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- #include "../gb_cartridge_app.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include <input/input.h>
- #include <gui/elements.h>
- #include <dolphin/dolphin.h>
- #include <stdio.h> // Para sprintf
- #include <string.h> // Para strlen
- struct GBCartridgeScene1 {
- View* view;
- GBCartridgeScene1Callback callback;
- void* context;
- GBCartridge* app;
- };
- typedef struct {
- char* cart_title;
- char* cart_serial;
- char* cart_checksum;
- char* cart_ROMSize;
- char* cart_RAMSize;
- char* cart_gb_type;
- bool cart_gb_sgb;
- int ramBanks;
- int romBanks;
- uint8_t cart_logo[48 * 8];
- } GameBoyCartridgeModel;
- void gameboy_information_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
- furi_assert(context);
- UNUSED(len);
- UNUSED(buf);
- GBCartridge* instance = context;
- with_view_model(
- instance->gb_cartridge_scene_1->view,
- GameBoyCartridgeModel * model,
- {
- cJSON* json = cJSON_Parse((char*)buf);
- if(json == NULL) {
- model->cart_title = "Parse error";
- } else {
- ;
- // Title
- cJSON* title = cJSON_GetObjectItemCaseSensitive(json, "title");
- if(cJSON_IsString(title) && (title->valuestring != NULL)) {
- model->cart_title = strdup(title->valuestring);
- } else {
- model->cart_title = "None";
- }
- // Serial
- cJSON* serial = cJSON_GetObjectItemCaseSensitive(json, "serial");
- if(cJSON_IsString(serial) && (serial->valuestring != NULL)) {
- model->cart_serial = strdup(serial->valuestring);
- } else {
- model->cart_serial = "";
- }
- // Checksum
- cJSON* checksum = cJSON_GetObjectItemCaseSensitive(json, "checksum");
- if(cJSON_IsString(checksum) && (checksum->valuestring != NULL)) {
- model->cart_checksum = strdup(checksum->valuestring);
- } else {
- model->cart_checksum = "None";
- }
- // ROMSize
- cJSON* ROMSize = cJSON_GetObjectItemCaseSensitive(json, "ROMSize");
- if(cJSON_IsString(ROMSize) && (ROMSize->valuestring != NULL)) {
- model->cart_ROMSize = strdup(ROMSize->valuestring);
- } else {
- model->cart_ROMSize = "None";
- }
- // RAMSize
- cJSON* RAMSize = cJSON_GetObjectItemCaseSensitive(json, "RAMSize");
- if(cJSON_IsString(RAMSize) && (RAMSize->valuestring != NULL)) {
- model->cart_RAMSize = strdup(RAMSize->valuestring);
- } else {
- model->cart_RAMSize = "None";
- }
- // GB Type
- cJSON* gb_type = cJSON_GetObjectItemCaseSensitive(json, "gb_type");
- if(cJSON_IsString(gb_type) && (gb_type->valuestring != NULL)) {
- model->cart_gb_type = strdup(gb_type->valuestring);
- } else {
- model->cart_gb_type = "dump";
- }
- // SGB ?
