power_settings_app.c 3.2 KB

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  1. #include "power_settings_app.h"
  2. static bool power_settings_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. PowerSettingsApp* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. static bool power_settings_back_event_callback(void* context) {
  8. furi_assert(context);
  9. PowerSettingsApp* app = context;
  10. return scene_manager_handle_back_event(app->scene_manager);
  11. }
  12. static void power_settings_tick_event_callback(void* context) {
  13. furi_assert(context);
  14. PowerSettingsApp* app = context;
  15. scene_manager_handle_tick_event(app->scene_manager);
  16. }
  17. PowerSettingsApp* power_settings_app_alloc(uint32_t first_scene) {
  18. PowerSettingsApp* app = malloc(sizeof(PowerSettingsApp));
  19. // Records
  20. app->gui = furi_record_open(RECORD_GUI);
  21. app->power = furi_record_open(RECORD_POWER);
  22. // View dispatcher
  23. app->view_dispatcher = view_dispatcher_alloc();
  24. app->scene_manager = scene_manager_alloc(&power_settings_scene_handlers, app);
  25. view_dispatcher_enable_queue(app->view_dispatcher);
  26. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  27. view_dispatcher_set_custom_event_callback(
  28. app->view_dispatcher, power_settings_custom_event_callback);
  29. view_dispatcher_set_navigation_event_callback(
  30. app->view_dispatcher, power_settings_back_event_callback);
  31. view_dispatcher_set_tick_event_callback(
  32. app->view_dispatcher, power_settings_tick_event_callback, 2000);
  33. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  34. // Views
  35. app->batery_info = battery_info_alloc();
  36. view_dispatcher_add_view(
  37. app->view_dispatcher,
  38. PowerSettingsAppViewBatteryInfo,
  39. battery_info_get_view(app->batery_info));
  40. app->submenu = submenu_alloc();
  41. view_dispatcher_add_view(
  42. app->view_dispatcher, PowerSettingsAppViewSubmenu, submenu_get_view(app->submenu));
  43. app->dialog = dialog_ex_alloc();
  44. view_dispatcher_add_view(
  45. app->view_dispatcher, PowerSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
  46. // Set first scene
  47. scene_manager_next_scene(app->scene_manager, first_scene);
  48. return app;
  49. }
  50. void power_settings_app_free(PowerSettingsApp* app) {
  51. furi_assert(app);
  52. // Views
  53. view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewBatteryInfo);
  54. battery_info_free(app->batery_info);
  55. view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewSubmenu);
  56. submenu_free(app->submenu);
  57. view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewDialog);
  58. dialog_ex_free(app->dialog);
  59. // View dispatcher
  60. view_dispatcher_free(app->view_dispatcher);
  61. scene_manager_free(app->scene_manager);
  62. // Records
  63. furi_record_close(RECORD_POWER);
  64. furi_record_close(RECORD_GUI);
  65. free(app);
  66. }
  67. int32_t power_settings_app(void* p) {
  68. uint32_t first_scene = PowerSettingsAppSceneStart;
  69. if(p && strlen(p) && !strcmp(p, "off")) {
  70. first_scene = PowerSettingsAppScenePowerOff;
  71. }
  72. PowerSettingsApp* app = power_settings_app_alloc(first_scene);
  73. view_dispatcher_run(app->view_dispatcher);
  74. power_settings_app_free(app);
  75. return 0;
  76. }