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- #pragma once
- #include "eth_worker.h"
- struct EthWorker {
- FuriThread* thread;
- void* context;
- EthWorkerState state;
- EthWorkerSubState sub_state;
- char state_string[64];
- EthWorkerCallback callback;
- };
- void eth_worker_change_state(EthWorker* eth_worker, EthWorkerState state);
- int32_t eth_worker_task(void* context);
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