button_panel.c 13 KB

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  1. #include "button_panel.h"
  2. #include "furi-hal-resources.h"
  3. #include "gui/canvas.h"
  4. #include <m-array.h>
  5. #include <m-i-list.h>
  6. #include <m-list.h>
  7. #include <furi.h>
  8. #include <gui/elements.h>
  9. #include <stdint.h>
  10. typedef struct {
  11. // uint16_t to support multi-screen, wide button panel
  12. uint16_t x;
  13. uint16_t y;
  14. Font font;
  15. const char* str;
  16. } LabelElement;
  17. LIST_DEF(LabelList, LabelElement, M_POD_OPLIST)
  18. #define M_OPL_LabelList_t() LIST_OPLIST(LabelList)
  19. typedef struct {
  20. uint16_t x;
  21. uint16_t y;
  22. const Icon* name;
  23. const Icon* name_selected;
  24. } IconElement;
  25. typedef struct ButtonItem {
  26. uint32_t index;
  27. ButtonItemCallback callback;
  28. IconElement icon;
  29. void* callback_context;
  30. } ButtonItem;
  31. ARRAY_DEF(ButtonArray, ButtonItem*, M_PTR_OPLIST);
  32. #define M_OPL_ButtonArray_t() ARRAY_OPLIST(ButtonArray, M_PTR_OPLIST)
  33. ARRAY_DEF(ButtonMatrix, ButtonArray_t);
  34. #define M_OPL_ButtonMatrix_t() ARRAY_OPLIST(ButtonMatrix, M_OPL_ButtonArray_t())
  35. struct ButtonPanel {
  36. View* view;
  37. ButtonPanelInputCallback input_callback;
  38. void* input_context;
  39. };
  40. typedef struct {
  41. ButtonMatrix_t button_matrix;
  42. LabelList_t labels;
  43. uint16_t reserve_x;
  44. uint16_t reserve_y;
  45. uint16_t selected_item_x;
  46. uint16_t selected_item_y;
  47. ButtonPanelDrawCallback draw_callback;
  48. void* draw_context;
  49. } ButtonPanelModel;
  50. static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y);
  51. static void button_panel_process_up(ButtonPanel* button_panel);
  52. static void button_panel_process_down(ButtonPanel* button_panel);
  53. static void button_panel_process_left(ButtonPanel* button_panel);
  54. static void button_panel_process_right(ButtonPanel* button_panel);
  55. static void button_panel_process_ok(ButtonPanel* button_panel);
  56. static void button_panel_view_draw_callback(Canvas* canvas, void* _model);
  57. static bool button_panel_view_input_callback(InputEvent* event, void* context);
  58. ButtonPanel* button_panel_alloc() {
  59. ButtonPanel* button_panel = furi_alloc(sizeof(ButtonPanel));
  60. button_panel->view = view_alloc();
  61. view_set_orientation(button_panel->view, ViewOrientationVertical);
  62. view_set_context(button_panel->view, button_panel);
  63. view_allocate_model(button_panel->view, ViewModelTypeLocking, sizeof(ButtonPanelModel));
  64. view_set_draw_callback(button_panel->view, button_panel_view_draw_callback);
  65. view_set_input_callback(button_panel->view, button_panel_view_input_callback);
  66. button_panel->input_callback = NULL;
  67. with_view_model(
  68. button_panel->view, (ButtonPanelModel * model) {
  69. model->reserve_x = 0;
  70. model->reserve_y = 0;
  71. model->selected_item_x = 0;
  72. model->selected_item_y = 0;
  73. model->draw_callback = NULL;
  74. ButtonMatrix_init(model->button_matrix);
  75. LabelList_init(model->labels);
  76. return true;
  77. });
  78. return button_panel;
  79. }
  80. void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y) {
  81. furi_check(reserve_x > 0);
  82. furi_check(reserve_y > 0);
  83. with_view_model(
  84. button_panel->view, (ButtonPanelModel * model) {
  85. model->reserve_x = reserve_x;
  86. model->reserve_y = reserve_y;
  87. ButtonMatrix_reserve(model->button_matrix, model->reserve_y);
  88. for(size_t i = 0; i > model->reserve_y; ++i) {
  89. ButtonArray_t* array = ButtonMatrix_get(model->button_matrix, i);
  90. ButtonArray_init(*array);
  91. ButtonArray_reserve(*array, reserve_x);
  92. // TODO: do we need to clear allocated memory of ptr-s to ButtonItem ??
