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- #include "../esubghz_chat_i.h"
- /* Sends FreqEntered event to scene manager and enters the chat. */
- static void freq_input_cb(void* context) {
- furi_assert(context);
- ESubGhzChatState* state = context;
- enter_chat(state);
- /* starting from here running in background is supported */
- state->exit_for_real = false;
- view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_FreqEntered);
- }
- /* Validates the entered frequency. */
- static bool freq_input_validator(const char* text, FuriString* error, void* context) {
- furi_assert(text);
- furi_assert(error);
- furi_assert(context);
- ESubGhzChatState* state = context;
- int ret = sscanf(text, "%lu", &(state->frequency));
- if(ret != 1) {
- furi_string_printf(error, "Please enter\nfrequency\nin Hz!");
- return false;
- }
- if(!subghz_devices_is_frequency_valid(state->subghz_device, state->frequency)) {
- furi_string_printf(error, "Frequency\n%lu\n is invalid!", state->frequency);
- return false;
- }
- #ifdef FW_ORIGIN_Official
- if(!furi_hal_region_is_frequency_allowed(state->frequency)) {
- #else /* FW_ORIGIN_Official */
- if(!furi_hal_subghz_is_tx_allowed(state->frequency)) {
- #endif /* FW_ORIGIN_Official */
- furi_string_printf(error, "TX forbidden\non frequency\n%lu!", state->frequency);
- return false;
- }
- return true;
- }
- /* Prepares the frequency input scene. */
- void scene_on_enter_freq_input(void* context) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_freq_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- snprintf(state->text_input_store, TEXT_INPUT_STORE_SIZE, "%lu", state->frequency);
- text_input_reset(state->text_input);
- text_input_set_result_callback(
- state->text_input,
- freq_input_cb,
- state,
- state->text_input_store,
- sizeof(state->text_input_store),
- true);
- text_input_set_validator(state->text_input, freq_input_validator, state);
- text_input_set_header_text(state->text_input, "Frequency");
- view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_Input);
- }
- /* Handles scene manager events for the frequency input scene. */
- bool scene_on_event_freq_input(void* context, SceneManagerEvent event) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_event_freq_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- bool consumed = false;
- switch(event.type) {
- case SceneManagerEventTypeCustom:
- switch(event.event) {
- /* switch to message input scene */
- case ESubGhzChatEvent_FreqEntered:
- scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_ChatInput);
- consumed = true;
- break;
- }
- break;
- case SceneManagerEventTypeBack:
- /* stop the application if the user presses back here */
- view_dispatcher_stop(state->view_dispatcher);
- consumed = true;
- break;
- default:
- consumed = false;
- break;
- }
- return consumed;
- }
- /* Cleans up the frequency input scene. */
- void scene_on_exit_freq_input(void* context) {
- FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_freq_input");
- furi_assert(context);
- ESubGhzChatState* state = context;
- text_input_reset(state->text_input);
- }
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