clock_app.c 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370
  1. #include <furi.h>
  2. #include <furi_hal.h>
  3. #include <gui/gui.h>
  4. #include <gui/elements.h>
  5. #include <notification/notification.h>
  6. #include <notification/notification_messages.h>
  7. #include <notification/notification_app.h>
  8. #include "clock_app.h"
  9. /*
  10. This is a modified version of the default clock app intended for use overnight
  11. Up / Down controls the displays brightness. Down at brightness 0 turns the notification LED on and off.
  12. */
  13. int brightness = 5;
  14. bool led = false;
  15. NotificationApp* notif = 0;
  16. int dspBrightnessBarFrames = 0;
  17. const int dspBrightnessBarDisplayFrames = 8;
  18. const NotificationMessage message_red_dim = {
  19. .type = NotificationMessageTypeLedRed,
  20. .data.led.value = 0xFF / 16,
  21. };
  22. const NotificationMessage message_red_off = {
  23. .type = NotificationMessageTypeLedRed,
  24. .data.led.value = 0x00,
  25. };
  26. static const NotificationSequence led_on = {
  27. &message_red_dim,
  28. &message_do_not_reset,
  29. NULL,
  30. };
  31. static const NotificationSequence led_off = {
  32. &message_red_off,
  33. &message_do_not_reset,
  34. NULL,
  35. };
  36. static const NotificationSequence led_reset = {
  37. &message_red_0,
  38. NULL,
  39. };
  40. void set_backlight_brightness(float brightness) {
  41. notif->settings.display_brightness = brightness;
  42. notification_message(notif, &sequence_display_backlight_on);
  43. }
  44. void handle_up() {
  45. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  46. if(brightness < 100) {
  47. led = false;
  48. notification_message(notif, &led_off);
  49. brightness += 5;
  50. }
  51. set_backlight_brightness((float)(brightness / 100.f));
  52. }
  53. void handle_down() {
  54. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  55. if(brightness > 0) {
  56. brightness -= 5;
  57. if(brightness == 0) { //trigger only on the first brightness 5 -> 0 transition
  58. led = true;
  59. notification_message(notif, &led_on);
  60. }
  61. } else if(brightness == 0) { //trigger on every down press afterwards
  62. led = !led;
  63. if(led) {
  64. notification_message(notif, &led_on);
  65. } else {
  66. notification_message(notif, &led_off);
  67. }
  68. }
  69. set_backlight_brightness((float)(brightness / 100.f));
  70. }
  71. static void clock_input_callback(InputEvent* input_event, void* ctx) {
  72. furi_assert(ctx);
  73. FuriMessageQueue* event_queue = ctx;
  74. PluginEvent event = {.type = EventTypeKey, .input = *input_event};
  75. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  76. }
  77. //do you are have stupid?
  78. // idk who left that comment here, but i don't have stupid sorry
  79. void elements_progress_bar_vertical(
  80. Canvas* canvas,
  81. uint8_t x,
  82. uint8_t y,
  83. uint8_t height,
  84. float progress) {
  85. furi_assert(canvas);
  86. furi_assert((progress >= 0) && (progress <= 1.0));
  87. uint8_t width = 9;
  88. uint8_t progress_length = roundf((1.f - progress) * (height - 2));
  89. canvas_set_color(canvas, ColorBlack);
  90. canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
  91. canvas_set_color(canvas, ColorWhite);
  92. canvas_draw_box(canvas, x + 1, y + 1, width - 2, progress_length);
  93. canvas_set_color(canvas, ColorBlack);
  94. canvas_draw_rframe(canvas, x, y, width, height, 3);
  95. }
  96. static void clock_render_callback(Canvas* const canvas, void* ctx) {
  97. //canvas_clear(canvas);
  98. //canvas_set_color(canvas, ColorBlack);
  99. //avoids a bug with the brightness being reverted after the backlight-off period
  100. set_backlight_brightness((float)(brightness / 100.f));
  101. if(dspBrightnessBarFrames > 0) {
  102. elements_progress_bar_vertical(canvas, 119, 1, 62, (float)(brightness / 100.f));
  103. dspBrightnessBarFrames--;
  104. }
  105. ClockState* state = ctx;
  106. if(furi_mutex_acquire(state->mutex, 200) != FuriStatusOk) {
  107. //FURI_LOG_D(TAG, "Can't obtain mutex, requeue render");
  108. PluginEvent event = {.type = EventTypeTick};
  109. furi_message_queue_put(state->event_queue, &event, 0);
