totp_scene_generate_token.c 18 KB

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  1. #include "totp_scene_generate_token.h"
  2. #include <gui/gui.h>
  3. #include <notification/notification.h>
  4. #include <notification/notification_messages.h>
  5. #include <totp_icons.h>
  6. #include <roll_value.h>
  7. #include "../../../services/fonts/font_provider.h"
  8. #include "../../canvas_extensions.h"
  9. #include "../../../types/token_info.h"
  10. #include "../../../types/common.h"
  11. #include "../../constants.h"
  12. #include "../../../services/config/config.h"
  13. #include "../../scene_director.h"
  14. #include "../../../config/app/config.h"
  15. #include "../../../workers/generate_totp_code/generate_totp_code.h"
  16. #include "../../../workers/usb_type_code/usb_type_code.h"
  17. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  18. #include "../../../workers/bt_type_code/bt_type_code.h"
  19. #endif
  20. #define PROGRESS_BAR_MARGIN (3)
  21. #define PROGRESS_BAR_HEIGHT (4)
  22. typedef struct {
  23. uint8_t progress_bar_x;
  24. uint8_t progress_bar_width;
  25. uint8_t code_total_length;
  26. uint8_t code_offset_x;
  27. uint8_t code_offset_y;
  28. } UiPrecalculatedDimensions;
  29. typedef struct {
  30. char last_code[TokenDigitsCountMax + 1];
  31. TotpUsbTypeCodeWorkerContext* usb_type_code_worker_context;
  32. NotificationMessage const* notification_sequence_new_token[8];
  33. NotificationMessage const* notification_sequence_automation[11];
  34. FuriMutex* last_code_update_sync;
  35. TotpGenerateCodeWorkerContext* generate_code_worker_context;
  36. UiPrecalculatedDimensions ui_precalculated_dimensions;
  37. FontInfo* active_font;
  38. NotificationApp* notification_app;
  39. } SceneState;
  40. static const NotificationSequence*
  41. get_notification_sequence_new_token(const PluginState* plugin_state, SceneState* scene_state) {
  42. if(scene_state->notification_sequence_new_token[0] == NULL) {
  43. NotificationMessage const** sequence = &scene_state->notification_sequence_new_token[0];
  44. *(sequence++) = &message_display_backlight_on;
  45. *(sequence++) = &message_green_255;
  46. if(plugin_state->notification_method & NotificationMethodVibro) {
  47. *(sequence++) = &message_vibro_on;
  48. }
  49. if(plugin_state->notification_method & NotificationMethodSound) {
  50. *(sequence++) = &message_note_c5;
  51. }
  52. *(sequence++) = &message_delay_50;
  53. if(plugin_state->notification_method & NotificationMethodVibro) {
  54. *(sequence++) = &message_vibro_off;
  55. }
  56. if(plugin_state->notification_method & NotificationMethodSound) {
  57. *(sequence++) = &message_sound_off;
  58. }
  59. *(sequence++) = NULL;
  60. }
  61. return (NotificationSequence*)scene_state->notification_sequence_new_token;
  62. }
  63. static const NotificationSequence*
  64. get_notification_sequence_automation(const PluginState* plugin_state, SceneState* scene_state) {
  65. if(scene_state->notification_sequence_automation[0] == NULL) {
  66. NotificationMessage const** sequence = &scene_state->notification_sequence_automation[0];
  67. *(sequence++) = &message_blue_255;
  68. if(plugin_state->notification_method & NotificationMethodVibro) {
  69. *(sequence++) = &message_vibro_on;
  70. }
  71. if(plugin_state->notification_method & NotificationMethodSound) {
  72. *(sequence++) = &message_note_d5; //-V525
  73. *(sequence++) = &message_delay_50;
  74. *(sequence++) = &message_note_e4;
  75. *(sequence++) = &message_delay_50;
  76. *(sequence++) = &message_note_f3;
  77. }
  78. *(sequence++) = &message_delay_50;
  79. if(plugin_state->notification_method & NotificationMethodVibro) {
  80. *(sequence++) = &message_vibro_off;
  81. }
  82. if(plugin_state->notification_method & NotificationMethodSound) {
  83. *(sequence++) = &message_sound_off;
  84. }
  85. *(sequence++) = NULL;
  86. }
  87. return (NotificationSequence*)scene_state->notification_sequence_automation;
  88. }
  89. static void update_totp_params(PluginState* const plugin_state, size_t token_index) {
  90. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  91. TokenInfoIteratorContext* iterator_context =
  92. totp_config_get_token_iterator_context(plugin_state);
