tama_p1.c 18 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include "tamalib/tamalib.h"
  8. #include "tama.h"
  9. #include "compiled/assets_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. static const Icon* icons_list[] = {
  13. &I_icon_0,
  14. &I_icon_1,
  15. &I_icon_2,
  16. &I_icon_3,
  17. &I_icon_4,
  18. &I_icon_5,
  19. &I_icon_6,
  20. &I_icon_7,
  21. };
  22. static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  23. furi_assert(cb_ctx);
  24. FuriMutex* const mutex = cb_ctx;
  25. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  26. if(g_ctx->rom == NULL) {
  27. canvas_set_font(canvas, FontPrimary);
  28. canvas_draw_str(canvas, 30, 30, "No ROM");
  29. } else if(g_ctx->halted) {
  30. canvas_set_font(canvas, FontPrimary);
  31. canvas_draw_str(canvas, 30, 30, "Halted");
  32. } else {
  33. // FURI_LOG_D(TAG, "Drawing frame");
  34. // Calculate positioning
  35. uint16_t canv_width = canvas_width(canvas);
  36. uint16_t canv_height = canvas_height(canvas);
  37. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  38. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  39. // uint16_t lcd_matrix_top = 0;
  40. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  41. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  42. uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  43. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  44. uint16_t lcd_icon_lower_top =
  45. lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  46. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  47. uint16_t lcd_icon_spacing_horiz =
  48. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  49. uint16_t y = lcd_matrix_top;
  50. for(uint8_t row = 0; row < 16; ++row) {
  51. uint16_t x = lcd_matrix_left;
  52. uint32_t row_pixels = g_ctx->framebuffer[row];
  53. for(uint8_t col = 0; col < 32; ++col) {
  54. if(row_pixels & 1) {
  55. canvas_draw_box(
  56. canvas, x, y, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  57. }
  58. x += TAMA_SCREEN_SCALE_FACTOR;
  59. row_pixels >>= 1;
  60. }
  61. y += TAMA_SCREEN_SCALE_FACTOR;
  62. }
  63. // Start drawing icons
  64. uint8_t lcd_icons = g_ctx->icons;
  65. // Draw top icons
  66. y = lcd_icon_upper_top;
  67. // y = 64 - TAMA_LCD_ICON_SIZE;
  68. uint16_t x_ic = lcd_icon_upper_left;
  69. for(uint8_t i = 0; i < 4; ++i) {
  70. if(lcd_icons & 1) {
  71. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  72. }
  73. // x_ic += TAMA_LCD_ICON_SIZE + 4;
  74. x_ic += lcd_icon_spacing_horiz;
  75. lcd_icons >>= 1;
  76. }
  77. // Draw bottom icons
  78. y = lcd_icon_lower_top;
  79. x_ic = lcd_icon_lower_left;
  80. for(uint8_t i = 4; i < 8; ++i) {
  81. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  82. if(lcd_icons & 1) {
  83. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  84. }
  85. x_ic += lcd_icon_spacing_horiz;
  86. lcd_icons >>= 1;
  87. }
  88. }
  89. furi_mutex_release(mutex);
  90. }
  91. static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  92. furi_assert(event_queue);
  93. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  94. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  95. }
  96. static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  97. furi_assert(event_queue);
  98. TamaEvent event = {.type = EventTypeTick};
  99. furi_message_queue_put(event_queue, &event, 0);
  100. }
  101. static void tama_p1_load_state() {
  102. state_t *state;
  103. uint8_t buf[4];
  104. bool error = false;
  105. state = tamalib_get_state();
  106. Storage* storage = furi_record_open(RECORD_STORAGE);
  107. File* file = storage_file_alloc(storage);
  108. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  109. storage_file_read(file, &buf, 4);
  110. if (buf[0] != (uint8_t) STATE_FILE_MAGIC[0] || buf[1] != (uint8_t) STATE_FILE_MAGIC[1] ||
  111. buf[2] != (uint8_t) STATE_FILE_MAGIC[2] || buf[3] != (uint8_t) STATE_FILE_MAGIC[3]) {
  112. FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
  113. error = true;
  114. }
  115. storage_file_read(file, &buf, 1);
  116. if (buf[0] != STATE_FILE_VERSION) {
  117. FURI_LOG_E(TAG, "FATAL: Unsupported version");
  118. error = true;
  119. }
  120. if (!error) {
