icon.h 231 B

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  1. #pragma once
  2. #include "flip_world_icons.h"
  3. #include "game.h"
  4. typedef struct
  5. {
  6. const Icon *icon;
  7. uint8_t width;
  8. uint8_t height;
  9. } IconContext;
  10. extern const EntityDescription icon_desc;
  11. const Icon *get_icon(char *name);