app-loader.c 5.8 KB

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  1. #include "flipper_v2.h"
  2. #include <cli/cli.h>
  3. #include <gui/gui.h>
  4. #include "menu/menu.h"
  5. #include "menu/menu_item.h"
  6. #include "applications.h"
  7. #include <assets_icons.h>
  8. typedef struct {
  9. FuriApp* handler;
  10. Widget* widget;
  11. const FlipperStartupApp* current_app;
  12. } AppLoaderState;
  13. typedef struct {
  14. AppLoaderState* state;
  15. const FlipperStartupApp* app;
  16. } AppLoaderContext;
  17. // TODO add mutex for contex
  18. static void render_callback(CanvasApi* canvas, void* _ctx) {
  19. AppLoaderState* ctx = (AppLoaderState*)_ctx;
  20. canvas->clear(canvas);
  21. canvas->set_color(canvas, ColorBlack);
  22. canvas->set_font(canvas, FontPrimary);
  23. canvas->draw_str(canvas, 2, 32, ctx->current_app->name);
  24. canvas->set_font(canvas, FontSecondary);
  25. canvas->draw_str(canvas, 2, 44, "press back to exit");
  26. }
  27. static void input_callback(InputEvent* input_event, void* _ctx) {
  28. AppLoaderState* ctx = (AppLoaderState*)_ctx;
  29. if(input_event->state && input_event->input == InputBack) {
  30. furiac_kill(ctx->handler);
  31. widget_enabled_set(ctx->widget, false);
  32. }
  33. }
  34. static void handle_menu(void* _ctx) {
  35. AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
  36. if(ctx->app->app == NULL) return;
  37. widget_enabled_set(ctx->state->widget, true);
  38. // TODO how to call this?
  39. // furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
  40. ctx->state->current_app = ctx->app;
  41. ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
  42. }
  43. static void handle_cli(string_t args, void* _ctx) {
  44. AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
  45. if(ctx->app->app == NULL) return;
  46. cli_print("Starting furi application\r\n");
  47. ctx->state->current_app = ctx->app;
  48. ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
  49. cli_print("Press any key to kill application");
  50. char c;
  51. cli_read(&c, 1);
  52. furiac_kill(ctx->state->handler);
  53. }
  54. void app_loader(void* p) {
  55. osThreadId_t self_id = osThreadGetId();
  56. furi_check(self_id);
  57. AppLoaderState state;
  58. state.handler = NULL;
  59. state.widget = widget_alloc();
  60. widget_enabled_set(state.widget, false);
  61. widget_draw_callback_set(state.widget, render_callback, &state);
  62. widget_input_callback_set(state.widget, input_callback, &state);
  63. ValueMutex* menu_mutex = furi_open("menu");
  64. if(menu_mutex == NULL) {
  65. printf("menu is not available\n");
  66. furiac_exit(NULL);
  67. }
  68. Cli* cli = furi_open("cli");
  69. // Open GUI and register widget
  70. GuiApi* gui = furi_open("gui");
  71. if(gui == NULL) {
  72. printf("gui is not available\n");
  73. furiac_exit(NULL);
  74. }
  75. gui->add_widget(gui, state.widget, GuiLayerFullscreen);
  76. // FURI startup
  77. const size_t flipper_app_count = sizeof(FLIPPER_APPS) / sizeof(FLIPPER_APPS[0]);
  78. const size_t flipper_plugins_count = sizeof(FLIPPER_PLUGINS) / sizeof(FLIPPER_PLUGINS[0]);
  79. // Main menu
  80. with_value_mutex(
  81. menu_mutex, (Menu * menu) {
  82. for(size_t i = 0; i < flipper_app_count; i++) {
  83. AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
  84. ctx->state = &state;
  85. ctx->app = &FLIPPER_APPS[i];
  86. menu_item_add(
  87. menu,
  88. menu_item_alloc_function(
  89. FLIPPER_APPS[i].name,
  90. assets_icons_get(FLIPPER_APPS[i].icon),
  91. handle_menu,
  92. ctx));
  93. // Add cli command
  94. if(cli) {
  95. string_t cli_name;
  96. string_init_set_str(cli_name, "app_");
  97. string_cat_str(cli_name, FLIPPER_APPS[i].name);
  98. cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
  99. string_clear(cli_name);
  100. }
  101. }
  102. });
  103. with_value_mutex(
  104. menu_mutex, (Menu * menu) {
  105. menu_item_add(
  106. menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
  107. menu_item_add(
  108. menu,
  109. menu_item_alloc_function(
  110. "File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
  111. menu_item_add(
  112. menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
  113. menu_item_add(
  114. menu,
  115. menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
  116. menu_item_add(
  117. menu,
  118. menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
  119. });
  120. // plugins
  121. with_value_mutex(
  122. menu_mutex, (Menu * menu) {
  123. MenuItem* menu_plugins =
  124. menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
  125. for(size_t i = 0; i < flipper_plugins_count; i++) {
  126. AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
  127. ctx->state = &state;
  128. ctx->app = &FLIPPER_PLUGINS[i];
  129. menu_item_subitem_add(
  130. menu_plugins,
  131. menu_item_alloc_function(
  132. FLIPPER_PLUGINS[i].name,
  133. assets_icons_get(FLIPPER_PLUGINS[i].icon),
  134. handle_menu,
  135. ctx));
  136. // Add cli command
  137. if(cli) {
  138. string_t cli_name;
  139. string_init_set_str(cli_name, "app_");
  140. string_cat_str(cli_name, FLIPPER_PLUGINS[i].name);
  141. cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
  142. string_clear(cli_name);
  143. }
  144. }
  145. menu_item_add(menu, menu_plugins);
  146. });
  147. printf("[app loader] start\n");
  148. osThreadSuspend(self_id);
  149. }