picopass_scene_start.c 1.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexRead,
  4. SubmenuIndexRunScript,
  5. SubmenuIndexSaved,
  6. SubmenuIndexAddManualy,
  7. SubmenuIndexDebug,
  8. };
  9. void picopass_scene_start_submenu_callback(void* context, uint32_t index) {
  10. Picopass* picopass = context;
  11. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  12. }
  13. void picopass_scene_start_on_enter(void* context) {
  14. Picopass* picopass = context;
  15. Submenu* submenu = picopass->submenu;
  16. submenu_add_item(
  17. submenu, "Read Card", SubmenuIndexRead, picopass_scene_start_submenu_callback, picopass);
  18. submenu_add_item(
  19. submenu, "Saved", SubmenuIndexSaved, picopass_scene_start_submenu_callback, picopass);
  20. submenu_set_selected_item(
  21. submenu, scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneStart));
  22. picopass_device_clear(picopass->dev);
  23. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  24. }
  25. bool picopass_scene_start_on_event(void* context, SceneManagerEvent event) {
  26. Picopass* picopass = context;
  27. bool consumed = false;
  28. if(event.type == SceneManagerEventTypeCustom) {
  29. if(event.event == SubmenuIndexRead) {
  30. scene_manager_next_scene(picopass->scene_manager, PicopassSceneReadCard);
  31. consumed = true;
  32. } else if(event.event == SubmenuIndexSaved) {
  33. scene_manager_next_scene(picopass->scene_manager, PicopassSceneFileSelect);
  34. consumed = true;
  35. }
  36. scene_manager_set_scene_state(picopass->scene_manager, PicopassSceneStart, event.event);
  37. }
  38. return consumed;
  39. }
  40. void picopass_scene_start_on_exit(void* context) {
  41. Picopass* picopass = context;
  42. submenu_reset(picopass->submenu);
  43. }