gb_cartridge_scene_2.c 13 KB

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  1. #include "../gb_cartridge_app.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <gui/elements.h>
  6. #include <dolphin/dolphin.h>
  7. #include <gui/elements.h>
  8. #include <notification/notification_messages.h>
  9. #include "../helpers/gb_cartridge_speaker.h"
  10. #include "../helpers/sequential_file.h"
  11. #include <stdio.h> // Para sprintf
  12. #include <string.h> // Para strlen
  13. struct GBCartridgeScene2 {
  14. View* view;
  15. GBCartridgeScene2Callback callback;
  16. void* context;
  17. GBCartridge* app;
  18. };
  19. static uint64_t last_toggle_time = 0;
  20. typedef struct {
  21. char* event_type;
  22. int progress;
  23. int total_rom;
  24. int transfered;
  25. int romBanks;
  26. int elapsed_time;
  27. int start_time;
  28. char* cart_dump_rom_filename;
  29. char* cart_dump_rom_extension;
  30. char* cart_dump_rom_filename_sequential;
  31. bool rx_active;
  32. } GameBoyCartridgeROMBackupModel;
  33. void dump_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  34. UNUSED(len);
  35. UNUSED(buf);
  36. GBCartridge* instance = context;
  37. if(instance->is_writing_rom) {
  38. storage_file_write(instance->cart_rom, buf, len);
  39. }
  40. with_view_model(
  41. instance->gb_cartridge_scene_2->view,
  42. GameBoyCartridgeROMBackupModel * model,
  43. {
  44. model->transfered += len;
  45. uint64_t current_time = furi_hal_rtc_get_timestamp();
  46. model->elapsed_time = current_time - model->start_time;
  47. if(current_time - last_toggle_time >= 0.2) {
  48. model->rx_active = !model->rx_active;
  49. last_toggle_time = current_time;
  50. }
  51. },
  52. true);
  53. }
  54. void gb_cartridge_scene_2_set_callback(
  55. GBCartridgeScene2* instance,
  56. GBCartridgeScene2Callback callback,
  57. void* context) {
  58. furi_assert(instance);
  59. furi_assert(callback);
  60. instance->callback = callback;
  61. instance->context = context;
  62. }
  63. void gameboy_rom_backup_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  64. // furi_assert(context);
  65. UNUSED(len);
  66. // UNUSED(buf);
  67. GBCartridge* instance = context;
  68. with_view_model(
  69. instance->gb_cartridge_scene_2->view,
  70. GameBoyCartridgeROMBackupModel * model,
  71. {
  72. UNUSED(model);
  73. cJSON* json = cJSON_Parse((char*)buf);
  74. if(json == NULL) {
  75. // furi_string_cat_printf(model->cart_type, "%s\n", "Parse error");
  76. // model->cart_title_strlen = furi_string_size(model->cart_title);
  77. } else {
  78. cJSON* type = cJSON_GetObjectItemCaseSensitive(json, "type");
  79. if(cJSON_IsString(type) && (type->valuestring != NULL)) {
  80. model->event_type = strdup(type->valuestring);
  81. } else {
  82. model->event_type = "None";
  83. }
  84. // Total
  85. cJSON* total = cJSON_GetObjectItemCaseSensitive(json, "total");
  86. if(cJSON_IsNumber(total)) {
  87. model->total_rom = total->valueint;
  88. } else {
  89. model->total_rom = 0;
  90. }
  91. // Progress
  92. cJSON* progress = cJSON_GetObjectItemCaseSensitive(json, "progress");
  93. if(cJSON_IsNumber(progress)) {
  94. model->progress = progress->valueint;
  95. } else {
  96. model->progress = 0;
  97. }
  98. // RomBanks
  99. cJSON* romBanks = cJSON_GetObjectItemCaseSensitive(json, "romBanks");
  100. if(cJSON_IsNumber(romBanks)) {
  101. model->romBanks = romBanks->valueint;
  102. } else {
  103. model->romBanks = 0;
  104. }
  105. }
  106. if(strcmp(model->event_type, "success") == 0) {
  107. model->progress = 100;
  108. // cJSON* total = cJSON_GetObjectItemCaseSensitive(json, "total");
  109. // if(cJSON_IsNumber(total)) {
  110. // model->transfered = total->valueint;
  111. // }
  112. // if(instance->cart_rom && storage_file_is_open(instance->cart_rom)) {
  113. // storage_file_close(instance->cart_rom);
  114. // }
  115. notification_success(instance->notification);
  116. }
  117. },
  118. true);
  119. }
  120. static void drawProgressBar(Canvas* canvas, int progress) {
  121. for(int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING - UI_PADDING - UI_PADDING; x += 5) {
  122. for(int row = 0; row < 20; row += 5) {
  123. if(progress > 0) {
  124. canvas_draw_box(
  125. canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
  126. progress--;
  127. } else {
  128. canvas_draw_frame(
  129. canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
  130. }
  131. }
  132. }
  133. }
  134. void gb_cartridge_scene_2_draw(Canvas* canvas, GameBoyCartridgeROMBackupModel* model) {
  135. // Clear the screen.