  93. }
  94. LabelList_init(model->labels);
  95. return true;
  96. });
  97. }
  98. void button_panel_free(ButtonPanel* button_panel) {
  99. furi_assert(button_panel);
  100. button_panel_clean(button_panel);
  101. with_view_model(
  102. button_panel->view, (ButtonPanelModel * model) {
  103. LabelList_clear(model->labels);
  104. ButtonMatrix_clear(model->button_matrix);
  105. return true;
  106. });
  107. view_free(button_panel->view);
  108. free(button_panel);
  109. }
  110. void button_panel_clean(ButtonPanel* button_panel) {
  111. furi_assert(button_panel);
  112. with_view_model(
  113. button_panel->view, (ButtonPanelModel * model) {
  114. for(size_t x = 0; x < model->reserve_x; ++x) {
  115. for(size_t y = 0; y < model->reserve_y; ++y) {
  116. ButtonItem** button_item = button_panel_get_item(model, x, y);
  117. free(*button_item);
  118. *button_item = NULL;
  119. }
  120. }
  121. model->reserve_x = 0;
  122. model->reserve_y = 0;
  123. LabelList_reset(model->labels);
  124. ButtonMatrix_reset(model->button_matrix);
  125. return true;
  126. });
  127. }
  128. static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y) {
  129. furi_assert(model);
  130. furi_check(x < model->reserve_x);
  131. furi_check(y < model->reserve_y);
  132. ButtonArray_t* button_array = ButtonMatrix_safe_get(model->button_matrix, x);
  133. ButtonItem** button_item = ButtonArray_safe_get(*button_array, y);
  134. return button_item;
  135. }
  136. void button_panel_add_item(
  137. ButtonPanel* button_panel,
  138. uint32_t index,
  139. uint16_t matrix_place_x,
  140. uint16_t matrix_place_y,
  141. uint16_t x,
  142. uint16_t y,
  143. const Icon* icon_name,
  144. const Icon* icon_name_selected,
  145. ButtonItemCallback callback,
  146. void* callback_context) {
  147. furi_assert(button_panel);
  148. with_view_model(
  149. button_panel->view, (ButtonPanelModel * model) {
  150. ButtonItem** button_item_ptr =
  151. button_panel_get_item(model, matrix_place_x, matrix_place_y);
  152. furi_check(*button_item_ptr == NULL);
  153. *button_item_ptr = furi_alloc(sizeof(ButtonItem));
  154. ButtonItem* button_item = *button_item_ptr;
  155. button_item->callback = callback;
  156. button_item->callback_context = callback_context;
  157. button_item->icon.x = x;
  158. button_item->icon.y = y;
  159. button_item->icon.name = icon_name;
  160. button_item->icon.name_selected = icon_name_selected;
  161. button_item->index = index;
  162. return true;
  163. });
  164. }
  165. View* button_panel_get_view(ButtonPanel* button_panel) {
  166. furi_assert(button_panel);
  167. return button_panel->view;
  168. }
  169. static void button_panel_view_draw_callback(Canvas* canvas, void* _model) {
  170. furi_assert(canvas);
  171. furi_assert(_model);
  172. ButtonPanelModel* model = _model;
  173. canvas_clear(canvas);
  174. canvas_set_color(canvas, ColorBlack);
  175. for(size_t x = 0; x < model->reserve_x; ++x) {
  176. for(size_t y = 0; y < model->reserve_y; ++y) {
  177. ButtonItem* button_item = *button_panel_get_item(model, x, y);
  178. const Icon* icon_name = button_item->icon.name;
  179. if((model->selected_item_x == x) && (model->selected_item_y == y)) {
  180. icon_name = button_item->icon.name_selected;
  181. }
  182. canvas_draw_icon(canvas, button_item->icon.x, button_item->icon.y, icon_name);
  183. }
  184. }
  185. for
  186. M_EACH(label, model->labels, LabelList_t) {
  187. canvas_set_font(canvas, label->font);
  188. canvas_draw_str(canvas, label->x, label->y, label->str);
  189. }
  190. if(model->draw_callback) model->draw_callback(canvas, model->draw_context);
  191. }
  192. static void button_panel_process_down(ButtonPanel* button_panel) {
  193. with_view_model(
  194. button_panel->view, (ButtonPanelModel * model) {
  195. size_t new_selected_item_x = model->selected_item_x;
  196. size_t new_selected_item_y = model->selected_item_y;
  197. size_t i;
  198. if(new_selected_item_y >= (model->reserve_y - 1)) return false;
  199. ++new_selected_item_y;
  200. for(i = 0; i < model->reserve_x; ++i) {
  201. new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
  202. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  203. break;
  204. }
  205. }
  206. if(i == model->reserve_x) return false;
  207. model->selected_item_x = new_selected_item_x;
  208. model->selected_item_y = new_selected_item_y;
  209. return true;
  210. });
  211. }
  212. static void button_panel_process_up(ButtonPanel* button_panel) {
  213. with_view_model(
  214. button_panel->view, (ButtonPanelModel * model) {
  215. size_t new_selected_item_x = model->selected_item_x;
