desktop_view_pin_input.c 10 KB

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  1. #include <gui/canvas.h>
  2. #include <furi.h>
  3. #include <gui/view.h>
  4. #include <gui/elements.h>
  5. #include <assets_icons.h>
  6. #include <stdint.h>
  7. #include <portmacro.h>
  8. #include "desktop_view_pin_input.h"
  9. #include <desktop/desktop_settings.h>
  10. #define NO_ACTIVITY_TIMEOUT 15000
  11. #define PIN_CELL_WIDTH 13
  12. #define DEFAULT_PIN_X 64
  13. #define DEFAULT_PIN_Y 32
  14. struct DesktopViewPinInput {
  15. View* view;
  16. DesktopViewPinInputCallback back_callback;
  17. DesktopViewPinInputCallback timeout_callback;
  18. DesktopViewPinInputDoneCallback done_callback;
  19. void* context;
  20. TimerHandle_t timer;
  21. };
  22. typedef struct {
  23. PinCode pin;
  24. bool pin_hidden;
  25. bool locked_input;
  26. uint8_t pin_x;
  27. uint8_t pin_y;
  28. const char* primary_str;
  29. uint8_t primary_str_x;
  30. uint8_t primary_str_y;
  31. const char* secondary_str;
  32. uint8_t secondary_str_x;
  33. uint8_t secondary_str_y;
  34. const char* button_label;
  35. } DesktopViewPinInputModel;
  36. static bool desktop_view_pin_input_input(InputEvent* event, void* context) {
  37. furi_assert(event);
  38. furi_assert(context);
  39. DesktopViewPinInput* pin_input = context;
  40. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  41. bool call_back_callback = false;
  42. bool call_done_callback = false;
  43. PinCode pin_code = {0};
  44. if(event->type == InputTypeShort) {
  45. switch(event->key) {
  46. case InputKeyRight:
  47. case InputKeyLeft:
  48. case InputKeyDown:
  49. case InputKeyUp:
  50. if(!model->locked_input) {
  51. if(model->pin.length < MAX_PIN_SIZE) {
  52. model->pin.data[model->pin.length++] = event->key;
  53. }
  54. }
  55. break;
  56. case InputKeyOk:
  57. if(model->pin.length >= MIN_PIN_SIZE) {
  58. call_done_callback = true;
  59. pin_code = model->pin;
  60. }
  61. break;
  62. case InputKeyBack:
  63. if(!model->locked_input) {
  64. if(model->pin.length > 0) {
  65. model->pin.length = 0;
  66. } else {
  67. call_back_callback = true;
  68. }
  69. }
  70. break;
  71. default:
  72. furi_assert(0);
  73. break;
  74. }
  75. }
  76. view_commit_model(pin_input->view, true);
  77. if(call_done_callback && pin_input->done_callback) {
  78. pin_input->done_callback(&pin_code, pin_input->context);
  79. } else if(call_back_callback && pin_input->back_callback) {
  80. pin_input->back_callback(pin_input->context);
  81. }
  82. xTimerStart(pin_input->timer, 0);
  83. return true;
  84. }
  85. static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInputModel* model) {
  86. furi_assert(canvas);
  87. furi_assert(model);
  88. uint8_t draw_pin_size = MAX(4, model->pin.length + 1);
  89. if(model->locked_input || (model->pin.length == MAX_PIN_SIZE)) {
  90. draw_pin_size = model->pin.length;
  91. }
  92. uint8_t x = model->pin_x - (draw_pin_size * (PIN_CELL_WIDTH - 1)) / 2;
  93. uint8_t y = model->pin_y - (PIN_CELL_WIDTH / 2);
  94. for(int i = 0; i < draw_pin_size; ++i) {
  95. canvas_draw_frame(canvas, x, y, PIN_CELL_WIDTH, PIN_CELL_WIDTH);
  96. if(i < model->pin.length) {
  97. if(model->pin_hidden) {
  98. canvas_draw_icon(canvas, x + 3, y + 3, &I_Pin_star_7x7);
  99. } else {
  100. switch(model->pin.data[i]) {
  101. case InputKeyDown:
  102. canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
  103. break;
  104. case InputKeyUp:
  105. canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up_7x9);
  106. break;
  107. case InputKeyLeft:
  108. canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
  109. break;
  110. case InputKeyRight:
  111. canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
  112. break;
  113. default:
  114. furi_assert(0);
  115. break;
  116. }
  117. }
  118. } else if(i == model->pin.length) {
  119. canvas_draw_icon(canvas, x + 4, y + PIN_CELL_WIDTH + 1, &I_Pin_pointer_5x3);
  120. }
  121. x += PIN_CELL_WIDTH - 1;
  122. }
  123. }
  124. static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
  125. furi_assert(canvas);
  126. furi_assert(context);
  127. canvas_set_font(canvas, FontSecondary);
  128. DesktopViewPinInputModel* model = context;
  129. desktop_view_pin_input_draw_cells(canvas, model);
  130. if((model->pin.length > 0) && !model->locked_input) {
  131. canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
  132. }
  133. if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {
  134. elements_button_center(canvas, model->button_label);
  135. }
  136. if(model->primary_str) {
  137. canvas_set_font(canvas, FontPrimary);
  138. canvas_draw_str(canvas, model->primary_str_x, model->primary_str_y, model->primary_str);
  139. canvas_set_font(canvas, FontSecondary);
  140. }
  141. if(model->secondary_str) {
  142. canvas_set_font(canvas, FontSecondary);
  143. canvas_draw_str(
  144. canvas, model->secondary_str_x, model->secondary_str_y, model->secondary_str);
  145. }
  146. }
  147. void desktop_view_pin_input_timer_callback(TimerHandle_t timer) {
  148. DesktopViewPinInput* pin_input = pvTimerGetTimerID(timer);
  149. if(pin_input->timeout_callback) {
  150. pin_input->timeout_callback(pin_input->context);
  151. }
  152. }
  153. static void desktop_view_pin_input_enter(void* context) {
