SConscript 460 B

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  1. Import("env")
  2. env.Append(
  3. LINT_SOURCES=[
  4. Dir("."),
  5. ],
  6. CPPPATH=[
  7. "#/lib/ibutton",
  8. ],
  9. SDK_HEADERS=[
  10. File("ibutton_key.h"),
  11. File("ibutton_worker.h"),
  12. File("ibutton_protocols.h"),
  13. ],
  14. )
  15. libenv = env.Clone(FW_LIB_NAME="ibutton")
  16. libenv.ApplyLibFlags()
  17. sources = libenv.GlobRecursive("*.c*")
  18. lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
  19. libenv.Install("${LIB_DIST_DIR}", lib)
  20. Return("lib")