  121. FURI_LOG_D(TAG, "Reading save.bin");
  122. storage_file_read(file, &buf, 2);
  123. *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
  124. storage_file_read(file, &buf, 2);
  125. *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
  126. storage_file_read(file, &buf, 2);
  127. *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
  128. storage_file_read(file, &buf, 1);
  129. *(state->a) = buf[0] & 0xF;
  130. storage_file_read(file, &buf, 1);
  131. *(state->b) = buf[0] & 0xF;
  132. storage_file_read(file, &buf, 1);
  133. *(state->np) = buf[0] & 0x1F;
  134. storage_file_read(file, &buf, 1);
  135. *(state->sp) = buf[0];
  136. storage_file_read(file, &buf, 1);
  137. *(state->flags) = buf[0] & 0xF;
  138. storage_file_read(file, &buf, 4);
  139. *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  140. storage_file_read(file, &buf, 4);
  141. *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  142. storage_file_read(file, &buf, 4);
  143. *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  144. storage_file_read(file, &buf, 1);
  145. *(state->prog_timer_enabled) = buf[0] & 0x1;
  146. storage_file_read(file, &buf, 1);
  147. *(state->prog_timer_data) = buf[0];
  148. storage_file_read(file, &buf, 1);
  149. *(state->prog_timer_rld) = buf[0];
  150. storage_file_read(file, &buf, 4);
  151. *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  152. FURI_LOG_D(TAG, "Restoring Interupts");
  153. for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  154. storage_file_read(file, &buf, 1);
  155. state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
  156. storage_file_read(file, &buf, 1);
  157. state->interrupts[i].mask_reg = buf[0] & 0xF;
  158. storage_file_read(file, &buf, 1);
  159. state->interrupts[i].triggered = buf[0] & 0x1;
  160. }
  161. /* First 640 half bytes correspond to the RAM */
  162. FURI_LOG_D(TAG, "Restoring RAM");
  163. for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  164. storage_file_read(file, &buf, 1);
  165. SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
  166. }
  167. /* I/Os are from 0xF00 to 0xF7F */
  168. FURI_LOG_D(TAG, "Restoring I/O");
  169. for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  170. storage_file_read(file, &buf, 1);
  171. SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
  172. }
  173. FURI_LOG_D(TAG, "Refreshing Hardware");
  174. tamalib_refresh_hw();
  175. }
  176. }
  177. storage_file_close(file);
  178. storage_file_free(file);
  179. furi_record_close(RECORD_STORAGE);
  180. }
  181. static void tama_p1_save_state() {
  182. // Saving state
  183. FURI_LOG_D(TAG, "Saving Gamestate");
  184. uint8_t buf[4];
  185. state_t *state;
  186. uint32_t offset = 0;
  187. state = tamalib_get_state();
  188. Storage* storage = furi_record_open(RECORD_STORAGE);
  189. File* file = storage_file_alloc(storage);
  190. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  191. buf[0] = (uint8_t) STATE_FILE_MAGIC[0];
  192. buf[1] = (uint8_t) STATE_FILE_MAGIC[1];
  193. buf[2] = (uint8_t) STATE_FILE_MAGIC[2];
  194. buf[3] = (uint8_t) STATE_FILE_MAGIC[3];
  195. offset += storage_file_write(file, &buf, sizeof(buf));
  196. buf[0] = STATE_FILE_VERSION & 0xFF;
  197. offset += storage_file_write(file, &buf, 1);
  198. buf[0] = *(state->pc) & 0xFF;
  199. buf[1] = (*(state->pc) >> 8) & 0x1F;
  200. offset += storage_file_write(file, &buf, 2);
  201. buf[0] = *(state->x) & 0xFF;
  202. buf[1] = (*(state->x) >> 8) & 0xF;
  203. offset += storage_file_write(file, &buf, 2);
  204. buf[0] = *(state->y) & 0xFF;
  205. buf[1] = (*(state->y) >> 8) & 0xF;
  206. offset += storage_file_write(file, &buf, 2);
  207. buf[0] = *(state->a) & 0xF;
  208. offset += storage_file_write(file, &buf, 1);
  209. buf[0] = *(state->b) & 0xF;
  210. offset += storage_file_write(file, &buf, 1);
  211. buf[0] = *(state->np) & 0x1F;
  212. offset += storage_file_write(file, &buf, 1);
  213. buf[0] = *(state->sp) & 0xFF;
  214. offset += storage_file_write(file, &buf, 1);
  215. buf[0] = *(state->flags) & 0xF;
  216. offset += storage_file_write(file, &buf, 1);
  217. buf[0] = *(state->tick_counter) & 0xFF;
  218. buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
