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- #include "../esubghz_chat_i.h"
- /* Sets the entered bytes as the key and sends a HexKeyEntered event to the
- * scene manager. */
- static void hex_key_input_cb(void* context) {
- furi_assert(context);
- ESubGhzChatState* state = context;
- /* initiate the crypto context */
- bool ret = crypto_ctx_set_key(
- state->crypto_ctx, state->hex_key_input_store, state->name_prefix, furi_get_tick());
- /* cleanup */
- crypto_explicit_bzero(state->hex_key_input_store, sizeof(state->hex_key_input_store));
- if(!ret) {
- crypto_ctx_clear(state->crypto_ctx);
- return;
- }
- state->encrypted = true;
- view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_HexKeyEntered);
- }
- /* Prepares the hex key input scene. */
- void scene_on_enter_hex_key_input(void* context) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_hex_key_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- byte_input_set_result_callback(
- state->hex_key_input,
- hex_key_input_cb,
- NULL,
- state,
- state->hex_key_input_store,
- sizeof(state->hex_key_input_store));
- view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_HexKeyInput);
- }
- /* Handles scene manager events for the hex key input scene. */
- bool scene_on_event_hex_key_input(void* context, SceneManagerEvent event) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_event_hex_key_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- bool consumed = false;
- switch(event.type) {
- case SceneManagerEventTypeCustom:
- switch(event.event) {
- /* switch to frequency input scene */
- case ESubGhzChatEvent_HexKeyEntered:
- scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_FreqInput);
- consumed = true;
- break;
- }
- break;
- default:
- consumed = false;
- break;
- }
- return consumed;
- }
- /* Cleans up the hex key input scene. */
- void scene_on_exit_hex_key_input(void* context) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_hex_key_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- crypto_explicit_bzero(state->hex_key_input_store, sizeof(state->hex_key_input_store));
- }
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