scene_director.c 4.1 KB

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  1. #include "../types/common.h"
  2. #include "scene_director.h"
  3. #include "authenticate/totp_scene_authenticate.h"
  4. #include "generate_token/totp_scene_generate_token.h"
  5. #include "add_new_token/totp_scene_add_new_token.h"
  6. #include "token_menu/totp_scene_token_menu.h"
  7. #include "app_settings/totp_app_settings.h"
  8. void totp_scene_director_activate_scene(
  9. PluginState* const plugin_state,
  10. Scene scene,
  11. const void* context) {
  12. plugin_state->changing_scene = true;
  13. totp_scene_director_deactivate_active_scene(plugin_state);
  14. switch(scene) {
  15. case TotpSceneGenerateToken:
  16. totp_scene_generate_token_activate(plugin_state, context);
  17. break;
  18. case TotpSceneAuthentication:
  19. totp_scene_authenticate_activate(plugin_state);
  20. break;
  21. case TotpSceneAddNewToken:
  22. totp_scene_add_new_token_activate(plugin_state, context);
  23. break;
  24. case TotpSceneTokenMenu:
  25. totp_scene_token_menu_activate(plugin_state, context);
  26. break;
  27. case TotpSceneAppSettings:
  28. totp_scene_app_settings_activate(plugin_state, context);
  29. break;
  30. case TotpSceneNone:
  31. break;
  32. }
  33. plugin_state->current_scene = scene;
  34. plugin_state->changing_scene = false;
  35. }
  36. void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state) {
  37. switch(plugin_state->current_scene) {
  38. case TotpSceneGenerateToken:
  39. totp_scene_generate_token_deactivate(plugin_state);
  40. break;
  41. case TotpSceneAuthentication:
  42. totp_scene_authenticate_deactivate(plugin_state);
  43. break;
  44. case TotpSceneAddNewToken:
  45. totp_scene_add_new_token_deactivate(plugin_state);
  46. break;
  47. case TotpSceneTokenMenu:
  48. totp_scene_token_menu_deactivate(plugin_state);
  49. break;
  50. case TotpSceneAppSettings:
  51. totp_scene_app_settings_deactivate(plugin_state);
  52. break;
  53. case TotpSceneNone:
  54. break;
  55. }
  56. }
  57. void totp_scene_director_init_scenes(PluginState* const plugin_state) {
  58. totp_scene_authenticate_init(plugin_state);
  59. totp_scene_generate_token_init(plugin_state);
  60. totp_scene_add_new_token_init(plugin_state);
  61. totp_scene_token_menu_init(plugin_state);
  62. totp_scene_app_settings_init(plugin_state);
  63. }
  64. void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state) {
  65. switch(plugin_state->current_scene) {
  66. case TotpSceneGenerateToken:
  67. totp_scene_generate_token_render(canvas, plugin_state);
  68. break;
  69. case TotpSceneAuthentication:
  70. totp_scene_authenticate_render(canvas, plugin_state);
  71. break;
  72. case TotpSceneAddNewToken:
  73. totp_scene_add_new_token_render(canvas, plugin_state);
  74. break;
  75. case TotpSceneTokenMenu:
  76. totp_scene_token_menu_render(canvas, plugin_state);
  77. break;
  78. case TotpSceneAppSettings:
  79. totp_scene_app_settings_render(canvas, plugin_state);
  80. break;
  81. case TotpSceneNone:
  82. break;
  83. }
  84. }
  85. void totp_scene_director_dispose(PluginState* const plugin_state) {
  86. totp_scene_generate_token_free(plugin_state);
  87. totp_scene_authenticate_free(plugin_state);
  88. totp_scene_add_new_token_free(plugin_state);
  89. totp_scene_token_menu_free(plugin_state);
  90. totp_scene_app_settings_free(plugin_state);
  91. }
  92. bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state) {
  93. bool processing = true;
  94. switch(plugin_state->current_scene) {
  95. case TotpSceneGenerateToken:
  96. processing = totp_scene_generate_token_handle_event(event, plugin_state);
  97. break;
  98. case TotpSceneAuthentication:
  99. processing = totp_scene_authenticate_handle_event(event, plugin_state);
  100. break;
  101. case TotpSceneAddNewToken:
  102. processing = totp_scene_add_new_token_handle_event(event, plugin_state);
  103. break;
  104. case TotpSceneTokenMenu:
  105. processing = totp_scene_token_menu_handle_event(event, plugin_state);
  106. break;
  107. case TotpSceneAppSettings:
  108. processing = totp_scene_app_settings_handle_event(event, plugin_state);
  109. break;
  110. case TotpSceneNone:
  111. break;
  112. }
  113. return processing;
  114. }