event_queue);
- // Register view port in GUI
- Gui* gui = furi_record_open(RECORD_GUI);
- gui_add_view_port(gui, view_port, GuiLayerFullscreen);
- //NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
- InputEvent event;
- while(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk) {
- //break out of the loop if the back key is pressed
- if(event.type == InputTypeShort && event.key == InputKeyBack) {
- break;
- }
- //check the key pressed and change x and y accordingly
- if(event.type == InputTypeShort) {
- switch(event.key) {
- case InputKeyUp:
- paint_state->selected.y -= 1;
- break;
- case InputKeyDown:
- paint_state->selected.y += 1;
- break;
- case InputKeyLeft:
- paint_state->selected.x -= 1;
- break;
- case InputKeyRight:
- paint_state->selected.x += 1;
- break;
- case InputKeyOk:
- paint_state->board[paint_state->selected.x][paint_state->selected.y] =
- !paint_state->board[paint_state->selected.x][paint_state->selected.y];
- break;
- default:
- break;
- }
- //check if cursor position is out of bounds and reset it to the closest position
- if(paint_state->selected.x < 0) {
- paint_state->selected.x = 0;
- }
- if(paint_state->selected.x > 31) {
- paint_state->selected.x = 31;
- }
- if(paint_state->selected.y < 0) {
- paint_state->selected.y = 0;
- }
- if(paint_state->selected.y > 15) {
- paint_state->selected.y = 15;
- }
- if(paint_state->isDrawing == true) {
- paint_state->board[paint_state->selected.x][paint_state->selected.y] = true;
- }
- view_port_update(view_port);
- }
- if(event.key == InputKeyBack && event.type == InputTypeLong) {
- paint_state->board[1][1] = true;
- for(int y = 0; y < 16; y++) {
- for(int x = 0; x < 32; x++) {
- paint_state->board[x][y] = false;
- }
- }
- view_port_update(view_port);
- }
- if(event.key == InputKeyOk && event.type == InputTypeLong) {
- paint_state->isDrawing = !paint_state->isDrawing;
- paint_state->board[paint_state->selected.x][paint_state->selected.y] = true;
- view_port_update(view_port);
- }
- }
- gui_remove_view_port(gui, view_port);
- view_port_free(view_port);
- furi_message_queue_free(event_queue);
- furi_mutex_free(paint_state->mutex);
- furi_record_close(RECORD_NOTIFICATION);
- furi_record_close(RECORD_GUI);
- free(paint_state);
- return 0;
- }
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