menu_event.c 2.7 KB

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  1. #include "menu_event.h"
  2. #include <cmsis_os.h>
  3. #include <assert.h>
  4. #include <string.h>
  5. #include <stdlib.h>
  6. #include <flipper.h>
  7. #define MENU_MESSAGE_MQUEUE_SIZE 8
  8. struct MenuEvent {
  9. osMessageQueueId_t mqueue;
  10. osTimerId_t timeout_timer;
  11. osMutexId_t lock_mutex;
  12. };
  13. void MenuEventimeout_callback(void* arg) {
  14. MenuEvent* menu_event = arg;
  15. MenuMessage message;
  16. message.type = MenuMessageTypeIdle;
  17. osMessageQueuePut(menu_event->mqueue, &message, 0, 0);
  18. }
  19. MenuEvent* menu_event_alloc() {
  20. MenuEvent* menu_event = furi_alloc(sizeof(MenuEvent));
  21. menu_event->mqueue = osMessageQueueNew(MENU_MESSAGE_MQUEUE_SIZE, sizeof(MenuMessage), NULL);
  22. assert(menu_event->mqueue);
  23. menu_event->timeout_timer =
  24. osTimerNew(MenuEventimeout_callback, osTimerOnce, menu_event, NULL);
  25. assert(menu_event->timeout_timer);
  26. menu_event->lock_mutex = osMutexNew(NULL);
  27. assert(menu_event->lock_mutex);
  28. menu_event_lock(menu_event);
  29. return menu_event;
  30. }
  31. void menu_event_free(MenuEvent* menu_event) {
  32. assert(menu_event);
  33. menu_event_unlock(menu_event);
  34. assert(osMessageQueueDelete(menu_event->mqueue) == osOK);
  35. free(menu_event);
  36. }
  37. void menu_event_lock(MenuEvent* menu_event) {
  38. assert(osMutexAcquire(menu_event->lock_mutex, osWaitForever) == osOK);
  39. }
  40. void menu_event_unlock(MenuEvent* menu_event) {
  41. assert(osMutexRelease(menu_event->lock_mutex) == osOK);
  42. }
  43. void menu_event_activity_notify(MenuEvent* menu_event) {
  44. assert(menu_event);
  45. osTimerStart(menu_event->timeout_timer, 60000U); // 1m timeout, return to main
  46. }
  47. MenuMessage menu_event_next(MenuEvent* menu_event) {
  48. assert(menu_event);
  49. MenuMessage message;
  50. menu_event_unlock(menu_event);
  51. while(osMessageQueueGet(menu_event->mqueue, &message, NULL, osWaitForever) != osOK) {
  52. };
  53. menu_event_lock(menu_event);
  54. return message;
  55. }
  56. void menu_event_input_callback(InputEvent* input_event, void* context) {
  57. MenuEvent* menu_event = context;
  58. MenuMessage message;
  59. if(!input_event->state) return;
  60. if(input_event->input == InputUp) {
  61. message.type = MenuMessageTypeUp;
  62. } else if(input_event->input == InputDown) {
  63. message.type = MenuMessageTypeDown;
  64. } else if(input_event->input == InputRight) {
  65. message.type = MenuMessageTypeRight;
  66. } else if(input_event->input == InputLeft) {
  67. message.type = MenuMessageTypeLeft;
  68. } else if(input_event->input == InputOk) {
  69. message.type = MenuMessageTypeOk;
  70. } else if(input_event->input == InputBack) {
  71. message.type = MenuMessageTypeBack;
  72. } else {
  73. message.type = MenuMessageTypeUnknown;
  74. }
  75. osMessageQueuePut(menu_event->mqueue, &message, 0, 0);
  76. }