| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127 |
- #include <stdio.h>
- #include <furi.h>
- #include <gui/gui.h>
- #include "furi_hal_random.h"
- #include <input/input.h>
- #include <gui/elements.h>
- #include "scrambler.h"
- #include <furi_hal.h>
- int scrambleStarted = 0;
- char scramble[100] = {0};
- int notifications_enabled = 0;
- static void success_vibration()
- {
- furi_hal_vibro_on(false);
- furi_hal_vibro_on(true);
- furi_delay_ms(50);
- furi_hal_vibro_on(false);
- return;
- }
- static void draw_callback(Canvas *canvas, void *ctx)
- {
- UNUSED(ctx);
- canvas_clear(canvas);
- canvas_set_font(canvas, FontPrimary);
- canvas_draw_str(canvas, 4, 13, "Rubik's Cube Scrambler");
- if (scrambleStarted == 1)
- {
- /* const char* moves[] = {"U", "D", "L", "R", "F", "B"};
- const char* directions[] = {"", "'", "2"};
- int index = 0;
- int prevMove = -1; // Initialize previous move to an invalid value
- for(int i = 0; i < 10; i++) {
- int move;
- do {
- move = rand() % 6;
- } while(move == prevMove);
- int direction = rand() % 3;
- prevMove = move;
- index += snprintf(
- scramble + index,
- sizeof(scramble) - index,
- "%s%s ",
- moves[move],
- directions[direction]);
- } */
- genScramble();
- scrambleReplace();
- valid();
- char *data = printData();
- strcpy(scramble, data);
- free(data);
- if (notifications_enabled)
- {
- success_vibration();
- }
- scrambleStarted = 0;
- }
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str(canvas, 0, 30, scramble);
- elements_button_center(canvas, "New");
- elements_button_left(canvas, notifications_enabled ? "On" : "Off");
- };
- static void input_callback(InputEvent *input_event, void *ctx)
- {
- furi_assert(ctx);
- FuriMessageQueue *event_queue = ctx;
- furi_message_queue_put(event_queue, input_event, FuriWaitForever);
- }
- int32_t rubiks_cube_scrambler_main(void *p)
- {
- UNUSED(p);
- InputEvent event;
- FuriMessageQueue *event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- ViewPort *view_port = view_port_alloc();
- view_port_draw_callback_set(view_port, draw_callback, NULL);
- view_port_input_callback_set(view_port, input_callback, event_queue);
- Gui *gui = furi_record_open(RECORD_GUI);
- gui_add_view_port(gui, view_port, GuiLayerFullscreen);
- while (true)
- {
- furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk);
- if (event.key == InputKeyOk && event.type == InputTypeShort)
- {
- scrambleStarted = 1;
- }
- if (event.key == InputKeyLeft && event.type == InputTypeShort)
- {
- if (notifications_enabled)
- {
- notifications_enabled = 0;
- }
- else
- {
- notifications_enabled = 1;
- success_vibration();
- }
- }
- if (event.key == InputKeyBack)
- {
- break;
- }
- }
- furi_message_queue_free(event_queue);
- gui_remove_view_port(gui, view_port);
- view_port_free(view_port);
- furi_record_close(RECORD_GUI);
- return 0;
- }
|