  216. size_t new_selected_item_y = model->selected_item_y;
  217. size_t i;
  218. if(new_selected_item_y <= 0) return false;
  219. --new_selected_item_y;
  220. for(i = 0; i < model->reserve_x; ++i) {
  221. new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
  222. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  223. break;
  224. }
  225. }
  226. if(i == model->reserve_x) return false;
  227. model->selected_item_x = new_selected_item_x;
  228. model->selected_item_y = new_selected_item_y;
  229. return true;
  230. });
  231. }
  232. static void button_panel_process_left(ButtonPanel* button_panel) {
  233. with_view_model(
  234. button_panel->view, (ButtonPanelModel * model) {
  235. size_t new_selected_item_x = model->selected_item_x;
  236. size_t new_selected_item_y = model->selected_item_y;
  237. size_t i;
  238. if(new_selected_item_x <= 0) return false;
  239. --new_selected_item_x;
  240. for(i = 0; i < model->reserve_y; ++i) {
  241. new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
  242. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  243. break;
  244. }
  245. }
  246. if(i == model->reserve_y) return false;
  247. model->selected_item_x = new_selected_item_x;
  248. model->selected_item_y = new_selected_item_y;
  249. return true;
  250. });
  251. }
  252. static void button_panel_process_right(ButtonPanel* button_panel) {
  253. with_view_model(
  254. button_panel->view, (ButtonPanelModel * model) {
  255. size_t new_selected_item_x = model->selected_item_x;
  256. size_t new_selected_item_y = model->selected_item_y;
  257. size_t i;
  258. if(new_selected_item_x >= (model->reserve_x - 1)) return false;
  259. ++new_selected_item_x;
  260. for(i = 0; i < model->reserve_y; ++i) {
  261. new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
  262. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  263. break;
  264. }
  265. }
  266. if(i == model->reserve_y) return false;
  267. model->selected_item_x = new_selected_item_x;
  268. model->selected_item_y = new_selected_item_y;
  269. return true;
  270. });
  271. }
  272. void button_panel_process_ok(ButtonPanel* button_panel) {
  273. ButtonItem* button_item = NULL;
  274. with_view_model(
  275. button_panel->view, (ButtonPanelModel * model) {
  276. button_item =
  277. *button_panel_get_item(model, model->selected_item_x, model->selected_item_y);
  278. return true;
  279. });
  280. if(button_item && button_item->callback) {
  281. button_item->callback(button_item->callback_context, button_item->index);
  282. }
  283. }
  284. static bool button_panel_view_input_callback(InputEvent* event, void* context) {
  285. ButtonPanel* button_panel = context;
  286. furi_assert(button_panel);
  287. bool consumed = false;
  288. if(button_panel->input_callback) {
  289. consumed = button_panel->input_callback(event, button_panel->input_context);
  290. } else if(event->type == InputTypeShort) {
  291. switch(event->key) {
  292. case InputKeyUp:
  293. consumed = true;
  294. button_panel_process_up(button_panel);
  295. break;
  296. case InputKeyDown:
  297. consumed = true;
  298. button_panel_process_down(button_panel);
  299. break;
  300. case InputKeyLeft:
  301. consumed = true;
  302. button_panel_process_left(button_panel);
  303. break;
  304. case InputKeyRight:
  305. consumed = true;
  306. button_panel_process_right(button_panel);
  307. break;
  308. case InputKeyOk:
  309. consumed = true;
  310. button_panel_process_ok(button_panel);
  311. break;
  312. default:
  313. break;
  314. }
  315. }
  316. return consumed;
  317. }
  318. void button_panel_add_label(
  319. ButtonPanel* button_panel,
  320. uint16_t x,
  321. uint16_t y,
  322. Font font,
  323. const char* label_str) {
  324. furi_assert(button_panel);
  325. with_view_model(
  326. button_panel->view, (ButtonPanelModel * model) {
  327. LabelElement* label = LabelList_push_raw(model->labels);
  328. label->x = x;
  329. label->y = y;
  330. label->font = font;
  331. label->str = label_str;
  332. return true;
  333. });
  334. }
  335. void button_panel_set_popup_draw_callback(
  336. ButtonPanel* button_panel,
  337. ButtonPanelDrawCallback callback,
  338. void* context) {
  339. with_view_model(
  340. button_panel->view, (ButtonPanelModel * model) {
  341. model->draw_callback = callback;
  342. model->draw_context = context;
  343. return true;
  344. });
  345. }
  346. void button_panel_set_popup_input_callback(
  347. ButtonPanel* button_panel,
  348. ButtonPanelInputCallback callback,
  349. void* context) {
  350. button_panel->input_context = context;
  351. button_panel->input_callback = callback;
  352. }