desktop_view_lock_menu.c 5.4 KB

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  1. #include <furi.h>
  2. #include <gui/elements.h>
  3. #include <assets_icons.h>
  4. #include "../desktop_i.h"
  5. #include "desktop_view_lock_menu.h"
  6. typedef enum {
  7. DesktopLockMenuIndexLock,
  8. DesktopLockMenuIndexPinLock,
  9. DesktopLockMenuIndexDummy,
  10. DesktopLockMenuIndexTotalCount
  11. } DesktopLockMenuIndex;
  12. void desktop_lock_menu_set_callback(
  13. DesktopLockMenuView* lock_menu,
  14. DesktopLockMenuViewCallback callback,
  15. void* context) {
  16. furi_assert(lock_menu);
  17. furi_assert(callback);
  18. lock_menu->callback = callback;
  19. lock_menu->context = context;
  20. }
  21. void desktop_lock_menu_set_pin_state(DesktopLockMenuView* lock_menu, bool pin_is_set) {
  22. with_view_model(
  23. lock_menu->view,
  24. DesktopLockMenuViewModel * model,
  25. { model->pin_is_set = pin_is_set; },
  26. true);
  27. }
  28. void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode) {
  29. with_view_model(
  30. lock_menu->view,
  31. DesktopLockMenuViewModel * model,
  32. { model->dummy_mode = dummy_mode; },
  33. true);
  34. }
  35. void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
  36. furi_assert(idx < DesktopLockMenuIndexTotalCount);
  37. with_view_model(
  38. lock_menu->view, DesktopLockMenuViewModel * model, { model->idx = idx; }, true);
  39. }
  40. void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
  41. DesktopLockMenuViewModel* m = model;
  42. canvas_set_color(canvas, ColorBlack);
  43. canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
  44. canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
  45. canvas_set_font(canvas, FontSecondary);
  46. for(uint8_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
  47. const char* str = NULL;
  48. if(i == DesktopLockMenuIndexLock) {
  49. str = "Lock";
  50. } else if(i == DesktopLockMenuIndexPinLock) {
  51. if(m->pin_is_set) {
  52. str = "Lock with PIN";
  53. } else {
  54. str = "Set PIN";
  55. }
  56. } else if(i == DesktopLockMenuIndexDummy) {
  57. if(m->dummy_mode) {
  58. str = "Brainiac Mode";
  59. } else {
  60. str = "Dummy Mode";
  61. }
  62. }
  63. if(str)
  64. canvas_draw_str_aligned(
  65. canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
  66. if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
  67. }
  68. }
  69. View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
  70. furi_assert(lock_menu);
  71. return lock_menu->view;
  72. }
  73. bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
  74. furi_assert(event);
  75. furi_assert(context);
  76. DesktopLockMenuView* lock_menu = context;
  77. uint8_t idx = 0;
  78. bool consumed = false;
  79. bool dummy_mode = false;
  80. bool update = false;
  81. with_view_model(
  82. lock_menu->view,
  83. DesktopLockMenuViewModel * model,
  84. {
  85. if((event->type == InputTypeShort) || (event->type == InputTypeRepeat)) {
  86. if(event->key == InputKeyUp) {
  87. if(model->idx == 0) {
  88. model->idx = DesktopLockMenuIndexTotalCount - 1;
  89. } else {
  90. model->idx = CLAMP(model->idx - 1, DesktopLockMenuIndexTotalCount - 1, 0);
  91. }
  92. update = true;
  93. consumed = true;
  94. } else if(event->key == InputKeyDown) {
  95. if(model->idx == DesktopLockMenuIndexTotalCount - 1) {
  96. model->idx = 0;
  97. } else {
  98. model->idx = CLAMP(model->idx + 1, DesktopLockMenuIndexTotalCount - 1, 0);
  99. }
  100. update = true;
  101. consumed = true;
  102. }
  103. }
  104. idx = model->idx;
  105. dummy_mode = model->dummy_mode;
  106. },
  107. update);
  108. if(event->key == InputKeyOk) {
  109. if((idx == DesktopLockMenuIndexLock) && (event->type == InputTypeShort)) {
  110. lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
  111. } else if((idx == DesktopLockMenuIndexPinLock) && (event->type == InputTypeShort)) {
  112. lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
  113. } else if(idx == DesktopLockMenuIndexDummy) {
  114. if((dummy_mode == false) && (event->type == InputTypeShort)) {
  115. lock_menu->callback(DesktopLockMenuEventDummyModeOn, lock_menu->context);
  116. } else if((dummy_mode == true) && (event->type == InputTypeShort)) {
  117. lock_menu->callback(DesktopLockMenuEventDummyModeOff, lock_menu->context);
  118. }
  119. }
  120. consumed = true;
  121. }
  122. return consumed;
  123. }
  124. DesktopLockMenuView* desktop_lock_menu_alloc() {
  125. DesktopLockMenuView* lock_menu = malloc(sizeof(DesktopLockMenuView));
  126. lock_menu->view = view_alloc();
  127. view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
  128. view_set_context(lock_menu->view, lock_menu);
  129. view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_draw_callback);
  130. view_set_input_callback(lock_menu->view, desktop_lock_menu_input_callback);
  131. return lock_menu;
  132. }
  133. void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
  134. furi_assert(lock_menu_view);
  135. view_free(lock_menu_view->view);
  136. free(lock_menu_view);
  137. }