  110. return;
  111. }
  112. DateTime curr_dt;
  113. furi_hal_rtc_get_datetime(&curr_dt);
  114. uint32_t curr_ts = datetime_datetime_to_timestamp(&curr_dt);
  115. char time_string[TIME_LEN];
  116. char date_string[DATE_LEN];
  117. char meridian_string[MERIDIAN_LEN];
  118. char timer_string[20];
  119. if(state->time_format == LocaleTimeFormat24h) {
  120. snprintf(
  121. time_string, TIME_LEN, CLOCK_TIME_FORMAT, curr_dt.hour, curr_dt.minute, curr_dt.second);
  122. } else {
  123. bool pm = curr_dt.hour > 12;
  124. bool pm12 = curr_dt.hour >= 12;
  125. snprintf(
  126. time_string,
  127. TIME_LEN,
  128. CLOCK_TIME_FORMAT,
  129. pm ? curr_dt.hour - 12 : curr_dt.hour,
  130. curr_dt.minute,
  131. curr_dt.second);
  132. snprintf(
  133. meridian_string,
  134. MERIDIAN_LEN,
  135. MERIDIAN_FORMAT,
  136. pm12 ? MERIDIAN_STRING_PM : MERIDIAN_STRING_AM);
  137. }
  138. if(state->date_format == LocaleDateFormatYMD) {
  139. snprintf(
  140. date_string, DATE_LEN, CLOCK_ISO_DATE_FORMAT, curr_dt.year, curr_dt.month, curr_dt.day);
  141. } else if(state->date_format == LocaleDateFormatMDY) {
  142. snprintf(
  143. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.month, curr_dt.day, curr_dt.year);
  144. } else {
  145. snprintf(
  146. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.day, curr_dt.month, curr_dt.year);
  147. }
  148. bool timer_running = state->timer_running;
  149. uint32_t timer_start_timestamp = state->timer_start_timestamp;
  150. uint32_t timer_stopped_seconds = state->timer_stopped_seconds;
  151. furi_mutex_release(state->mutex);
  152. canvas_set_font(canvas, FontBigNumbers);
  153. if(timer_start_timestamp != 0) {
  154. int32_t elapsed_secs = timer_running ? (curr_ts - timer_start_timestamp) :
  155. timer_stopped_seconds;
  156. snprintf(timer_string, 20, "%.2ld:%.2ld", elapsed_secs / 60, elapsed_secs % 60);
  157. canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, time_string); // DRAW TIME
  158. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, timer_string); // DRAW TIMER
  159. canvas_set_font(canvas, FontSecondary);
  160. canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignTop, date_string); // DRAW DATE
  161. elements_button_left(canvas, "Reset");
  162. } else {
  163. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, time_string);
  164. canvas_set_font(canvas, FontSecondary);
  165. canvas_draw_str_aligned(canvas, 65, 17, AlignCenter, AlignCenter, date_string);
  166. if(state->time_format == LocaleTimeFormat12h)
  167. canvas_draw_str_aligned(canvas, 64, 47, AlignCenter, AlignCenter, meridian_string);
  168. }
  169. if(timer_running) {
  170. elements_button_center(canvas, "Stop");
  171. } else if(timer_start_timestamp != 0 && !timer_running) {
  172. elements_button_center(canvas, "Start");
  173. }
  174. }
  175. static void clock_state_init(ClockState* const state) {
  176. state->time_format = locale_get_time_format();
  177. state->date_format = locale_get_date_format();
  178. //FURI_LOG_D(TAG, "Time format: %s", state->settings.time_format == H12 ? "12h" : "24h");
  179. //FURI_LOG_D(TAG, "Date format: %s", state->settings.date_format == Iso ? "ISO 8601" : "RFC 5322");
  180. //furi_hal_rtc_get_datetime(&state->datetime);
  181. }
  182. // Runs every 1000ms by default
  183. static void clock_tick(void* ctx) {
  184. furi_assert(ctx);
  185. FuriMessageQueue* event_queue = ctx;
  186. PluginEvent event = {.type = EventTypeTick};
  187. // It's OK to loose this event if system overloaded
  188. furi_message_queue_put(event_queue, &event, 0);
  189. }
  190. void timer_start_stop(ClockState* plugin_state) {
  191. // START/STOP TIMER
  192. uint32_t curr_ts = furi_hal_rtc_get_timestamp();
  193. if(plugin_state->timer_running) {
  194. // Update stopped seconds
  195. plugin_state->timer_stopped_seconds = curr_ts - plugin_state->timer_start_timestamp;
  196. } else {
  197. if(plugin_state->timer_start_timestamp == 0) {
  198. // Set starting timestamp if this is first time
  199. plugin_state->timer_start_timestamp = curr_ts;
  200. } else {
  201. // Timer was already running, need to slightly readjust so we don't
  202. // count the intervening time
