world.h 245 B

12345678
  1. #pragma once
  2. #include <draw/draw.h>
  3. #include <game.h>
  4. #include <flip_world.h>
  5. void draw_bounds(Canvas *canvas);
  6. void draw_example_world(Level *level);
  7. void draw_tree_world(Level *level);
  8. bool draw_json_world(Level *level, FuriString *json_data);