avr_isp_scene_chip_detect.c 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. #include "../avr_isp_app_i.h"
  2. void avr_isp_scene_chip_detect_callback(AvrIspCustomEvent event, void* context) {
  3. furi_assert(context);
  4. AvrIspApp* app = context;
  5. view_dispatcher_send_custom_event(app->view_dispatcher, event);
  6. }
  7. void avr_isp_scene_chip_detect_on_enter(void* context) {
  8. furi_assert(context);
  9. AvrIspApp* app = context;
  10. switch(app->error) {
  11. case AvrIspErrorReading:
  12. case AvrIspErrorWriting:
  13. case AvrIspErrorWritingFuse:
  14. avr_isp_chip_detect_set_state(
  15. app->avr_isp_chip_detect_view, AvrIspChipDetectViewStateErrorOccured);
  16. break;
  17. case AvrIspErrorVerification:
  18. avr_isp_chip_detect_set_state(
  19. app->avr_isp_chip_detect_view, AvrIspChipDetectViewStateErrorVerification);
  20. break;
  21. default:
  22. avr_isp_chip_detect_set_state(
  23. app->avr_isp_chip_detect_view, AvrIspChipDetectViewStateNoDetect);
  24. break;
  25. }
  26. app->error = AvrIspErrorNoError;
  27. avr_isp_chip_detect_view_set_callback(
  28. app->avr_isp_chip_detect_view, avr_isp_scene_chip_detect_callback, app);
  29. view_dispatcher_switch_to_view(app->view_dispatcher, AvrIspViewChipDetect);
  30. }
  31. bool avr_isp_scene_chip_detect_on_event(void* context, SceneManagerEvent event) {
  32. furi_assert(context);
  33. AvrIspApp* app = context;
  34. bool consumed = false;
  35. if(event.type == SceneManagerEventTypeCustom) {
  36. switch(event.event) {
  37. case AvrIspCustomEventSceneChipDetectOk:
  38. if(scene_manager_get_scene_state(app->scene_manager, AvrIspSceneChipDetect) ==
  39. AvrIspViewProgrammer) {
  40. scene_manager_next_scene(app->scene_manager, AvrIspSceneProgrammer);
  41. } else if(
  42. scene_manager_get_scene_state(app->scene_manager, AvrIspSceneChipDetect) ==
  43. AvrIspViewReader) {
  44. scene_manager_next_scene(app->scene_manager, AvrIspSceneInputName);
  45. } else if(
  46. scene_manager_get_scene_state(app->scene_manager, AvrIspSceneChipDetect) ==
  47. AvrIspViewWriter) {
  48. scene_manager_next_scene(app->scene_manager, AvrIspSceneLoad);
  49. }
  50. consumed = true;
  51. break;
  52. default:
  53. break;
  54. }
  55. } else if(event.type == SceneManagerEventTypeTick) {
  56. }
  57. return consumed;
  58. }
  59. void avr_isp_scene_chip_detect_on_exit(void* context) {
  60. UNUSED(context);
  61. }