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- #include <furi.h>
- #include <gui/gui.h>
- #include "sandbox.h"
- FuriMessageQueue* sandbox_event_queue;
- FuriMutex* sandbox_mutex;
- ViewPort* sandbox_view_port;
- Gui* sandbox_gui;
- FuriTimer* sandbox_timer;
- bool sandbox_loop_processing;
- SandboxRenderCallback sandbox_user_render_callback;
- SandboxEventHandler sandbox_user_event_handler;
- static void sandbox_render_callback(Canvas* const canvas, void* context) {
- UNUSED(context);
- if(furi_mutex_acquire(sandbox_mutex, 25) != FuriStatusOk) return;
- if(sandbox_user_render_callback) sandbox_user_render_callback(canvas);
- furi_mutex_release(sandbox_mutex);
- }
- static void sandbox_input_callback(InputEvent* input_event, void* context) {
- UNUSED(context);
- GameEvent event = {.type = EventTypeKey, .input = *input_event};
- furi_message_queue_put(sandbox_event_queue, &event, FuriWaitForever);
- }
- static void sandbox_timer_callback(void* context) {
- UNUSED(context);
- GameEvent event = {.type = EventTypeTick};
- furi_message_queue_put(sandbox_event_queue, &event, 0);
- }
- void sandbox_loop() {
- sandbox_loop_processing = true;
- while(sandbox_loop_processing) {
- GameEvent event;
- FuriStatus event_status = furi_message_queue_get(sandbox_event_queue, &event, 100);
- if(event_status != FuriStatusOk) {
- // timeout
- continue;
- }
- furi_mutex_acquire(sandbox_mutex, FuriWaitForever);
- if(sandbox_user_event_handler) sandbox_user_event_handler(event);
- furi_mutex_release(sandbox_mutex);
- view_port_update(sandbox_view_port);
- }
- }
- void sandbox_loop_exit() {
- sandbox_loop_processing = false;
- }
- void sandbox_init(
- uint8_t fps,
- SandboxRenderCallback u_render_callback,
- SandboxEventHandler u_event_handler) {
- sandbox_user_render_callback = u_render_callback;
- sandbox_user_event_handler = u_event_handler;
- sandbox_event_queue = furi_message_queue_alloc(8, sizeof(GameEvent));
- sandbox_mutex = furi_mutex_alloc(FuriMutexTypeNormal);
- sandbox_view_port = view_port_alloc();
- view_port_draw_callback_set(sandbox_view_port, sandbox_render_callback, NULL);
- view_port_input_callback_set(sandbox_view_port, sandbox_input_callback, NULL);
- sandbox_gui = furi_record_open(RECORD_GUI);
- gui_add_view_port(sandbox_gui, sandbox_view_port, GuiLayerFullscreen);
- if(fps > 0) {
- sandbox_timer = furi_timer_alloc(sandbox_timer_callback, FuriTimerTypePeriodic, NULL);
- furi_timer_start(sandbox_timer, furi_kernel_get_tick_frequency() / fps);
- } else
- sandbox_timer = NULL;
- }
- void sandbox_free() {
- if(sandbox_timer) furi_timer_free(sandbox_timer);
- gui_remove_view_port(sandbox_gui, sandbox_view_port);
- view_port_enabled_set(sandbox_view_port, false);
- view_port_free(sandbox_view_port);
- if(furi_mutex_acquire(sandbox_mutex, FuriWaitForever) == FuriStatusOk) {
- furi_mutex_free(sandbox_mutex);
- }
- furi_message_queue_free(sandbox_event_queue);
- }
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