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- #include "flipbip.h"
- #include "helpers/flipbip_file.h"
- // From: lib/crypto
- #include <memzero.h>
- #include <bip39.h>
- #define MNEMONIC_MENU_DEFAULT "Import mnemonic seed"
- #define MNEMONIC_MENU_SUCCESS "Import seed (success)"
- #define MNEMONIC_MENU_FAILURE "Import seed (failed!)"
- bool flipbip_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- FlipBip* app = context;
- return scene_manager_handle_custom_event(app->scene_manager, event);
- }
- void flipbip_tick_event_callback(void* context) {
- furi_assert(context);
- FlipBip* app = context;
- scene_manager_handle_tick_event(app->scene_manager);
- }
- //leave app if back button pressed
- bool flipbip_navigation_event_callback(void* context) {
- furi_assert(context);
- FlipBip* app = context;
- return scene_manager_handle_back_event(app->scene_manager);
- }
- static void text_input_callback(void* context) {
- furi_assert(context);
- FlipBip* app = context;
- bool handled = false;
- // check that there is text in the input
- if(strlen(app->input_text) > 0) {
- if(app->input_state == FlipBipTextInputPassphrase) {
- if(app->passphrase == FlipBipPassphraseOn) {
- strcpy(app->passphrase_text, app->input_text);
- }
- // clear input text
- memzero(app->input_text, TEXT_BUFFER_SIZE);
- // reset input state
- app->input_state = FlipBipTextInputDefault;
- handled = true;
- // switch back to settings view
- view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdSettings);
- } else if(app->input_state == FlipBipTextInputMnemonic) {
- if(app->import_from_mnemonic == 1) {
- strcpy(app->import_mnemonic_text, app->input_text);
- int status = FlipBipStatusSuccess;
- // Check if the mnemonic is valid
- if(mnemonic_check(app->import_mnemonic_text) == 0)
- status = FlipBipStatusMnemonicCheckError; // 13 = mnemonic check error
- // Save the mnemonic to persistent storage
- else if(!flipbip_save_file_secure(app->import_mnemonic_text))
- status = FlipBipStatusSaveError; // 12 = save error
- if(status == FlipBipStatusSuccess) {
- app->mnemonic_menu_text = MNEMONIC_MENU_SUCCESS;
- //notification_message(app->notification, &sequence_blink_cyan_100);
- //flipbip_play_happy_bump(app);
- } else {
- app->mnemonic_menu_text = MNEMONIC_MENU_FAILURE;
- //notification_message(app->notification, &sequence_blink_red_100);
- //flipbip_play_long_bump(app);
- }
- memzero(app->import_mnemonic_text, TEXT_BUFFER_SIZE);
- }
- // clear input text
- memzero(app->input_text, TEXT_BUFFER_SIZE);
- // reset input state
- app->input_state = FlipBipTextInputDefault;
- handled = true;
- // exit scene 1 instance that's being used for text input and go back to menu
- scene_manager_previous_scene(app->scene_manager);
- //view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
- }
- }
- if(!handled) {
- // clear input text
- memzero(app->input_text, TEXT_BUFFER_SIZE);
- // reset input state
- app->input_state = FlipBipTextInputDefault;
- // something went wrong, switch to menu view
- view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
- }
- }
- static void flipbip_scene_renew_dialog_callback(DialogExResult result, void* context) {
- FlipBip* app = context;
- if(result == DialogExResultRight) {
- app->wallet_create(app);
- } else {
- view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
- }
- }
- static void flipbip_wallet_create(void* context) {
- FlipBip* app = context;
- furi_assert(app);
- scene_manager_set_scene_state(
- app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1New);
- scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1);
- }
- FlipBip* flipbip_app_alloc() {
- FlipBip* app = malloc(sizeof(FlipBip));
- app->gui = furi_record_open(RECORD_GUI);
- //app->notification = furi_record_open(RECORD_NOTIFICATION);
- // Turn backlight on, believe me this makes testing your app easier
