picopass_scene_card_menu.c 3.4 KB

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  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexSave,
  4. SubmenuIndexSaveAsLF,
  5. SubmenuIndexChangeKey,
  6. SubmenuIndexWrite,
  7. SubmenuIndexEmulate,
  8. };
  9. void picopass_scene_card_menu_submenu_callback(void* context, uint32_t index) {
  10. Picopass* picopass = context;
  11. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  12. }
  13. void picopass_scene_card_menu_on_enter(void* context) {
  14. Picopass* picopass = context;
  15. Submenu* submenu = picopass->submenu;
  16. submenu_add_item(
  17. submenu, "Save", SubmenuIndexSave, picopass_scene_card_menu_submenu_callback, picopass);
  18. if(picopass->dev->dev_data.pacs.record.valid) {
  19. submenu_add_item(
  20. submenu,
  21. "Save as LF",
  22. SubmenuIndexSaveAsLF,
  23. picopass_scene_card_menu_submenu_callback,
  24. picopass);
  25. }
  26. submenu_add_item(
  27. submenu, "Write", SubmenuIndexWrite, picopass_scene_card_menu_submenu_callback, picopass);
  28. submenu_add_item(
  29. submenu,
  30. "Emulate",
  31. SubmenuIndexEmulate,
  32. picopass_scene_card_menu_submenu_callback,
  33. picopass);
  34. submenu_add_item(
  35. submenu,
  36. "Change Key",
  37. SubmenuIndexChangeKey,
  38. picopass_scene_card_menu_submenu_callback,
  39. picopass);
  40. submenu_set_selected_item(
  41. picopass->submenu,
  42. scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneCardMenu));
  43. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  44. }
  45. bool picopass_scene_card_menu_on_event(void* context, SceneManagerEvent event) {
  46. Picopass* picopass = context;
  47. bool consumed = false;
  48. if(event.type == SceneManagerEventTypeCustom) {
  49. if(event.event == SubmenuIndexSave) {
  50. scene_manager_set_scene_state(
  51. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave);
  52. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  53. picopass->dev->format = PicopassDeviceSaveFormatHF;
  54. consumed = true;
  55. } else if(event.event == SubmenuIndexSaveAsLF) {
  56. scene_manager_set_scene_state(
  57. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSaveAsLF);
  58. picopass->dev->format = PicopassDeviceSaveFormatLF;
  59. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  60. consumed = true;
  61. } else if(event.event == SubmenuIndexWrite) {
  62. scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
  63. consumed = true;
  64. } else if(event.event == SubmenuIndexEmulate) {
  65. scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
  66. consumed = true;
  67. } else if(event.event == SubmenuIndexChangeKey) {
  68. scene_manager_set_scene_state(
  69. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexChangeKey);
  70. scene_manager_next_scene(picopass->scene_manager, PicopassSceneKeyMenu);
  71. consumed = true;
  72. }
  73. } else if(event.type == SceneManagerEventTypeBack) {
  74. consumed = scene_manager_search_and_switch_to_previous_scene(
  75. picopass->scene_manager, PicopassSceneStart);
  76. }
  77. return consumed;
  78. }
  79. void picopass_scene_card_menu_on_exit(void* context) {
  80. Picopass* picopass = context;
  81. submenu_reset(picopass->submenu);
  82. }