findmy_scene_config.c 4.3 KB

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  1. #include "../findmy_i.h"
  2. enum VarItemListIndex {
  3. VarItemListIndexBroadcastInterval,
  4. VarItemListIndexTransmitPower,
  5. VarItemListIndexRegisterTag,
  6. VarItemListIndexShowMac,
  7. VarItemListIndexAbout,
  8. };
  9. void findmy_scene_config_broadcast_interval_changed(VariableItem* item) {
  10. FindMy* app = variable_item_get_context(item);
  11. uint8_t index = variable_item_get_current_value_index(item);
  12. findmy_change_broadcast_interval(app, index + 1);
  13. char str[5];
  14. snprintf(str, sizeof(str), "%ds", app->state.broadcast_interval);
  15. variable_item_set_current_value_text(item, str);
  16. variable_item_set_current_value_index(item, app->state.broadcast_interval - 1);
  17. }
  18. void findmy_scene_config_transmit_power_changed(VariableItem* item) {
  19. FindMy* app = variable_item_get_context(item);
  20. uint8_t index = variable_item_get_current_value_index(item);
  21. findmy_change_transmit_power(app, index);
  22. char str[7];
  23. snprintf(str, sizeof(str), "%ddBm", app->state.transmit_power);
  24. variable_item_set_current_value_text(item, str);
  25. variable_item_set_current_value_index(item, app->state.transmit_power);
  26. }
  27. void findmy_scene_config_show_mac(VariableItem* item) {
  28. FindMy* app = variable_item_get_context(item);
  29. uint8_t index = variable_item_get_current_value_index(item);
  30. findmy_toggle_show_mac(app, index);
  31. variable_item_set_current_value_text(item, app->state.show_mac ? "Yes" : "No");
  32. variable_item_set_current_value_index(item, app->state.show_mac);
  33. }
  34. void findmy_scene_config_callback(void* context, uint32_t index) {
  35. furi_assert(context);
  36. FindMy* app = context;
  37. view_dispatcher_send_custom_event(app->view_dispatcher, index);
  38. }
  39. void findmy_scene_config_on_enter(void* context) {
  40. FindMy* app = context;
  41. VariableItemList* var_item_list = app->var_item_list;
  42. VariableItem* item;
  43. item = variable_item_list_add(
  44. var_item_list,
  45. "Broadcast Interval",
  46. 10,
  47. findmy_scene_config_broadcast_interval_changed,
  48. app);
  49. // Broadcast Interval is 1-10, so use 0-9 and offset indexes by 1
  50. variable_item_set_current_value_index(item, app->state.broadcast_interval - 1);
  51. char interval_str[5];
  52. snprintf(interval_str, sizeof(interval_str), "%ds", app->state.broadcast_interval);
  53. variable_item_set_current_value_text(item, interval_str);
  54. item = variable_item_list_add(
  55. var_item_list, "Transmit Power", 7, findmy_scene_config_transmit_power_changed, app);
  56. variable_item_set_current_value_index(item, app->state.transmit_power);
  57. char power_str[7];
  58. snprintf(power_str, sizeof(power_str), "%ddBm", app->state.transmit_power);
  59. variable_item_set_current_value_text(item, power_str);
  60. item = variable_item_list_add(var_item_list, "Register Tag", 0, NULL, NULL);
  61. item = variable_item_list_add(var_item_list, "Show MAC", 2, findmy_scene_config_show_mac, app);
  62. variable_item_set_current_value_index(item, app->state.show_mac);
  63. variable_item_set_current_value_text(item, app->state.show_mac ? "Yes" : "No");
  64. item = variable_item_list_add(
  65. var_item_list,
  66. "Matthew KuKanich, Thanks to Chapoly1305, WillyJL, OpenHaystack, Testers",
  67. 1,
  68. NULL,
  69. NULL);
  70. variable_item_set_current_value_text(item, "Credits");
  71. variable_item_list_set_enter_callback(var_item_list, findmy_scene_config_callback, app);
  72. variable_item_list_set_selected_item(
  73. var_item_list, scene_manager_get_scene_state(app->scene_manager, FindMySceneConfig));
  74. view_dispatcher_switch_to_view(app->view_dispatcher, FindMyViewVarItemList);
  75. }
  76. bool findmy_scene_config_on_event(void* context, SceneManagerEvent event) {
  77. FindMy* app = context;
  78. bool consumed = false;
  79. if(event.type == SceneManagerEventTypeCustom) {
  80. scene_manager_set_scene_state(app->scene_manager, FindMySceneConfig, event.event);
  81. consumed = true;
  82. switch(event.event) {
  83. case VarItemListIndexRegisterTag:
  84. scene_manager_next_scene(app->scene_manager, FindMySceneConfigTagtype);
  85. break;
  86. case VarItemListIndexAbout:
  87. break;
  88. default:
  89. break;
  90. }
  91. }
  92. return consumed;
  93. }
  94. void findmy_scene_config_on_exit(void* context) {
  95. FindMy* app = context;
  96. VariableItemList* var_item_list = app->var_item_list;
  97. variable_item_list_reset(var_item_list);
  98. }