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- #include "../minesweeper.h"
- static const char* farewellPrompts[] = {
- "Leaving so\n soon?", "Will you\n stay?", "Don't swim\n away.",
- "Feeling\n farewell?", "Sad to part\n ways.", "Ocean of\n goodbyes.",
- "Dolphin tears,\n why?", "Lonely without\n you.", "End of our\n wave?",
- "Will you\n return?", "Drowning in\n goodbye.", "Farewell\n ripples.",
- "Flipper's\n frown.", "Sea of\n solitude.", "Parting\n currents.",
- "Goodbye, old\n friend.", "Will tide\n bring back?", "Echoes of\n departure.",
- "Dolphin's last\n dance.", "Ocean misses\n you."};
- static void minesweeper_menu_scene_dialog_callback(DialogExResult result, void* context) {
- furi_assert(context);
- MineSweeperApp* app = context;
- view_dispatcher_send_custom_event(app->view_dispatcher, result);
- }
- void minesweeper_scene_menu_screen_on_enter(void* context) {
- furi_assert(context);
- MineSweeperApp* app = (MineSweeperApp*)context;
- view_dispatcher_switch_to_view(app->view_dispatcher, MineSweeperLoadingView);
- dialog_ex_set_context(app->menu_screen, app);
- dialog_ex_set_header(app->menu_screen, "Exit Game?", (128 * 3) / 4, 4, AlignCenter, AlignTop);
- uint32_t prompt_index = furi_hal_random_get() % sizeof(farewellPrompts) / sizeof(char*);
- dialog_ex_set_text(
- app->menu_screen, farewellPrompts[prompt_index], 65, 20, AlignLeft, AlignTop);
- dialog_ex_set_icon(app->menu_screen, 11, 0, &I_dolph_cry_49x54);
- dialog_ex_set_left_button_text(app->menu_screen, "Back");
- dialog_ex_set_center_button_text(app->menu_screen, "Settings");
- dialog_ex_set_right_button_text(app->menu_screen, "Exit");
- dialog_ex_set_result_callback(app->menu_screen, minesweeper_menu_scene_dialog_callback);
- view_dispatcher_switch_to_view(app->view_dispatcher, MineSweeperMenuView);
- }
- bool minesweeper_scene_menu_screen_on_event(void* context, SceneManagerEvent event) {
- furi_assert(context);
- MineSweeperApp* app = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case DialogExResultLeft:
- if(!scene_manager_search_and_switch_to_previous_scene(
- app->scene_manager, MineSweeperSceneGameScreen)) {
- scene_manager_stop(app->scene_manager);
- view_dispatcher_stop(app->view_dispatcher);
- }
- consumed = true;
- break;
- case DialogExResultRight:
- scene_manager_stop(app->scene_manager);
- view_dispatcher_stop(app->view_dispatcher);
- consumed = true;
- break;
- case DialogExResultCenter:
- scene_manager_next_scene(app->scene_manager, MineSweeperSceneSettingsScreen);
- break;
- default:
- break;
- }
- }
- return consumed;
- }
- void minesweeper_scene_menu_screen_on_exit(void* context) {
- furi_assert(context);
- MineSweeperApp* app = (MineSweeperApp*)context;
- dialog_ex_reset(app->menu_screen);
- }
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