- //notification_message(app->notification, &sequence_display_backlight_on);
- // Scene additions
- app->view_dispatcher = view_dispatcher_alloc();
- view_dispatcher_enable_queue(app->view_dispatcher);
- app->scene_manager = scene_manager_alloc(&flipbip_scene_handlers, app);
- view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
- view_dispatcher_set_navigation_event_callback(
- app->view_dispatcher, flipbip_navigation_event_callback);
- view_dispatcher_set_tick_event_callback(
- app->view_dispatcher, flipbip_tick_event_callback, 100);
- view_dispatcher_set_custom_event_callback(app->view_dispatcher, flipbip_custom_event_callback);
- app->submenu = submenu_alloc();
- // Settings
- app->bip39_strength = FlipBipStrength256; // 256 bits (24 words)
- app->passphrase = FlipBipPassphraseOff;
- // Main menu
- app->bip44_coin = FlipBipCoinBTC0; // 0 (BTC)
- app->overwrite_saved_seed = 0;
- app->import_from_mnemonic = 0;
- app->mnemonic_menu_text = MNEMONIC_MENU_DEFAULT;
- // Text input
- app->input_state = FlipBipTextInputDefault;
- view_dispatcher_add_view(
- app->view_dispatcher, FlipBipViewIdMenu, submenu_get_view(app->submenu));
- app->flipbip_scene_1 = flipbip_scene_1_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, FlipBipViewIdScene1, flipbip_scene_1_get_view(app->flipbip_scene_1));
- app->variable_item_list = variable_item_list_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- FlipBipViewIdSettings,
- variable_item_list_get_view(app->variable_item_list));
- app->text_input = text_input_alloc();
- text_input_set_result_callback(
- app->text_input,
- text_input_callback,
- (void*)app,
- app->input_text,
- TEXT_BUFFER_SIZE,
- // clear default text
- true);
- //text_input_set_header_text(app->text_input, "Input");
- view_dispatcher_add_view(
- app->view_dispatcher, FlipBipViewIdTextInput, text_input_get_view(app->text_input));
- app->wallet_create = flipbip_wallet_create;
- app->renew_dialog = dialog_ex_alloc();
- dialog_ex_set_result_callback(app->renew_dialog, flipbip_scene_renew_dialog_callback);
- dialog_ex_set_context(app->renew_dialog, app);
- dialog_ex_set_left_button_text(app->renew_dialog, "No");
- dialog_ex_set_right_button_text(app->renew_dialog, "Yes");
- dialog_ex_set_header(app->renew_dialog, "Current wallet\nWill be lost.\nProceed?", 16, 12, AlignLeft, AlignTop);
- view_dispatcher_add_view(
- app->view_dispatcher, FlipBipViewRenewConfirm, dialog_ex_get_view(app->renew_dialog));
- // End Scene Additions
- return app;
- }
- void flipbip_app_free(FlipBip* app) {
- furi_assert(app);
- // Scene manager
- scene_manager_free(app->scene_manager);
- text_input_free(app->text_input);
- // View Dispatcher
- view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdMenu);
- view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene1);
- view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdSettings);
- view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdTextInput);
- submenu_free(app->submenu);
- view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewRenewConfirm);
- dialog_ex_free(app->renew_dialog);
- view_dispatcher_free(app->view_dispatcher);
- furi_record_close(RECORD_GUI);
- app->gui = NULL;
- //app->notification = NULL;
- //Remove whatever is left
- memzero(app, sizeof(FlipBip));
- free(app);
- }
- int32_t flipbip_app(void* p) {
- UNUSED(p);
- FlipBip* app = flipbip_app_alloc();
- // Disabled because causes exit on custom firmwares such as RM
- /*if(!furi_hal_region_is_provisioned()) {
- flipbip_app_free(app);
- return 1;
- }*/
- view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
- scene_manager_next_scene(app->scene_manager, FlipBipSceneMenu); //Start with menu
- furi_hal_power_suppress_charge_enter();
- view_dispatcher_run(app->view_dispatcher);
- furi_hal_power_suppress_charge_exit();
- flipbip_app_free(app);
- return 0;
- }
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