  93. if(totp_token_info_iterator_go_to(iterator_context, token_index)) {
  94. totp_generate_code_worker_notify(
  95. scene_state->generate_code_worker_context, TotpGenerateCodeWorkerEventForceUpdate);
  96. }
  97. }
  98. static void draw_totp_code(Canvas* const canvas, const PluginState* const plugin_state) {
  99. const SceneState* scene_state = plugin_state->current_scene_state;
  100. const TokenInfoIteratorContext* iterator_context =
  101. totp_config_get_token_iterator_context(plugin_state);
  102. uint8_t code_length = totp_token_info_iterator_get_current_token(iterator_context)->digits;
  103. canvas_draw_str_ex(
  104. canvas,
  105. scene_state->ui_precalculated_dimensions.code_offset_x,
  106. scene_state->ui_precalculated_dimensions.code_offset_y,
  107. scene_state->last_code,
  108. code_length,
  109. scene_state->active_font);
  110. }
  111. static void on_new_token_code_generated(bool time_left, void* context) {
  112. PluginState* const plugin_state = context;
  113. const TokenInfoIteratorContext* iterator_context =
  114. totp_config_get_token_iterator_context(plugin_state);
  115. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  116. return;
  117. }
  118. SceneState* scene_state = plugin_state->current_scene_state;
  119. const TokenInfo* current_token = totp_token_info_iterator_get_current_token(iterator_context);
  120. uint8_t char_width = scene_state->active_font->char_info[0].width;
  121. scene_state->ui_precalculated_dimensions.code_total_length =
  122. current_token->digits * (char_width + scene_state->active_font->space_width);
  123. scene_state->ui_precalculated_dimensions.code_offset_x =
  124. (SCREEN_WIDTH - scene_state->ui_precalculated_dimensions.code_total_length) >> 1;
  125. scene_state->ui_precalculated_dimensions.code_offset_y =
  126. SCREEN_HEIGHT_CENTER - (scene_state->active_font->height >> 1);
  127. if(time_left) {
  128. notification_message(
  129. scene_state->notification_app,
  130. get_notification_sequence_new_token(plugin_state, scene_state));
  131. }
  132. totp_scene_director_force_redraw(plugin_state);
  133. }
  134. static void on_code_lifetime_updated_generated(float code_lifetime_percent, void* context) {
  135. PluginState* const plugin_state = context;
  136. SceneState* scene_state = plugin_state->current_scene_state;
  137. scene_state->ui_precalculated_dimensions.progress_bar_width =
  138. (uint8_t)((float)(SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1)) * code_lifetime_percent);
  139. scene_state->ui_precalculated_dimensions.progress_bar_x =
  140. ((SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1) -
  141. scene_state->ui_precalculated_dimensions.progress_bar_width) >>
  142. 1) +
  143. PROGRESS_BAR_MARGIN;
  144. totp_scene_director_force_redraw(plugin_state);
  145. }
  146. void totp_scene_generate_token_activate(PluginState* plugin_state) {
  147. SceneState* scene_state = malloc(sizeof(SceneState));
  148. furi_check(scene_state != NULL);
  149. plugin_state->current_scene_state = scene_state;
  150. FURI_LOG_D(LOGGING_TAG, "Timezone set to: %f", (double)plugin_state->timezone_offset);
  151. scene_state->last_code_update_sync = furi_mutex_alloc(FuriMutexTypeNormal);
  152. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  153. scene_state->usb_type_code_worker_context = totp_usb_type_code_worker_start(
  154. scene_state->last_code,
  155. TokenDigitsCountMax + 1,
  156. scene_state->last_code_update_sync,
  157. plugin_state->automation_kb_layout,
  158. plugin_state->automation_initial_delay);
  159. }
  160. scene_state->active_font = totp_font_info_alloc();
  161. if(!totp_font_provider_get_font(plugin_state->active_font_index, scene_state->active_font)) {
  162. totp_font_provider_get_font(0, scene_state->active_font);
  163. }
  164. scene_state->notification_app = furi_record_open(RECORD_NOTIFICATION);
  165. scene_state->notification_sequence_automation[0] = NULL;
  166. scene_state->notification_sequence_new_token[0] = NULL;
  167. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  168. if(plugin_state->automation_method & AutomationMethodBadBt) {
  169. if(plugin_state->bt_type_code_worker_context == NULL) {