  219. buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
  220. buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
  221. offset += storage_file_write(file, &buf, sizeof(buf));
  222. buf[0] = *(state->clk_timer_timestamp) & 0xFF;
  223. buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
  224. buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
  225. buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
  226. offset += storage_file_write(file, &buf, sizeof(buf));
  227. buf[0] = *(state->prog_timer_timestamp) & 0xFF;
  228. buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
  229. buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
  230. buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
  231. offset += storage_file_write(file, &buf, sizeof(buf));
  232. buf[0] = *(state->prog_timer_enabled) & 0x1;
  233. offset += storage_file_write(file, &buf, 1);
  234. buf[0] = *(state->prog_timer_data) & 0xFF;
  235. offset += storage_file_write(file, &buf, 1);
  236. buf[0] = *(state->prog_timer_rld) & 0xFF;
  237. offset += storage_file_write(file, &buf, 1);
  238. buf[0] = *(state->call_depth) & 0xFF;
  239. buf[1] = (*(state->call_depth) >> 8) & 0xFF;
  240. buf[2] = (*(state->call_depth) >> 16) & 0xFF;
  241. buf[3] = (*(state->call_depth) >> 24) & 0xFF;
  242. offset += storage_file_write(file, &buf, sizeof(buf));
  243. for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  244. buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
  245. offset += storage_file_write(file, &buf, 1);
  246. buf[0] = state->interrupts[i].mask_reg & 0xF;
  247. offset += storage_file_write(file, &buf, 1);
  248. buf[0] = state->interrupts[i].triggered & 0x1;
  249. offset += storage_file_write(file, &buf, 1);
  250. }
  251. /* First 640 half bytes correspond to the RAM */
  252. for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  253. buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
  254. offset += storage_file_write(file, &buf, 1);
  255. }
  256. /* I/Os are from 0xF00 to 0xF7F */
  257. for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  258. buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
  259. offset += storage_file_write(file, &buf, 1);
  260. }
  261. }
  262. storage_file_close(file);
  263. storage_file_free(file);
  264. furi_record_close(RECORD_STORAGE);
  265. FURI_LOG_D(TAG, "Finished Writing %lu", offset);
  266. }
  267. static int32_t tama_p1_worker(void* context) {
  268. bool running = true;
  269. FuriMutex* mutex = context;
  270. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  271. cpu_sync_ref_timestamp();
  272. LL_TIM_EnableCounter(TIM2);
  273. tama_p1_load_state();
  274. while(running) {
  275. if(furi_thread_flags_get()) {
  276. running = false;
  277. } else {
  278. // FURI_LOG_D(TAG, "Stepping");
  279. // for (int i = 0; i < 100; ++i)
  280. tamalib_step();
  281. }
  282. }
  283. LL_TIM_DisableCounter(TIM2);
  284. furi_mutex_release(mutex);
  285. return 0;
  286. }
  287. static void tama_p1_init(TamaApp* const ctx) {
  288. g_ctx = ctx;
  289. memset(ctx, 0, sizeof(TamaApp));
  290. tama_p1_hal_init(&ctx->hal);
  291. // Load ROM
  292. Storage* storage = furi_record_open(RECORD_STORAGE);
  293. FileInfo fi;
  294. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  295. File* rom_file = storage_file_alloc(storage);
  296. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  297. ctx->rom = malloc((size_t)fi.size);
  298. uint8_t* buf_ptr = ctx->rom;
  299. size_t read = 0;
  300. while(read < fi.size) {
  301. size_t to_read = fi.size - read;
  302. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  303. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  304. read += now_read;
  305. buf_ptr += now_read;
  306. }
  307. // Reorder endianess of ROM
  308. for(size_t i = 0; i < fi.size; i += 2) {
  309. uint8_t b = ctx->rom[i];
  310. ctx->rom[i] = ctx->rom[i + 1];
  311. ctx->rom[i + 1] = b & 0xF;
  312. }
  313. }
  314. storage_file_close(rom_file);
  315. storage_file_free(rom_file);
  316. }
  317. furi_record_close(RECORD_STORAGE);
  318. if(ctx->rom != NULL) {
  319. // Init TIM2
  320. // 64KHz