- cJSON* gb_sgb = cJSON_GetObjectItemCaseSensitive(json, "gb_sgb");
- if(cJSON_IsBool(gb_sgb)) {
- model->cart_gb_sgb = cJSON_IsTrue(gb_sgb);
- } else {
- model->cart_gb_sgb = false;
- }
- // Rom Banks
- cJSON* romBanks = cJSON_GetObjectItemCaseSensitive(json, "romBanks");
- if(cJSON_IsNumber(romBanks)) {
- model->romBanks = romBanks->valueint;
- } else {
- model->romBanks = 0;
- }
- // Ram Banks
- cJSON* ramBanks = cJSON_GetObjectItemCaseSensitive(json, "ramBanks");
- if(cJSON_IsNumber(ramBanks)) {
- model->ramBanks = ramBanks->valueint;
- } else {
- model->ramBanks = 0;
- }
- cJSON* gb_logo = cJSON_GetObjectItemCaseSensitive(json, "logo");
- if(cJSON_IsArray(gb_logo)) {
- // Leer los elementos del arreglo "logo"
- for(int i = 0; i < cJSON_GetArraySize(gb_logo); i++) {
- cJSON* logoElement = cJSON_GetArrayItem(gb_logo, i);
- if(cJSON_IsNumber(logoElement)) {
- model->cart_logo[i] = logoElement->valueint;
- }
- }
- }
- FuriString* path = furi_string_alloc();
- // int buffer_size = strlen(model->cart_title) + strlen(model->cart_serial) + strlen(model->cart_gb_type) + 3; // 3 para los guiones bajos y el punto
- // char filename[255];
- if(strcmp(model->cart_serial, "") == 0) {
- furi_string_cat_printf(path, "%s", model->cart_title);
- } else {
- furi_string_cat_printf(path, "%s_%s", model->cart_title, model->cart_serial);
- }
- // snprintf(filename,255, "%s_%s.%s", model->cart_title, model->cart_serial, model->cart_gb_type);
- instance->cart_dump_rom_filename = (char*)furi_string_get_cstr(path);
- instance->cart_dump_rom_extension = model->cart_gb_type;
- instance->cart_dump_ram_filename = (char*)furi_string_get_cstr(path);
- instance->cart_dump_ram_extension = "sav";
- instance->rom_banks = model->romBanks;
- instance->ram_banks = model->ramBanks;
- }
- },
- true);
- }
- void gb_cartridge_scene_1_set_callback(
- GBCartridgeScene1* instance,
- GBCartridgeScene1Callback callback,
- void* context) {
- furi_assert(instance);
- furi_assert(callback);
- instance->callback = callback;
- instance->context = context;
- instance->app = (GBCartridge*)context;
- }
- // https://www.youtube.com/watch?v=ix5yZm4fwFQ
- void draw_logo(Canvas* canvas, GameBoyCartridgeModel* model, int start_x, int start_y) {
- uint16_t x, y;
- uint8_t row[4];
- uint8_t list[48 * 8] = {0};
- for(x = 0; x < 48 / 2; x += 2) {
- row[0] = (model->cart_logo[x] >> 4) & 0xF;
- row[1] = model->cart_logo[x] & 0xF;
- row[2] = (model->cart_logo[x + 1] >> 4) & 0xF;
- row[3] = model->cart_logo[x + 1] & 0xF;
- for(y = 0; y < 4; y++) {
- // set first bit
- if((row[y] / 8) == 1) {
- list[(x * 2) + (y * 48)] = 1;
- row[y] -= 8;
- }
- // then second bit
- if((row[y] / 4) == 1) {
- list[((x * 2) + 1) + (y * 48)] = 1;
- row[y] -= 4;
- }
- // then third bit
- if((row[y] / 2) == 1) {
- list[((x * 2) + 2) + (y * 48)] = 1;
- row[y] -= 2;
- }
- // then fourth bit
- if((row[y] / 1) == 1) {
- list[((x * 2) + 3) + (y * 48)] = 1;
- }
- }
- }
- // then do bottom half
- for(x = 48 / 2; x < 96 / 2; x += 2) {
- // convert 2 bytes of data
- row[0] = (model->cart_logo[x] >> 4) & 0xF;
- row[1] = model->cart_logo[x] & 0xF;
- row[2] = (model->cart_logo[x + 1] >> 4) & 0xF;
- row[3] = model->cart_logo[x + 1] & 0xF;
- for(y = 0; y < 4; y++) {
- // set first bit
- if((row[y] / 8) == 1) {
- list[144 + (x * 2) + (y * 48)] = 1;