  136. canvas_set_color(canvas, ColorBlack);
  137. canvas_clear(canvas);
  138. canvas_set_color(canvas, ColorBlack);
  139. canvas_set_font(canvas, FontKeyboard);
  140. canvas_draw_frame(canvas, 0, 23, (128 / 2), 25);
  141. canvas_set_bitmap_mode(canvas, 1);
  142. canvas_set_font(canvas, FontPrimary);
  143. char progressText[32];
  144. int progress = 0;
  145. if(model->total_rom > 0 && model->transfered > 0) {
  146. progress = model->transfered * 100 / model->total_rom;
  147. }
  148. snprintf(progressText, sizeof(progressText), "%d%% Dump ROM...", progress);
  149. canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText);
  150. canvas_set_font(canvas, FontSecondary);
  151. char* filename = strrchr(model->cart_dump_rom_filename_sequential, '/');
  152. filename++;
  153. canvas_draw_str_aligned(canvas, 128 / 2, 12, AlignCenter, AlignTop, filename);
  154. char total_rom_str[20]; // Declarar un buffer para almacenar la versión en cadena del entero
  155. snprintf(
  156. total_rom_str,
  157. sizeof(total_rom_str),
  158. "of %.2lf MiB",
  159. (double)(model->total_rom / 1024.0 / 1024.0));
  160. char transfered_rom_str[20];
  161. snprintf(
  162. transfered_rom_str,
  163. sizeof(transfered_rom_str),
  164. "%.2lf MiB",
  165. (double)(model->transfered / 1024.0 / 1024.0));
  166. // Calcula la Tasa de Transferencia en KiB/s
  167. char transfer_rate_str[20];
  168. if(model->transfered > 0 && model->elapsed_time > 0) {
  169. double transfer_rate_kibps =
  170. (double)model->transfered / ((double)model->elapsed_time) / (double)1024.0;
  171. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps);
  172. } else {
  173. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s");
  174. }
  175. canvas_draw_str_aligned(
  176. canvas, (128 / 2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_rom_str);
  177. canvas_draw_str_aligned(
  178. canvas, (128 / 2) + UI_PADDING, 30 + 2, AlignLeft, AlignTop, total_rom_str);
  179. canvas_draw_str_aligned(
  180. canvas, (128 / 2) + UI_PADDING, 38 + 2, AlignLeft, AlignTop, transfer_rate_str);
  181. if(model->rx_active) {
  182. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180);
  183. } else {
  184. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180);
  185. }
  186. char totalText[32];
  187. snprintf(totalText, sizeof(totalText), "%d", model->total_rom);
  188. drawProgressBar(
  189. canvas,
  190. (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) /
  191. 100); // Pinta las primeras 10 cajas de negro
  192. elements_button_center(canvas, "Start");
  193. }
  194. static void gb_cartridge_scene_2_model_init(GameBoyCartridgeROMBackupModel* const model) {
  195. // model->screen_text = 0;
  196. model->progress = 0;
  197. model->total_rom = 0;
  198. model->transfered = 0;
  199. model->romBanks = 0;
  200. model->elapsed_time = 0;
  201. model->start_time = 0;
  202. }
  203. bool gb_cartridge_scene_2_input(InputEvent* event, void* context) {
  204. furi_assert(context);
  205. GBCartridgeScene2* instance = context;
  206. if(event->type == InputTypeRelease) {
  207. switch(event->key) {
  208. case InputKeyBack:
  209. with_view_model(
  210. instance->view,
  211. GameBoyCartridgeROMBackupModel * model,
  212. {
  213. UNUSED(model);
  214. GBCartridge* app = (GBCartridge*)instance->context;
  215. UNUSED(app);
  216. model->total_rom = 0;
  217. model->transfered = 0;
  218. model->elapsed_time = 0;
  219. // // Unregister rx callback
  220. uart_set_handle_rx_data_cb(app->uart, NULL);
  221. uart_set_handle_rx_data_cb(app->lp_uart, NULL);
  222. // Close file
  223. app->is_writing_rom = false;
  224. if(app->cart_rom && storage_file_is_open(app->cart_rom)) {
  225. storage_file_close(app->cart_rom);
  226. }
  227. notification_message(
  228. app->notification, &sequence_display_backlight_enforce_auto);
