nfc_playlist_scene_name_new_playlist.c 2.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576
  1. #include "../nfc_playlist.h"
  2. bool playlist_exist_already_new = false;
  3. int32_t nfc_playlist_name_new_playlist_thread_task(void* context) {
  4. NfcPlaylist* nfc_playlist = context;
  5. FuriString* file_name = furi_string_alloc_printf("%s%s.txt", PLAYLIST_LOCATION, nfc_playlist->text_input_output);
  6. char const* file_name_cstr = furi_string_get_cstr(file_name);
  7. Storage* storage = furi_record_open(RECORD_STORAGE);
  8. File* file = storage_file_alloc(storage);
  9. if (!storage_file_exists(storage, file_name_cstr)) {
  10. if (storage_file_open(file, file_name_cstr, FSAM_READ_WRITE, FSOM_CREATE_NEW)) {
  11. storage_file_close(file);
  12. furi_string_swap(nfc_playlist->settings.playlist_path, file_name);
  13. nfc_playlist->settings.playlist_length = 0;
  14. }
  15. } else {
  16. playlist_exist_already_new = true;
  17. }
  18. furi_string_free(file_name);
  19. storage_file_free(file);
  20. furi_record_close(RECORD_STORAGE);
  21. return 0;
  22. }
  23. void nfc_playlist_name_new_playlist_thread_state_callback(FuriThreadState state, void* context) {
  24. NfcPlaylist* nfc_playlist = context;
  25. if(state == FuriThreadStateStopped) {
  26. furi_thread_yield();
  27. nfc_playlist->thread = NULL;
  28. if (playlist_exist_already_new) {
  29. scene_manager_next_scene(nfc_playlist->scene_manager, NfcPlaylistScene_ErrorPlaylistAlreadyExists);
  30. } else {
  31. scene_manager_search_and_switch_to_previous_scene(nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu);
  32. }
  33. }
  34. }
  35. void nfc_playlist_name_new_playlist_menu_callback(void* context) {
  36. NfcPlaylist* nfc_playlist = context;
  37. playlist_exist_already_new = false;
  38. nfc_playlist->thread = furi_thread_alloc_ex("NfcPlaylistCreator", 1024, nfc_playlist_name_new_playlist_thread_task, nfc_playlist);
  39. furi_thread_set_state_context(nfc_playlist->thread, nfc_playlist);
  40. furi_thread_set_state_callback(nfc_playlist->thread, nfc_playlist_name_new_playlist_thread_state_callback);
  41. furi_thread_start(nfc_playlist->thread);
  42. }
  43. void nfc_playlist_name_new_playlist_scene_on_enter(void* context) {
  44. NfcPlaylist* nfc_playlist = context;
  45. nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1);
  46. text_input_set_header_text(nfc_playlist->text_input, "Enter file name");
  47. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  48. text_input_set_result_callback(nfc_playlist->text_input, nfc_playlist_name_new_playlist_menu_callback, nfc_playlist, nfc_playlist->text_input_output, MAX_PLAYLIST_NAME_LEN, true);
  49. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  50. }
  51. bool nfc_playlist_name_new_playlist_scene_on_event(void* context, SceneManagerEvent event) {
  52. UNUSED(context);
  53. UNUSED(event);
  54. return false;
  55. }
  56. void nfc_playlist_name_new_playlist_scene_on_exit(void* context) {
  57. NfcPlaylist* nfc_playlist = context;
  58. free(nfc_playlist->text_input_output);
  59. text_input_reset(nfc_playlist->text_input);
  60. }