picopass_scene_saved_menu.c 2.7 KB

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  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexInfo,
  4. SubmenuIndexWrite,
  5. SubmenuIndexEmulate,
  6. SubmenuIndexRename,
  7. SubmenuIndexDelete,
  8. };
  9. void picopass_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
  10. Picopass* picopass = context;
  11. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  12. }
  13. void picopass_scene_saved_menu_on_enter(void* context) {
  14. Picopass* picopass = context;
  15. Submenu* submenu = picopass->submenu;
  16. submenu_add_item(
  17. submenu, "Info", SubmenuIndexInfo, picopass_scene_saved_menu_submenu_callback, picopass);
  18. submenu_add_item(
  19. submenu, "Write", SubmenuIndexWrite, picopass_scene_saved_menu_submenu_callback, picopass);
  20. submenu_add_item(
  21. submenu,
  22. "Emulate",
  23. SubmenuIndexEmulate,
  24. picopass_scene_saved_menu_submenu_callback,
  25. picopass);
  26. submenu_add_item(
  27. submenu,
  28. "Rename",
  29. SubmenuIndexRename,
  30. picopass_scene_saved_menu_submenu_callback,
  31. picopass);
  32. submenu_add_item(
  33. submenu,
  34. "Delete",
  35. SubmenuIndexDelete,
  36. picopass_scene_saved_menu_submenu_callback,
  37. picopass);
  38. submenu_set_selected_item(
  39. picopass->submenu,
  40. scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneSavedMenu));
  41. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  42. }
  43. bool picopass_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
  44. Picopass* picopass = context;
  45. bool consumed = false;
  46. if(event.type == SceneManagerEventTypeCustom) {
  47. scene_manager_set_scene_state(
  48. picopass->scene_manager, PicopassSceneSavedMenu, event.event);
  49. if(event.event == SubmenuIndexDelete) {
  50. scene_manager_next_scene(picopass->scene_manager, PicopassSceneDelete);
  51. consumed = true;
  52. } else if(event.event == SubmenuIndexInfo) {
  53. scene_manager_next_scene(picopass->scene_manager, PicopassSceneDeviceInfo);
  54. consumed = true;
  55. } else if(event.event == SubmenuIndexWrite) {
  56. scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
  57. consumed = true;
  58. } else if(event.event == SubmenuIndexEmulate) {
  59. scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
  60. consumed = true;
  61. } else if(event.event == SubmenuIndexRename) {
  62. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  63. consumed = true;
  64. }
  65. }
  66. return consumed;
  67. }
  68. void picopass_scene_saved_menu_on_exit(void* context) {
  69. Picopass* picopass = context;
  70. submenu_reset(picopass->submenu);
  71. }