  321. LL_TIM_InitTypeDef tim_init = {
  322. .Prescaler = 999,
  323. .CounterMode = LL_TIM_COUNTERMODE_UP,
  324. .Autoreload = 0xFFFFFFFF,
  325. };
  326. LL_TIM_Init(TIM2, &tim_init);
  327. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  328. LL_TIM_DisableCounter(TIM2);
  329. LL_TIM_SetCounter(TIM2, 0);
  330. // Init TamaLIB
  331. tamalib_register_hal(&ctx->hal);
  332. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  333. tamalib_set_speed(1);
  334. // TODO: implement fast forwarding
  335. ctx->fast_forward_done = true;
  336. // Start stepping thread
  337. ctx->thread = furi_thread_alloc();
  338. furi_thread_set_name(ctx->thread, "TamaLIB");
  339. furi_thread_set_stack_size(ctx->thread, 1024);
  340. furi_thread_set_callback(ctx->thread, tama_p1_worker);
  341. furi_thread_set_context(ctx->thread, g_state_mutex);
  342. furi_thread_start(ctx->thread);
  343. }
  344. }
  345. static void tama_p1_deinit(TamaApp* const ctx) {
  346. if(ctx->rom != NULL) {
  347. tamalib_release();
  348. furi_thread_free(ctx->thread);
  349. free(ctx->rom);
  350. }
  351. }
  352. int32_t tama_p1_app(void* p) {
  353. UNUSED(p);
  354. TamaApp* ctx = malloc(sizeof(TamaApp));
  355. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  356. tama_p1_init(ctx);
  357. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  358. ViewPort* view_port = view_port_alloc();
  359. view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
  360. view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
  361. Gui* gui = furi_record_open(RECORD_GUI);
  362. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  363. FuriTimer* timer =
  364. furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  365. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  366. for(bool running = true; running;) {
  367. TamaEvent event;
  368. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  369. if(event_status == FuriStatusOk) {
  370. // Local override with acquired context
  371. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  372. if(event.type == EventTypeTick) {
  373. // FURI_LOG_D(TAG, "EventTypeTick");
  374. view_port_update(view_port);
  375. } else if(event.type == EventTypeInput) {
  376. FURI_LOG_D(
  377. TAG,
  378. "EventTypeInput: %ld %d %d",
  379. event.input.sequence,
  380. event.input.key,
  381. event.input.type);
  382. InputType input_type = event.input.type;
  383. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  384. btn_state_t tama_btn_state = 0;
  385. if(input_type == InputTypePress)
  386. tama_btn_state = BTN_STATE_PRESSED;
  387. else if(input_type == InputTypeRelease)
  388. tama_btn_state = BTN_STATE_RELEASED;
  389. if(event.input.key == InputKeyLeft) {
  390. tamalib_set_button(BTN_LEFT, tama_btn_state);
  391. } else if(event.input.key == InputKeyOk) {
  392. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  393. } else if(event.input.key == InputKeyDown) {
  394. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  395. } else if(event.input.key == InputKeyRight) {
  396. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  397. } else if(event.input.key == InputKeyUp) { // mute tamagotchi
  398. tamalib_set_button(BTN_LEFT, tama_btn_state);
  399. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  400. } else if(event.input.key == InputKeyBack && event.input.type == InputTypeShort) {
  401. tama_p1_save_state();
  402. }
  403. }
  404. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  405. furi_timer_stop(timer);
  406. running = false;
  407. tama_p1_save_state();
  408. }
  409. }
  410. furi_mutex_release(g_state_mutex);
  411. } else {
  412. // Timeout
  413. // FURI_LOG_D(TAG, "Timed out");
  414. }
  415. }
  416. if(ctx->rom != NULL) {
  417. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  418. furi_thread_join(ctx->thread);
  419. }
  420. furi_timer_free(timer);
  421. view_port_enabled_set(view_port, false);
  422. gui_remove_view_port(gui, view_port);
  423. furi_record_close(RECORD_GUI);
  424. view_port_free(view_port);
  425. furi_message_queue_free(event_queue);
  426. furi_mutex_free(g_state_mutex);
  427. tama_p1_deinit(ctx);
  428. free(ctx);
  429. return 0;
  430. }