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- #ifndef WII_ANAL_LCD_H_
- #define WII_ANAL_LCD_H_
- //----------------------------------------------------------------------------- ----------------------------------------
- // A couple of monospaced hex fonts
- //
- #include "gfx/images.h"
- extern const image_t* img_6x8[];
- extern const image_t* img_5x7[];
- //============================================================================= ========================================
- // macros to draw only two sides of a box
- // these are used for drawing the wires on the WAIT screen
- //
- #define BOX_TL(x1,y1,x2,y2) do { \
- canvas_draw_frame(canvas, x1,y1, x2-x1+1,2); \
- canvas_draw_frame(canvas, x1,y1+2, 2,y2-y1+1-2); \
- }while(0)
- #define BOX_BL(x1,y1,x2,y2) do { \
- canvas_draw_frame(canvas, x1,y2-1, x2-x1+1,2); \
- canvas_draw_frame(canvas, x1,y1, 2,y2-y1+1-2); \
- }while(0)
- //============================================================================= ========================================
- // Function prototypes
- //
- void patBacklight (state_t* state) ;
- void showHex ( Canvas* const canvas, uint8_t x, uint8_t y,
- const uint32_t val, const uint8_t cnt, const int b ) ;
- void showPeakHold (state_t* const state, Canvas* const canvas, const int hold) ;
- void showJoy ( Canvas* const canvas, const uint8_t x, const uint8_t y, // x,y is the CENTRE of the Joystick
- const uint8_t xMin, const uint8_t xMid, const uint8_t xMax,
- const uint8_t yMin, const uint8_t yMid, const uint8_t yMax,
- const uint8_t xPos, const uint8_t yPos, const uint8_t bits ) ;
- #endif //WII_ANAL_LCD_H_
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