gpio_badge.c 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206
  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. const GpioPin* const pin_leds[] = {
  4. &gpio_ext_pa7,
  5. &gpio_ext_pa6,
  6. &gpio_ext_pa4,
  7. &gpio_ext_pb3,
  8. &gpio_ext_pb2,
  9. &gpio_ext_pc3,
  10. &gpio_swclk,
  11. &gpio_swdio,
  12. &gpio_usart_tx,
  13. &gpio_usart_rx,
  14. &gpio_ext_pc1,
  15. &gpio_ext_pc0,
  16. &gpio_ibutton,
  17. };
  18. uint32_t speed = 50;
  19. typedef enum {
  20. EffectIdLRL,
  21. EffectIdBothLRL,
  22. EffectIdLR,
  23. EffectIdCounter,
  24. EffectIdCount // Make sure this is last
  25. } EffectId;
  26. EffectId effect = EffectIdLR;
  27. bool animating = true;
  28. int lri = 0;
  29. #define MAX_EFFECT 1
  30. const GpioPin* const pin_back = &gpio_button_back;
  31. static void my_draw_callback(Canvas* canvas, void* context) {
  32. UNUSED(context);
  33. canvas_set_font(canvas, FontPrimary);
  34. canvas_draw_str(canvas, 5, 8, "GPIO BADGE");
  35. canvas_draw_str(canvas, 5, 28, "Left/Right : Speed");
  36. canvas_draw_str(canvas, 5, 38, "Up/Down : Effect");
  37. }
  38. static void my_input_callback(InputEvent* event, void* context) {
  39. UNUSED(context);
  40. if(event->type == InputTypePress) {
  41. uint32_t last_speed = speed;
  42. if(event->key == InputKeyLeft) {
  43. speed *= 0.9;
  44. if(speed < 1) {
  45. speed = 1;
  46. }
  47. } else if(event->key == InputKeyRight) {
  48. speed *= 1.1;
  49. if(speed < last_speed + 5) {
  50. speed += 5;
  51. }
  52. } else if(event->key == InputKeyUp) {
  53. if(effect-- == 0) {
  54. animating = true;
  55. effect = EffectIdCount - 1;
  56. }
  57. } else if(event->key == InputKeyDown) {
  58. animating = true;
  59. if(++effect == EffectIdCount) {
  60. effect = 0;
  61. }
  62. } else if(event->key == InputKeyOk) {
  63. animating = !animating;
  64. }
  65. }
  66. }
  67. void do_effect_lrl() {
  68. int i = 0;
  69. int d = 1;
  70. for(size_t c = 0; c < COUNT_OF(pin_leds) * 2; c++) {
  71. furi_hal_gpio_write(pin_leds[i], true);
  72. furi_delay_ms(speed);
  73. furi_hal_gpio_write(pin_leds[i], false);
  74. i += d;
  75. if(i == COUNT_OF(pin_leds) || i < 0) {
  76. if(i < 1)
  77. i++;
  78. else
  79. i--;
  80. d = d * -1;
  81. }
  82. if(furi_hal_gpio_read(pin_back) == false || effect != EffectIdLRL) {
  83. break;
  84. }
  85. }
  86. }
  87. void do_effect_both_lrl() {
  88. int i = 0;
  89. int d = 1;
  90. for(size_t c = 0; c < COUNT_OF(pin_leds) * 2; c++) {
  91. furi_hal_gpio_write(pin_leds[i], true);
  92. furi_hal_gpio_write(pin_leds[COUNT_OF(pin_leds) - (i + 1)], true);
  93. furi_delay_ms(speed);
  94. furi_hal_gpio_write(pin_leds[i], false);
  95. furi_hal_gpio_write(pin_leds[COUNT_OF(pin_leds) - (i + 1)], false);
  96. i += d;
  97. if(i == COUNT_OF(pin_leds) || i < 0) {
  98. if(i < 1)
  99. i++;
  100. else
  101. i--;
  102. d = d * -1;
  103. }
  104. if(furi_hal_gpio_read(pin_back) == false || effect != EffectIdBothLRL) {
  105. break;
  106. }
  107. }
  108. }
  109. void do_effect_lr() {
  110. for(size_t c = 0; c < COUNT_OF(pin_leds) * 2; c++) {
  111. furi_hal_gpio_write(pin_leds[lri], true);
  112. furi_delay_ms(speed);
  113. furi_hal_gpio_write(pin_leds[lri], false);
  114. if(animating) {
  115. lri++;
  116. }
  117. if(lri == COUNT_OF(pin_leds)) {
  118. lri = 0;
  119. }
  120. if(furi_hal_gpio_read(pin_back) == false || effect != EffectIdLR) {
  121. break;
  122. }
  123. }
  124. }
  125. void do_effect_counter() {
  126. uint32_t c = 0;
  127. while(true) {
  128. for(size_t i = 0; i < COUNT_OF(pin_leds); i++) {
  129. if((c & (1 << i)) != 0) {
  130. furi_hal_gpio_write(pin_leds[i], true);
  131. }
  132. }
  133. furi_delay_ms(speed);
  134. for(size_t i = 0; i < COUNT_OF(pin_leds); i++) {
  135. furi_hal_gpio_write(pin_leds[i], false);
  136. }
  137. c++;
  138. if(furi_hal_gpio_read(pin_back) == false || effect != EffectIdCounter) {
  139. break;
  140. }
  141. }
  142. }
  143. void do_effects() {
  144. while(furi_hal_gpio_read(pin_back)) {
  145. switch(effect) {
  146. case EffectIdLRL:
  147. do_effect_lrl();
  148. break;
  149. case EffectIdBothLRL:
  150. do_effect_both_lrl();
  151. break;
  152. case EffectIdCounter:
  153. do_effect_counter();
  154. break;
  155. default:
  156. do_effect_lr();
  157. break;
  158. }
  159. }
  160. }
  161. int gpio_diag_lights_app(void* p) {
  162. UNUSED(p);
  163. Gui* gui = furi_record_open(RECORD_GUI);
  164. ViewPort* view_port = view_port_alloc();
  165. view_port_draw_callback_set(view_port, my_draw_callback, NULL);
  166. view_port_input_callback_set(view_port, my_input_callback, NULL);
  167. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  168. for(size_t i = 0; i < COUNT_OF(pin_leds); i++) {
  169. furi_hal_gpio_init_simple(pin_leds[i], GpioModeOutputPushPull);
  170. }
  171. do_effects();
  172. // Typically when a pin is no longer in use, it is set to analog mode.
  173. // but we need to use open drain for the 1Wire pin.
  174. for(size_t i = 0; i < COUNT_OF(pin_leds); i++) {
  175. furi_hal_gpio_init_simple(pin_leds[i], GpioModeAnalog);
  176. }
  177. furi_hal_gpio_init_simple(&gpio_ibutton, GpioModeOutputOpenDrain);
  178. // Remove the directions from the screen.
  179. gui_remove_view_port(gui, view_port);
  180. return 0;
  181. }