nfc_scene_mf_ultralight_menu.c 2.4 KB

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  1. #include "../nfc_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexUnlock,
  4. SubmenuIndexSave,
  5. SubmenuIndexEmulate,
  6. };
  7. void nfc_scene_mf_ultralight_menu_submenu_callback(void* context, uint32_t index) {
  8. Nfc* nfc = context;
  9. view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
  10. }
  11. void nfc_scene_mf_ultralight_menu_on_enter(void* context) {
  12. Nfc* nfc = context;
  13. Submenu* submenu = nfc->submenu;
  14. MfUltralightData* data = &nfc->dev->dev_data.mf_ul_data;
  15. if(data->data_read != data->data_size) {
  16. submenu_add_item(
  17. submenu,
  18. "Unlock With Password",
  19. SubmenuIndexUnlock,
  20. nfc_scene_mf_ultralight_menu_submenu_callback,
  21. nfc);
  22. }
  23. submenu_add_item(
  24. submenu, "Save", SubmenuIndexSave, nfc_scene_mf_ultralight_menu_submenu_callback, nfc);
  25. submenu_add_item(
  26. submenu,
  27. "Emulate",
  28. SubmenuIndexEmulate,
  29. nfc_scene_mf_ultralight_menu_submenu_callback,
  30. nfc);
  31. submenu_set_selected_item(
  32. nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightMenu));
  33. view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
  34. }
  35. bool nfc_scene_mf_ultralight_menu_on_event(void* context, SceneManagerEvent event) {
  36. Nfc* nfc = context;
  37. bool consumed = false;
  38. if(event.type == SceneManagerEventTypeCustom) {
  39. if(event.event == SubmenuIndexSave) {
  40. nfc->dev->format = NfcDeviceSaveFormatMifareUl;
  41. // Clear device name
  42. nfc_device_set_name(nfc->dev, "");
  43. scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
  44. consumed = true;
  45. } else if(event.event == SubmenuIndexEmulate) {
  46. scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightEmulate);
  47. consumed = true;
  48. } else if(event.event == SubmenuIndexUnlock) {
  49. scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockMenu);
  50. consumed = true;
  51. }
  52. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneMfUltralightMenu, event.event);
  53. } else if(event.type == SceneManagerEventTypeBack) {
  54. consumed = scene_manager_previous_scene(nfc->scene_manager);
  55. }
  56. return consumed;
  57. }
  58. void nfc_scene_mf_ultralight_menu_on_exit(void* context) {
  59. Nfc* nfc = context;
  60. // Clear view
  61. submenu_reset(nfc->submenu);
  62. }