  203. plugin_state->timer_start_timestamp = curr_ts - plugin_state->timer_stopped_seconds;
  204. }
  205. }
  206. plugin_state->timer_running = !plugin_state->timer_running;
  207. }
  208. void timer_reset_seconds(ClockState* plugin_state) {
  209. if(plugin_state->timer_start_timestamp != 0) {
  210. // Reset seconds
  211. plugin_state->timer_running = false;
  212. plugin_state->timer_start_timestamp = 0;
  213. plugin_state->timer_stopped_seconds = 0;
  214. }
  215. }
  216. int32_t clock_app(void* p) {
  217. UNUSED(p);
  218. ClockState* plugin_state = malloc(sizeof(ClockState));
  219. plugin_state->event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
  220. if(plugin_state->event_queue == NULL) {
  221. FURI_LOG_E(TAG, "Cannot create event queue");
  222. free(plugin_state);
  223. return 255;
  224. }
  225. //FURI_LOG_D(TAG, "Event queue created");
  226. plugin_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  227. if(plugin_state->mutex == NULL) {
  228. FURI_LOG_E(TAG, "Cannot create mutex");
  229. furi_message_queue_free(plugin_state->event_queue);
  230. free(plugin_state);
  231. return 255;
  232. }
  233. //FURI_LOG_D(TAG, "Mutex created");
  234. clock_state_init(plugin_state);
  235. notif = furi_record_open(RECORD_NOTIFICATION);
  236. float tmpBrightness = notif->settings.display_brightness;
  237. brightness = tmpBrightness * 100; // Keep current brightness by default
  238. notification_message(notif, &sequence_display_backlight_enforce_on);
  239. notification_message(notif, &led_off);
  240. // Set system callbacks
  241. ViewPort* view_port = view_port_alloc();
  242. view_port_draw_callback_set(view_port, clock_render_callback, plugin_state);
  243. view_port_input_callback_set(view_port, clock_input_callback, plugin_state->event_queue);
  244. FuriTimer* timer =
  245. furi_timer_alloc(clock_tick, FuriTimerTypePeriodic, plugin_state->event_queue);
  246. if(timer == NULL) {
  247. FURI_LOG_E(TAG, "Cannot create timer");
  248. furi_mutex_free(plugin_state->mutex);
  249. furi_message_queue_free(plugin_state->event_queue);
  250. free(plugin_state);
  251. return 255;
  252. }
  253. //FURI_LOG_D(TAG, "Timer created");
  254. // Open GUI and register view_port
  255. Gui* gui = furi_record_open(RECORD_GUI);
  256. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  257. furi_timer_start(timer, furi_kernel_get_tick_frequency());
  258. //FURI_LOG_D(TAG, "Timer started");
  259. // Main loop
  260. PluginEvent event;
  261. for(bool processing = true; processing;) {
  262. FuriStatus event_status = furi_message_queue_get(plugin_state->event_queue, &event, 100);
  263. if(event_status != FuriStatusOk) continue;
  264. if(furi_mutex_acquire(plugin_state->mutex, FuriWaitForever) != FuriStatusOk) continue;
  265. // press events
  266. if(event.type == EventTypeKey) {
  267. if(event.input.type == InputTypeShort) {
  268. switch(event.input.key) {
  269. case InputKeyLeft:
  270. // Reset seconds
  271. timer_reset_seconds(plugin_state);
  272. break;
  273. case InputKeyOk:
  274. // Toggle timer
  275. timer_start_stop(plugin_state);
  276. break;
  277. case InputKeyBack:
  278. // Exit the plugin
  279. processing = false;
  280. break;
  281. case InputKeyUp:
  282. handle_up();
  283. break;
  284. case InputKeyDown:
  285. handle_down();
  286. break;
  287. default:
  288. break;
  289. }
  290. }
  291. } /*else if(event.type == EventTypeTick) {
  292. furi_hal_rtc_get_datetime(&plugin_state->datetime);
  293. }*/
  294. furi_mutex_release(plugin_state->mutex);
  295. view_port_update(view_port);
  296. }
  297. furi_timer_free(timer);
  298. view_port_enabled_set(view_port, false);
  299. gui_remove_view_port(gui, view_port);
  300. furi_record_close(RECORD_GUI);
  301. furi_record_close(RECORD_NOTIFICATION);
  302. view_port_free(view_port);
  303. furi_message_queue_free(plugin_state->event_queue);
  304. furi_mutex_free(plugin_state->mutex);
  305. free(plugin_state);
  306. set_backlight_brightness(tmpBrightness);
  307. notification_message(notif, &sequence_display_backlight_enforce_auto);
  308. notification_message(notif, &led_reset);
  309. return 0;
  310. }