  229. instance->callback(GBCartridgeCustomEventScene2Back, instance->context);
  230. },
  231. true);
  232. break;
  233. case InputKeyUp:
  234. case InputKeyDown:
  235. case InputKeyLeft:
  236. case InputKeyRight:
  237. break;
  238. case InputKeyOk:
  239. with_view_model(
  240. instance->view,
  241. GameBoyCartridgeROMBackupModel * model,
  242. {
  243. GBCartridge* app = ((GBCartridge*)instance->context);
  244. UNUSED(app);
  245. model->start_time =
  246. furi_hal_rtc_get_timestamp(); // Registra el tiempo de inicio
  247. app->cart_rom = storage_file_alloc(app->storage);
  248. if(storage_file_open(
  249. app->cart_rom,
  250. model->cart_dump_rom_filename_sequential,
  251. FSAM_WRITE,
  252. FSOM_CREATE_ALWAYS)) {
  253. const char gbcartridge_command[] = "gbcartridge -d -o\n";
  254. uart_tx(
  255. app->uart, (uint8_t*)gbcartridge_command, strlen(gbcartridge_command));
  256. } else {
  257. dialog_message_show_storage_error(app->dialogs, "Cannot open dump file");
  258. }
  259. },
  260. true);
  261. break;
  262. case InputKeyMAX:
  263. break;
  264. }
  265. }
  266. return true;
  267. }
  268. void gb_cartridge_scene_2_exit(void* context) {
  269. furi_assert(context);
  270. GBCartridge* app = context;
  271. gb_cartridge_stop_all_sound(app);
  272. }
  273. void gb_cartridge_scene_2_enter(void* context) {
  274. furi_assert(context);
  275. GBCartridgeScene2* instance = context;
  276. GBCartridge* app = (GBCartridge*)instance->context;
  277. // backlight on
  278. notification_message(app->notification, &sequence_display_backlight_enforce_on);
  279. // furi_hal_power_disable_otg();
  280. UNUSED(app);
  281. // dolphin_deed(DolphinDeedPluginStart);
  282. with_view_model(
  283. app->gb_cartridge_scene_2->view,
  284. GameBoyCartridgeROMBackupModel * model,
  285. {
  286. model->cart_dump_rom_filename = app->cart_dump_rom_filename;
  287. model->cart_dump_rom_extension = app->cart_dump_rom_extension;
  288. model->total_rom = app->rom_banks * 16 * 1024;
  289. // char *filename = strrchr(model->cart_dump_rom_filename_sequential, '/');
  290. // filename++;
  291. char* filename = sequential_file_resolve_path(
  292. app->storage,
  293. MALVEKE_APP_FOLDER_ROMS,
  294. app->cart_dump_rom_filename,
  295. model->cart_dump_rom_extension);
  296. model->cart_dump_rom_filename_sequential = filename;
  297. // Register callbacks to receive data
  298. uart_set_handle_rx_data_cb(
  299. app->uart,
  300. gameboy_rom_backup_handle_rx_data_cb); // setup callback for general log rx thread
  301. uart_set_handle_rx_data_cb(
  302. app->lp_uart, dump_handle_rx_data_cb); // setup callback for general log rx thread
  303. app->is_writing_rom = true;
  304. },
  305. false);
  306. }
  307. GBCartridgeScene2* gb_cartridge_scene_2_alloc() {
  308. GBCartridgeScene2* instance = malloc(sizeof(GBCartridgeScene2));
  309. instance->view = view_alloc();
  310. view_allocate_model(
  311. instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeROMBackupModel));
  312. view_set_context(instance->view, instance);
  313. view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_2_draw);
  314. view_set_input_callback(instance->view, gb_cartridge_scene_2_input);
  315. view_set_enter_callback(instance->view, gb_cartridge_scene_2_enter);
  316. view_set_exit_callback(instance->view, gb_cartridge_scene_2_exit);
  317. with_view_model(
  318. instance->view,
  319. GameBoyCartridgeROMBackupModel * model,
  320. { gb_cartridge_scene_2_model_init(model); },
  321. true);
  322. return instance;
  323. }
  324. void gb_cartridge_scene_2_free(GBCartridgeScene2* instance) {
  325. furi_assert(instance);
  326. view_free(instance->view);
  327. free(instance);
  328. }
  329. View* gb_cartridge_scene_2_get_view(GBCartridgeScene2* instance) {
  330. furi_assert(instance);
  331. return instance->view;
  332. }