  154. DesktopViewPinInput* pin_input = context;
  155. xTimerStart(pin_input->timer, portMAX_DELAY);
  156. }
  157. static void desktop_view_pin_input_exit(void* context) {
  158. DesktopViewPinInput* pin_input = context;
  159. xTimerStop(pin_input->timer, portMAX_DELAY);
  160. }
  161. DesktopViewPinInput* desktop_view_pin_input_alloc(void) {
  162. DesktopViewPinInput* pin_input = malloc(sizeof(DesktopViewPinInput));
  163. pin_input->view = view_alloc();
  164. view_allocate_model(pin_input->view, ViewModelTypeLocking, sizeof(DesktopViewPinInputModel));
  165. view_set_context(pin_input->view, pin_input);
  166. view_set_draw_callback(pin_input->view, desktop_view_pin_input_draw);
  167. view_set_input_callback(pin_input->view, desktop_view_pin_input_input);
  168. pin_input->timer = xTimerCreate(
  169. NULL,
  170. pdMS_TO_TICKS(NO_ACTIVITY_TIMEOUT),
  171. pdFALSE,
  172. pin_input,
  173. desktop_view_pin_input_timer_callback);
  174. view_set_enter_callback(pin_input->view, desktop_view_pin_input_enter);
  175. view_set_exit_callback(pin_input->view, desktop_view_pin_input_exit);
  176. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  177. model->pin_x = DEFAULT_PIN_X;
  178. model->pin_y = DEFAULT_PIN_Y;
  179. model->pin.length = 0;
  180. view_commit_model(pin_input->view, false);
  181. return pin_input;
  182. }
  183. void desktop_view_pin_input_free(DesktopViewPinInput* pin_input) {
  184. furi_assert(pin_input);
  185. xTimerStop(pin_input->timer, portMAX_DELAY);
  186. while(xTimerIsTimerActive(pin_input->timer)) {
  187. furi_delay_tick(1);
  188. }
  189. xTimerDelete(pin_input->timer, portMAX_DELAY);
  190. view_free(pin_input->view);
  191. free(pin_input);
  192. }
  193. void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input) {
  194. furi_assert(pin_input);
  195. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  196. model->locked_input = true;
  197. view_commit_model(pin_input->view, true);
  198. }
  199. void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input) {
  200. furi_assert(pin_input);
  201. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  202. model->locked_input = false;
  203. view_commit_model(pin_input->view, true);
  204. }
  205. void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin) {
  206. furi_assert(pin_input);
  207. furi_assert(pin);
  208. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  209. model->pin = *pin;
  210. view_commit_model(pin_input->view, true);
  211. }
  212. void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input) {
  213. furi_assert(pin_input);
  214. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  215. model->pin.length = 0;
  216. view_commit_model(pin_input->view, true);
  217. }
  218. void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden) {
  219. furi_assert(pin_input);
  220. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  221. model->pin_hidden = pin_hidden;
  222. view_commit_model(pin_input->view, true);
  223. }
  224. void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label) {
  225. furi_assert(pin_input);
  226. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  227. model->button_label = label;
  228. view_commit_model(pin_input->view, true);
  229. }
  230. void desktop_view_pin_input_set_label_primary(
  231. DesktopViewPinInput* pin_input,
  232. uint8_t x,
  233. uint8_t y,
  234. const char* label) {
  235. furi_assert(pin_input);
  236. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  237. model->primary_str = label;
  238. model->primary_str_x = x;
  239. model->primary_str_y = y;
  240. view_commit_model(pin_input->view, true);
  241. }
  242. void desktop_view_pin_input_set_label_secondary(
  243. DesktopViewPinInput* pin_input,
  244. uint8_t x,
  245. uint8_t y,
  246. const char* label) {
  247. furi_assert(pin_input);
  248. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  249. model->secondary_str = label;
  250. model->secondary_str_x = x;
  251. model->secondary_str_y = y;
  252. view_commit_model(pin_input->view, true);
  253. }
  254. void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y) {
  255. furi_assert(pin_input);
  256. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  257. model->pin_x = x;
  258. model->pin_y = y;
  259. view_commit_model(pin_input->view, true);
  260. }
  261. void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context) {
  262. furi_assert(pin_input);
  263. pin_input->context = context;
  264. }
  265. void desktop_view_pin_input_set_timeout_callback(
  266. DesktopViewPinInput* pin_input,
  267. DesktopViewPinInputCallback callback) {
  268. furi_assert(pin_input);
  269. pin_input->timeout_callback = callback;
  270. }
  271. void desktop_view_pin_input_set_back_callback(
  272. DesktopViewPinInput* pin_input,
  273. DesktopViewPinInputCallback callback) {
  274. furi_assert(pin_input);
  275. pin_input->back_callback = callback;
  276. }
  277. void desktop_view_pin_input_set_done_callback(
  278. DesktopViewPinInput* pin_input,
  279. DesktopViewPinInputDoneCallback callback) {
  280. furi_assert(pin_input);
  281. pin_input->done_callback = callback;
  282. }
  283. View* desktop_view_pin_input_get_view(DesktopViewPinInput* pin_input) {
  284. furi_assert(pin_input);
  285. return pin_input->view;
  286. }