assets.h 2.0 KB

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  1. #define tile_0_width 8
  2. #define tile_0_height 8
  3. static uint8_t tile_0_bits[] = {
  4. 0x00,
  5. 0x00,
  6. 0x00,
  7. 0x00,
  8. 0x00,
  9. 0x00,
  10. 0x00,
  11. 0x00,
  12. };
  13. #define tile_1_width 8
  14. #define tile_1_height 8
  15. static uint8_t tile_1_bits[] = {
  16. 0x00,
  17. 0x10,
  18. 0x18,
  19. 0x10,
  20. 0x10,
  21. 0x10,
  22. 0x10,
  23. 0x00,
  24. };
  25. #define tile_2_width 8
  26. #define tile_2_height 8
  27. static uint8_t tile_2_bits[] = {
  28. 0x00,
  29. 0x1C,
  30. 0x20,
  31. 0x20,
  32. 0x18,
  33. 0x04,
  34. 0x3C,
  35. 0x00,
  36. };
  37. #define tile_3_width 8
  38. #define tile_3_height 8
  39. static uint8_t tile_3_bits[] = {
  40. 0x00,
  41. 0x1C,
  42. 0x20,
  43. 0x20,
  44. 0x18,
  45. 0x20,
  46. 0x1C,
  47. 0x00,
  48. };
  49. #define tile_4_width 8
  50. #define tile_4_height 8
  51. static uint8_t tile_4_bits[] = {
  52. 0x00,
  53. 0x04,
  54. 0x14,
  55. 0x14,
  56. 0x3C,
  57. 0x10,
  58. 0x10,
  59. 0x00,
  60. };
  61. #define tile_5_width 8
  62. #define tile_5_height 8
  63. static uint8_t tile_5_bits[] = {
  64. 0x00,
  65. 0x3C,
  66. 0x04,
  67. 0x1C,
  68. 0x20,
  69. 0x20,
  70. 0x1C,
  71. 0x00,
  72. };
  73. #define tile_6_width 8
  74. #define tile_6_height 8
  75. static uint8_t tile_6_bits[] = {
  76. 0x00,
  77. 0x18,
  78. 0x24,
  79. 0x04,
  80. 0x1C,
  81. 0x24,
  82. 0x18,
  83. 0x00,
  84. };
  85. #define tile_7_width 8
  86. #define tile_7_height 8
  87. static uint8_t tile_7_bits[] = {
  88. 0x00,
  89. 0x3C,
  90. 0x20,
  91. 0x20,
  92. 0x10,
  93. 0x08,
  94. 0x08,
  95. 0x00,
  96. };
  97. #define tile_8_width 8
  98. #define tile_8_height 8
  99. static uint8_t tile_8_bits[] = {
  100. 0x00,
  101. 0x18,
  102. 0x24,
  103. 0x18,
  104. 0x24,
  105. 0x24,
  106. 0x18,
  107. 0x00,
  108. };
  109. #define tile_flag_width 8
  110. #define tile_flag_height 8
  111. static uint8_t tile_flag_bits[] = {
  112. 0xFF,
  113. 0x81,
  114. 0xB9,
  115. 0x89,
  116. 0x89,
  117. 0x9D,
  118. 0x81,
  119. 0xFF,
  120. };
  121. #define tile_mine_width 8
  122. #define tile_mine_height 8
  123. static uint8_t tile_mine_bits[] = {
  124. 0x55,
  125. 0xAA,
  126. 0x55,
  127. 0xAA,
  128. 0x55,
  129. 0xAA,
  130. 0x55,
  131. 0xAA,
  132. };
  133. #define tile_uncleared_width 8
  134. #define tile_uncleared_height 8
  135. static uint8_t tile_uncleared_bits[] = {
  136. 0xFF,
  137. 0x81,
  138. 0x81,
  139. 0x81,
  140. 0x81,
  141. 0x81,
  142. 0x81,
  143. 0xFF,
  144. };