nfc_magic_scene_gen4_actions_menu.c 2.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364
  1. #include "../nfc_magic_app_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexAuthenticate,
  4. SubmenuIndexSetDefaultConfig,
  5. };
  6. void nfc_magic_scene_gen4_actions_menu_submenu_callback(void* context, uint32_t index) {
  7. NfcMagicApp* instance = context;
  8. view_dispatcher_send_custom_event(instance->view_dispatcher, index);
  9. }
  10. void nfc_magic_scene_gen4_actions_menu_on_enter(void* context) {
  11. NfcMagicApp* instance = context;
  12. Submenu* submenu = instance->submenu;
  13. submenu_add_item(
  14. submenu,
  15. "Auth With Password",
  16. SubmenuIndexAuthenticate,
  17. nfc_magic_scene_gen4_actions_menu_submenu_callback,
  18. instance);
  19. submenu_add_item(
  20. submenu,
  21. "Set Default Config",
  22. SubmenuIndexSetDefaultConfig,
  23. nfc_magic_scene_gen4_actions_menu_submenu_callback,
  24. instance);
  25. submenu_set_selected_item(
  26. submenu,
  27. scene_manager_get_scene_state(instance->scene_manager, NfcMagicSceneGen4ActionsMenu));
  28. view_dispatcher_switch_to_view(instance->view_dispatcher, NfcMagicAppViewMenu);
  29. }
  30. bool nfc_magic_scene_gen4_actions_menu_on_event(void* context, SceneManagerEvent event) {
  31. NfcMagicApp* instance = context;
  32. bool consumed = false;
  33. if(event.type == SceneManagerEventTypeCustom) {
  34. if(event.event == SubmenuIndexAuthenticate) {
  35. scene_manager_next_scene(instance->scene_manager, NfcMagicSceneKeyInput);
  36. consumed = true;
  37. } else if(event.event == SubmenuIndexSetDefaultConfig) {
  38. scene_manager_next_scene(instance->scene_manager, NfcMagicSceneGen4SetDefaultCfg);
  39. consumed = true;
  40. }
  41. scene_manager_set_scene_state(
  42. instance->scene_manager, NfcMagicSceneGen4ActionsMenu, event.event);
  43. } else if(event.type == SceneManagerEventTypeBack) {
  44. consumed = scene_manager_search_and_switch_to_previous_scene(
  45. instance->scene_manager, NfcMagicSceneStart);
  46. }
  47. return consumed;
  48. }
  49. void nfc_magic_scene_gen4_actions_menu_on_exit(void* context) {
  50. NfcMagicApp* instance = context;
  51. submenu_reset(instance->submenu);
  52. }