nfc_playlist_scene_name_new_playlist.c 2.4 KB

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  1. #include "../nfc_playlist.h"
  2. void nfc_playlist_name_new_playlist_menu_callback(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. FuriString* file_name =
  5. furi_string_alloc_printf("%s%s.txt", PLAYLIST_LOCATION, nfc_playlist->text_input_output);
  6. char const* file_name_cstr = furi_string_get_cstr(file_name);
  7. Storage* storage = furi_record_open(RECORD_STORAGE);
  8. File* file = storage_file_alloc(storage);
  9. bool playlist_exist_already = false;
  10. if(!storage_file_exists(storage, file_name_cstr)) {
  11. if(storage_file_open(file, file_name_cstr, FSAM_READ_WRITE, FSOM_CREATE_NEW)) {
  12. storage_file_close(file);
  13. furi_string_swap(nfc_playlist->settings.playlist_path, file_name);
  14. nfc_playlist->settings.playlist_length = 0;
  15. }
  16. } else {
  17. playlist_exist_already = true;
  18. }
  19. furi_string_free(file_name);
  20. storage_file_free(file);
  21. furi_record_close(RECORD_STORAGE);
  22. view_dispatcher_send_custom_event(nfc_playlist->view_dispatcher, playlist_exist_already);
  23. }
  24. void nfc_playlist_name_new_playlist_scene_on_enter(void* context) {
  25. NfcPlaylist* nfc_playlist = context;
  26. nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1);
  27. text_input_set_header_text(nfc_playlist->text_input, "Enter file name");
  28. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  29. text_input_set_result_callback(
  30. nfc_playlist->text_input,
  31. nfc_playlist_name_new_playlist_menu_callback,
  32. nfc_playlist,
  33. nfc_playlist->text_input_output,
  34. MAX_PLAYLIST_NAME_LEN,
  35. true);
  36. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  37. }
  38. bool nfc_playlist_name_new_playlist_scene_on_event(void* context, SceneManagerEvent event) {
  39. NfcPlaylist* nfc_playlist = context;
  40. if(event.type == SceneManagerEventTypeCustom) {
  41. bool playlist_exist_already = event.event;
  42. if(playlist_exist_already) {
  43. scene_manager_next_scene(
  44. nfc_playlist->scene_manager, NfcPlaylistScene_ErrorPlaylistAlreadyExists);
  45. } else {
  46. scene_manager_search_and_switch_to_previous_scene(
  47. nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu);
  48. }
  49. return true;
  50. }
  51. return false;
  52. }
  53. void nfc_playlist_name_new_playlist_scene_on_exit(void* context) {
  54. NfcPlaylist* nfc_playlist = context;
  55. free(nfc_playlist->text_input_output);
  56. text_input_reset(nfc_playlist->text_input);
  57. }