canvas.c 2.6 KB

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  1. #include "canvas.h"
  2. #include "canvas_i.h"
  3. #include <assert.h>
  4. #include <flipper.h>
  5. uint8_t canvas_width(CanvasApi* api);
  6. uint8_t canvas_height(CanvasApi* api);
  7. void canvas_clear(CanvasApi* api);
  8. void canvas_color_set(CanvasApi* api, uint8_t color);
  9. void canvas_font_set(CanvasApi* api, Font font);
  10. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
  11. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  12. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  13. CanvasApi* canvas_api_init() {
  14. CanvasApi* api = furi_alloc(sizeof(CanvasApi));
  15. u8g2_Setup_st7565_erc12864_alt_f(
  16. &api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  17. // send init sequence to the display, display is in sleep mode after this
  18. u8g2_InitDisplay(&api->canvas.fb);
  19. u8g2_SetContrast(&api->canvas.fb, 36);
  20. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  21. u8g2_SendBuffer(&api->canvas.fb);
  22. api->width = canvas_width;
  23. api->height = canvas_height;
  24. api->clear = canvas_clear;
  25. api->set_color = canvas_color_set;
  26. api->set_font = canvas_font_set;
  27. api->draw_str = canvas_str_draw;
  28. api->fonts = furi_alloc(sizeof(Fonts));
  29. api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
  30. api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
  31. return api;
  32. }
  33. void canvas_api_free(CanvasApi* api) {
  34. assert(api);
  35. free(api);
  36. }
  37. void canvas_commit(CanvasApi* api) {
  38. assert(api);
  39. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  40. u8g2_SendBuffer(&api->canvas.fb);
  41. }
  42. void canvas_frame_set(
  43. CanvasApi* api,
  44. uint8_t offset_x,
  45. uint8_t offset_y,
  46. uint8_t width,
  47. uint8_t height) {
  48. assert(api);
  49. api->canvas.offset_x = offset_x;
  50. api->canvas.offset_y = offset_y;
  51. api->canvas.width = width;
  52. api->canvas.height = height;
  53. }
  54. uint8_t canvas_width(CanvasApi* api) {
  55. assert(api);
  56. return api->canvas.width;
  57. }
  58. uint8_t canvas_height(CanvasApi* api) {
  59. assert(api);
  60. return api->canvas.height;
  61. }
  62. void canvas_clear(CanvasApi* api) {
  63. assert(api);
  64. u8g2_ClearBuffer(&api->canvas.fb);
  65. }
  66. void canvas_color_set(CanvasApi* api, Color color) {
  67. assert(api);
  68. u8g2_SetDrawColor(&api->canvas.fb, color);
  69. }
  70. void canvas_font_set(CanvasApi* api, Font font) {
  71. assert(api);
  72. u8g2_SetFontMode(&api->canvas.fb, 1);
  73. u8g2_SetFont(&api->canvas.fb, font);
  74. }
  75. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
  76. assert(api);
  77. x += api->canvas.offset_x;
  78. y += api->canvas.offset_y;
  79. u8g2_DrawStr(&api->canvas.fb, x, y, str);
  80. }