desktop_view_lock_menu.c 5.4 KB

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  1. #include <furi.h>
  2. #include <gui/elements.h>
  3. #include "../desktop_i.h"
  4. #include "desktop_view_lock_menu.h"
  5. typedef enum {
  6. DesktopLockMenuIndexLock,
  7. DesktopLockMenuIndexPinLock,
  8. DesktopLockMenuIndexDummy,
  9. DesktopLockMenuIndexTotalCount
  10. } DesktopLockMenuIndex;
  11. void desktop_lock_menu_set_callback(
  12. DesktopLockMenuView* lock_menu,
  13. DesktopLockMenuViewCallback callback,
  14. void* context) {
  15. furi_assert(lock_menu);
  16. furi_assert(callback);
  17. lock_menu->callback = callback;
  18. lock_menu->context = context;
  19. }
  20. void desktop_lock_menu_set_pin_state(DesktopLockMenuView* lock_menu, bool pin_is_set) {
  21. with_view_model(
  22. lock_menu->view, (DesktopLockMenuViewModel * model) {
  23. model->pin_is_set = pin_is_set;
  24. return true;
  25. });
  26. }
  27. void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode) {
  28. with_view_model(
  29. lock_menu->view, (DesktopLockMenuViewModel * model) {
  30. model->dummy_mode = dummy_mode;
  31. return true;
  32. });
  33. }
  34. void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
  35. furi_assert(idx < DesktopLockMenuIndexTotalCount);
  36. with_view_model(
  37. lock_menu->view, (DesktopLockMenuViewModel * model) {
  38. model->idx = idx;
  39. return true;
  40. });
  41. }
  42. void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
  43. DesktopLockMenuViewModel* m = model;
  44. canvas_set_color(canvas, ColorBlack);
  45. canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
  46. canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
  47. canvas_set_font(canvas, FontSecondary);
  48. for(uint8_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
  49. const char* str = NULL;
  50. if(i == DesktopLockMenuIndexLock) {
  51. str = "Lock";
  52. } else if(i == DesktopLockMenuIndexPinLock) {
  53. if(m->pin_is_set) {
  54. str = "Lock with PIN";
  55. } else {
  56. str = "Set PIN";
  57. }
  58. } else if(i == DesktopLockMenuIndexDummy) {
  59. if(m->dummy_mode) {
  60. str = "Brainiac Mode";
  61. } else {
  62. str = "Dummy Mode";
  63. }
  64. }
  65. if(str)
  66. canvas_draw_str_aligned(
  67. canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
  68. if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
  69. }
  70. }
  71. View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
  72. furi_assert(lock_menu);
  73. return lock_menu->view;
  74. }
  75. bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
  76. furi_assert(event);
  77. furi_assert(context);
  78. DesktopLockMenuView* lock_menu = context;
  79. uint8_t idx = 0;
  80. bool consumed = false;
  81. bool dummy_mode = false;
  82. with_view_model(
  83. lock_menu->view, (DesktopLockMenuViewModel * model) {
  84. bool ret = false;
  85. if((event->type == InputTypeShort) || (event->type == InputTypeRepeat)) {
  86. if(event->key == InputKeyUp) {
  87. if(model->idx == 0) {
  88. model->idx = DesktopLockMenuIndexTotalCount - 1;
  89. } else {
  90. model->idx = CLAMP(model->idx - 1, DesktopLockMenuIndexTotalCount - 1, 0);
  91. }
  92. ret = true;
  93. consumed = true;
  94. } else if(event->key == InputKeyDown) {
  95. if(model->idx == DesktopLockMenuIndexTotalCount - 1) {
  96. model->idx = 0;
  97. } else {
  98. model->idx = CLAMP(model->idx + 1, DesktopLockMenuIndexTotalCount - 1, 0);
  99. }
  100. ret = true;
  101. consumed = true;
  102. }
  103. }
  104. idx = model->idx;
  105. dummy_mode = model->dummy_mode;
  106. return ret;
  107. });
  108. if(event->key == InputKeyOk) {
  109. if((idx == DesktopLockMenuIndexLock) && (event->type == InputTypeShort)) {
  110. lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
  111. } else if((idx == DesktopLockMenuIndexPinLock) && (event->type == InputTypeShort)) {
  112. lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
  113. } else if(idx == DesktopLockMenuIndexDummy) {
  114. if((dummy_mode == false) && (event->type == InputTypeShort)) {
  115. lock_menu->callback(DesktopLockMenuEventDummyModeOn, lock_menu->context);
  116. } else if((dummy_mode == true) && (event->type == InputTypeShort)) {
  117. lock_menu->callback(DesktopLockMenuEventDummyModeOff, lock_menu->context);
  118. }
  119. }
  120. consumed = true;
  121. }
  122. return consumed;
  123. }
  124. DesktopLockMenuView* desktop_lock_menu_alloc() {
  125. DesktopLockMenuView* lock_menu = malloc(sizeof(DesktopLockMenuView));
  126. lock_menu->view = view_alloc();
  127. view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
  128. view_set_context(lock_menu->view, lock_menu);
  129. view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_draw_callback);
  130. view_set_input_callback(lock_menu->view, desktop_lock_menu_input_callback);
  131. return lock_menu;
  132. }
  133. void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
  134. furi_assert(lock_menu_view);
  135. view_free(lock_menu_view->view);
  136. free(lock_menu_view);
  137. }