- row[y] -= 8;
- }
- // then second bit
- if((row[y] / 4) == 1) {
- list[145 + (x * 2) + (y * 48)] = 1;
- row[y] -= 4;
- }
- // then third bit
- if((row[y] / 2) == 1) {
- list[146 + (x * 2) + (y * 48)] = 1;
- row[y] -= 2;
- }
- // then fourth bit
- if((row[y] / 1) == 1) {
- list[147 + (x * 2) + (y * 48)] = 1;
- }
- }
- }
- // UNUSED(row);
- // ESCALA 1
- for(y = 0; y < 8; y++) {
- for(x = 0; x < 48; x++) {
- int indice = y * 48 + x;
- if(list[indice] == 1) {
- canvas_draw_dot(canvas, x + start_x, y + start_y);
- }
- }
- }
- }
- void gb_cartridge_scene_1_draw(Canvas* canvas, GameBoyCartridgeModel* model) {
- UNUSED(model);
- canvas_clear(canvas);
- // canvas_set_color(canvas, ColorBlack);
- // canvas_set_font(canvas, FontPrimary);
- // canvas_draw_str_aligned(canvas, 0, 10, AlignLeft, AlignTop, "This is Scene 1");
- // canvas_set_font(canvas, FontSecondary);
- // canvas_draw_str_aligned(canvas, 0, 22, AlignLeft, AlignTop, "An empty scene to be");
- // canvas_draw_str_aligned(canvas, 0, 32, AlignLeft, AlignTop, "used as boilerplate");
- // Clear the screen.
- canvas_set_color(canvas, ColorBlack);
- canvas_set_bitmap_mode(canvas, 1);
- canvas_set_font(canvas, FontPrimary);
- canvas_draw_str_aligned(canvas, 128 / 2, 1, AlignCenter, AlignTop, model->cart_title);
- // canvas_draw_str_aligned(canvas, 128 / 2, 1, AlignCenter, AlignTop, "Prueba"); // title
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 2, 20, "Game Code / REV");
- canvas_set_font(canvas, FontPrimary);
- // canvas_draw_str(canvas, 87, 20, "APSS-0"); // serial
- canvas_draw_str_aligned(canvas, 126, 20, AlignRight, AlignBottom, model->cart_serial);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 2, 30, "Boot Logo");
- // canvas_draw_box(canvas, 78, 22, 48, 8); // TODO: Implementar
- draw_logo(canvas, model, 78, 22);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 2, 40, "ROM Checksum");
- canvas_set_font(canvas, FontPrimary);
- // canvas_draw_str(canvas, 87, 40, "0X04C7"); // checksum
- canvas_draw_str_aligned(canvas, 126, 39, AlignRight, AlignBottom, model->cart_checksum);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 2, 50, "ROM Size");
- canvas_set_font(canvas, FontPrimary);
- // canvas_draw_str(canvas, 98, 49, "1 MiB"); // ROMSize
- canvas_draw_str_aligned(canvas, 126, 49, AlignRight, AlignBottom, model->cart_ROMSize);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 2, 60, "Save Type");
- canvas_set_font(canvas, FontPrimary);
- // canvas_draw_str(canvas, 63, 60, "SRAM 32KiB"); // RAMSize
- canvas_draw_str_aligned(canvas, 126, 59, AlignRight, AlignBottom, model->cart_RAMSize);
- }
- static void gb_cartridge_scene_1_model_init(GameBoyCartridgeModel* const model) {
- UNUSED(model);
- // FuriString* cart_title;
- // FuriString* cart_serial;
- // FuriString* cart_checksum;
- // FuriString* cart_ROMSize;
- // FuriString* cart_RAMSize;
- model->cart_title = "Loading...";
- model->cart_serial = "";
- model->cart_checksum = "";
- model->cart_ROMSize = "";
- model->cart_RAMSize = "";
- model->cart_gb_type = "";
- model->cart_gb_sgb = false;
- for(int i = 0; i < 48 * 8; i++) {
- model->cart_logo[i] = 0;
- }
- }
- bool gb_cartridge_scene_1_input(InputEvent* event, void* context) {
- furi_assert(context);
- GBCartridgeScene1* instance = context;
- bool consumed = false;
