hede_assets.c 937 B

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  1. //
  2. // Created by user on 15.12.2021.
  3. //
  4. #include "hede_assets.h"
  5. #include <gui/icon_i.h>
  6. const uint8_t _A_HD_BoxDestroyed_10x10_0[] = {
  7. 0x01, 0x00, 0x10, 0x00, 0x00, 0x1d, 0xa2, 0x01, 0xc8, 0x80,
  8. 0x6d, 0x20, 0x15, 0x08, 0x06, 0x72, 0x01, 0x48, 0x07, 0xa0,
  9. };
  10. const uint8_t _A_HD_BoxDestroyed_10x10_1[] = {
  11. 0x00, 0x00, 0x00, 0x28, 0x01, 0x4A, 0x00, 0xA8, 0x01, 0x84, 0x00,
  12. 0x22, 0x00, 0x88, 0x00, 0x58, 0x01, 0x22, 0x00, 0x00, 0x00,
  13. };
  14. const uint8_t _A_HD_BoxDestroyed_10x10_2[] = {
  15. 0x00, 0x00, 0x00, 0x08, 0x01, 0x42, 0x00, 0x09, 0x01, 0x00, 0x02,
  16. 0x02, 0x00, 0x01, 0x02, 0x00, 0x01, 0x21, 0x00, 0x42, 0x02,
  17. };
  18. const uint8_t* _A_HD_BoxDestroyed_10x10[] = {
  19. _A_HD_BoxDestroyed_10x10_0,
  20. _A_HD_BoxDestroyed_10x10_1,
  21. _A_HD_BoxDestroyed_10x10_2};
  22. const Icon A_HD_BoxDestroyed_10x10 = {
  23. .width = 10,
  24. .height = 10,
  25. .frame_count = 3,
  26. .frame_rate = 4,
  27. .frames = _A_HD_BoxDestroyed_10x10};