ifttt_virtual_button.c 4.1 KB

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  1. #include "ifttt_virtual_button.h"
  2. static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. VirtualButtonApp* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. static bool ifttt_virtual_button_back_event_callback(void* context) {
  8. furi_assert(context);
  9. VirtualButtonApp* app = context;
  10. return scene_manager_handle_back_event(app->scene_manager);
  11. }
  12. static void ifttt_virtual_button_tick_event_callback(void* context) {
  13. furi_assert(context);
  14. VirtualButtonApp* app = context;
  15. scene_manager_handle_tick_event(app->scene_manager);
  16. }
  17. VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
  18. VirtualButtonApp* app = malloc(sizeof(VirtualButtonApp));
  19. // Records
  20. app->gui = furi_record_open(RECORD_GUI);
  21. app->power = furi_record_open(RECORD_POWER);
  22. // View dispatcher
  23. app->view_dispatcher = view_dispatcher_alloc();
  24. app->scene_manager = scene_manager_alloc(&virtual_button_scene_handlers, app);
  25. view_dispatcher_enable_queue(app->view_dispatcher);
  26. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  27. view_dispatcher_set_custom_event_callback(
  28. app->view_dispatcher, ifttt_virtual_button_custom_event_callback);
  29. view_dispatcher_set_navigation_event_callback(
  30. app->view_dispatcher, ifttt_virtual_button_back_event_callback);
  31. view_dispatcher_set_tick_event_callback(
  32. app->view_dispatcher, ifttt_virtual_button_tick_event_callback, 2000);
  33. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  34. // Views
  35. app->sen_view = send_view_alloc();
  36. view_dispatcher_add_view(
  37. app->view_dispatcher,
  38. VirtualButtonAppViewSendView,
  39. send_view_get_view(app->sen_view));
  40. app->modul_view = module_view_alloc();
  41. view_dispatcher_add_view(
  42. app->view_dispatcher,
  43. VirtualButtonAppViewModuleView,
  44. module_view_get_view(app->modul_view));
  45. app->reboo_view = reboot_view_alloc();
  46. view_dispatcher_add_view(
  47. app->view_dispatcher,
  48. VirtualButtonAppViewRebootView,
  49. reboot_view_get_view(app->reboo_view));
  50. app->rese_view = reset_view_alloc();
  51. view_dispatcher_add_view(
  52. app->view_dispatcher,
  53. VirtualButtonAppViewResetView,
  54. reset_view_get_view(app->rese_view));
  55. app->submenu = submenu_alloc();
  56. view_dispatcher_add_view(
  57. app->view_dispatcher, VirtualButtonAppViewSubmenu, submenu_get_view(app->submenu));
  58. app->dialog = dialog_ex_alloc();
  59. view_dispatcher_add_view(
  60. app->view_dispatcher, VirtualButtonAppViewDialog, dialog_ex_get_view(app->dialog));
  61. // Set first scene
  62. scene_manager_next_scene(app->scene_manager, first_scene);
  63. return app;
  64. }
  65. void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
  66. furi_assert(app);
  67. // Views
  68. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
  69. send_view_free(app->sen_view);
  70. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
  71. module_view_free(app->modul_view);
  72. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
  73. reboot_view_free(app->reboo_view);
  74. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
  75. reset_view_free(app->rese_view);
  76. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
  77. submenu_free(app->submenu);
  78. view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
  79. dialog_ex_free(app->dialog);
  80. // View dispatcher
  81. view_dispatcher_free(app->view_dispatcher);
  82. scene_manager_free(app->scene_manager);
  83. // Records
  84. furi_record_close(RECORD_POWER);
  85. furi_record_close(RECORD_GUI);
  86. free(app);
  87. }
  88. int32_t ifttt_virtual_button_app(void* p) {
  89. UNUSED(p);
  90. uint32_t first_scene = VirtualButtonAppSceneStart;
  91. VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
  92. view_dispatcher_run(app->view_dispatcher);
  93. ifttt_virtual_button_app_free(app);
  94. return 0;
  95. }