- if(event->type == InputTypeRelease) {
- switch(event->key) {
- case InputKeyBack:
- // with_view_model(
- // instance->view,
- // GameBoyCartridgeModel * model,
- // {
- // UNUSED(model);
- // instance->callback(GBCartridgeCustomEventScene1Back, instance->context);
- // },
- // true);
- consumed = true;
- break;
- case InputKeyOk:
- with_view_model(
- ((GBCartridge*)instance->app)->gb_cartridge_scene_1->view,
- GameBoyCartridgeModel * model,
- {
- model->cart_title = "Refresh...";
- model->cart_serial = "";
- model->cart_checksum = "";
- model->cart_ROMSize = "";
- model->cart_RAMSize = "";
- // Reiniciar el array a 0 utilizando un bucle
- for(size_t i = 0; i < sizeof(model->cart_logo) / sizeof(model->cart_logo[0]);
- i++) {
- model->cart_logo[i] = 0;
- }
- // Register callbacks to receive data
- uart_set_handle_rx_data_cb(
- ((GBCartridge*)instance->app)->uart,
- gameboy_information_handle_rx_data_cb); // setup callback for general log rx thread
- const char gbcartridge_command[] = "gbcartridge -i\n";
- uart_tx(
- ((GBCartridge*)instance->app)->uart,
- (uint8_t*)gbcartridge_command,
- strlen(gbcartridge_command));
- },
- true);
- consumed = true;
- break;
- case InputKeyLeft:
- case InputKeyRight:
- case InputKeyUp:
- case InputKeyDown:
- with_view_model(
- instance->view, GameBoyCartridgeModel * model, { UNUSED(model); }, true);
- consumed = true;
- break;
- case InputKeyMAX:
- break;
- }
- }
- return consumed;
- }
- void gb_cartridge_scene_1_exit(void* context) {
- furi_assert(context);
- }
- void gb_cartridge_scene_1_enter(void* context) {
- furi_assert(context);
- GBCartridgeScene1* instance = (GBCartridgeScene1*)context;
- with_view_model(
- instance->view,
- GameBoyCartridgeModel * model,
- { gb_cartridge_scene_1_model_init(model); },
- true);
- // Register callbacks to receive data
- uart_set_handle_rx_data_cb(
- ((GBCartridge*)instance->app)->uart,
- gameboy_information_handle_rx_data_cb); // setup callback for general log rx thread
- const char gbcartridge_command[] = "gbcartridge -i\n";
- uart_tx(
- ((GBCartridge*)instance->app)->uart,
- (uint8_t*)gbcartridge_command,
- strlen(gbcartridge_command));
- }
- GBCartridgeScene1* gb_cartridge_scene_1_alloc() {
- GBCartridgeScene1* instance = malloc(sizeof(GBCartridgeScene1));
- instance->view = view_alloc();
- view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeModel));
- view_set_context(instance->view, instance); // furi_assert crashes in events without this
- view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_1_draw);
- view_set_input_callback(instance->view, gb_cartridge_scene_1_input);
- view_set_enter_callback(instance->view, gb_cartridge_scene_1_enter);
- view_set_exit_callback(instance->view, gb_cartridge_scene_1_exit);
- with_view_model(
- instance->view,
- GameBoyCartridgeModel * model,
- { gb_cartridge_scene_1_model_init(model); },
- true);
- return instance;
- }
- void gb_cartridge_scene_1_free(GBCartridgeScene1* instance) {
- furi_assert(instance);
- with_view_model(
- instance->view, GameBoyCartridgeModel * model, { UNUSED(model); }, true);
- view_free(instance->view);
- free(instance);
- }
- View* gb_cartridge_scene_1_get_view(GBCartridgeScene1* instance) {
- furi_assert(instance);
- return instance->view;
- }
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