irukagotchi.c 1.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869
  1. #include "irukagotchi.h"
  2. #include <assert.h>
  3. #include <flipper_v2.h>
  4. #include <gui/gui.h>
  5. #include <gui/widget.h>
  6. #include <gui/canvas.h>
  7. #include <menu/menu.h>
  8. #include <assets_icons.h>
  9. struct Irukagotchi {
  10. Icon* icon;
  11. Widget* widget;
  12. ValueMutex* menu_vm;
  13. };
  14. void irukagotchi_draw_callback(CanvasApi* canvas, void* context) {
  15. Irukagotchi* irukagotchi = context;
  16. canvas->clear(canvas);
  17. canvas->set_color(canvas, ColorBlack);
  18. canvas->set_font(canvas, FontPrimary);
  19. canvas->draw_icon(canvas, 10, 20, irukagotchi->icon);
  20. canvas->draw_str(canvas, 30, 32, "Irukagotchi");
  21. }
  22. void irukagotchi_input_callback(InputEvent* event, void* context) {
  23. Irukagotchi* irukagotchi = context;
  24. if(!event->state || event->input != InputOk) return;
  25. with_value_mutex(
  26. irukagotchi->menu_vm, (Menu * menu) { menu_ok(menu); });
  27. }
  28. Irukagotchi* irukagotchi_alloc() {
  29. Irukagotchi* irukagotchi = furi_alloc(sizeof(Irukagotchi));
  30. irukagotchi->icon = assets_icons_get(A_Tamagotchi_14);
  31. icon_start_animation(irukagotchi->icon);
  32. irukagotchi->widget = widget_alloc();
  33. widget_draw_callback_set(irukagotchi->widget, irukagotchi_draw_callback, irukagotchi);
  34. widget_input_callback_set(irukagotchi->widget, irukagotchi_input_callback, irukagotchi);
  35. irukagotchi->menu_vm = furi_open("menu");
  36. assert(irukagotchi->menu_vm);
  37. return irukagotchi;
  38. }
  39. void irukagotchi_task() {
  40. Irukagotchi* irukagotchi = irukagotchi_alloc();
  41. FuriRecordSubscriber* gui_record = furi_open_deprecated("gui", false, false, NULL, NULL, NULL);
  42. assert(gui_record);
  43. GuiApi* gui = furi_take(gui_record);
  44. assert(gui);
  45. gui->add_widget(gui, irukagotchi->widget, GuiLayerNone);
  46. furi_commit(gui_record);
  47. furiac_ready();
  48. while(1) {
  49. osDelay(osWaitForever);
  50. }
  51. }