  170. plugin_state->bt_type_code_worker_context = totp_bt_type_code_worker_init();
  171. }
  172. totp_bt_type_code_worker_start(
  173. plugin_state->bt_type_code_worker_context,
  174. scene_state->last_code,
  175. TokenDigitsCountMax + 1,
  176. scene_state->last_code_update_sync,
  177. plugin_state->automation_kb_layout,
  178. plugin_state->automation_initial_delay);
  179. }
  180. #endif
  181. const TokenInfoIteratorContext* iterator_context =
  182. totp_config_get_token_iterator_context(plugin_state);
  183. scene_state->generate_code_worker_context = totp_generate_code_worker_start(
  184. scene_state->last_code,
  185. totp_token_info_iterator_get_current_token(iterator_context),
  186. scene_state->last_code_update_sync,
  187. plugin_state->timezone_offset,
  188. &plugin_state->crypto_settings);
  189. totp_generate_code_worker_set_code_generated_handler(
  190. scene_state->generate_code_worker_context, &on_new_token_code_generated, plugin_state);
  191. totp_generate_code_worker_set_lifetime_changed_handler(
  192. scene_state->generate_code_worker_context,
  193. &on_code_lifetime_updated_generated,
  194. plugin_state);
  195. update_totp_params(
  196. plugin_state, totp_token_info_iterator_get_current_token_index(iterator_context));
  197. }
  198. void totp_scene_generate_token_render(Canvas* const canvas, PluginState* plugin_state) {
  199. const TokenInfoIteratorContext* iterator_context =
  200. totp_config_get_token_iterator_context(plugin_state);
  201. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  202. canvas_draw_str_aligned(
  203. canvas,
  204. SCREEN_WIDTH_CENTER,
  205. SCREEN_HEIGHT_CENTER - 10,
  206. AlignCenter,
  207. AlignCenter,
  208. "Token list is empty");
  209. canvas_draw_str_aligned(
  210. canvas,
  211. SCREEN_WIDTH_CENTER,
  212. SCREEN_HEIGHT_CENTER + 10,
  213. AlignCenter,
  214. AlignCenter,
  215. "Press OK button to open menu");
  216. return;
  217. }
  218. const SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  219. canvas_set_font(canvas, FontPrimary);
  220. const TokenInfo* token_info = totp_token_info_iterator_get_current_token(iterator_context);
  221. const char* token_name_cstr = furi_string_get_cstr(token_info->name);
  222. uint16_t token_name_width = canvas_string_width(canvas, token_name_cstr);
  223. if(SCREEN_WIDTH - token_name_width > 18) {
  224. canvas_draw_str_aligned(
  225. canvas,
  226. SCREEN_WIDTH_CENTER,
  227. SCREEN_HEIGHT_CENTER - 20,
  228. AlignCenter,
  229. AlignCenter,
  230. token_name_cstr);
  231. } else {
  232. canvas_draw_str_aligned(
  233. canvas, 9, SCREEN_HEIGHT_CENTER - 20, AlignLeft, AlignCenter, token_name_cstr);
  234. canvas_set_color(canvas, ColorWhite);
  235. canvas_draw_box(canvas, 0, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  236. canvas_draw_box(canvas, SCREEN_WIDTH - 10, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  237. canvas_set_color(canvas, ColorBlack);
  238. }
  239. draw_totp_code(canvas, plugin_state);
  240. if(token_info->type == TokenTypeTOTP) {
  241. canvas_draw_box(
  242. canvas,
  243. scene_state->ui_precalculated_dimensions.progress_bar_x,
  244. SCREEN_HEIGHT - PROGRESS_BAR_MARGIN - PROGRESS_BAR_HEIGHT,
  245. scene_state->ui_precalculated_dimensions.progress_bar_width,
  246. PROGRESS_BAR_HEIGHT);
  247. } else {
  248. char buffer[21];
  249. snprintf(&buffer[0], sizeof(buffer), "%" PRIu64, token_info->counter);
  250. canvas_set_font(canvas, FontSecondary);
  251. canvas_draw_str_aligned(
  252. canvas, SCREEN_WIDTH_CENTER, SCREEN_HEIGHT - 5, AlignCenter, AlignCenter, buffer);
  253. }
  254. if(totp_token_info_iterator_get_total_count(iterator_context) > 1) {
  255. canvas_draw_icon(canvas, 0, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_left_8x9);
  256. canvas_draw_icon(
  257. canvas, SCREEN_WIDTH - 8, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_right_8x9);
  258. }
  259. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  260. canvas_draw_icon(
  261. canvas,
  262. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  263. SCREEN_WIDTH_CENTER -
  264. (plugin_state->automation_method & AutomationMethodBadBt ? 33 : 15),
  265. #else
  266. SCREEN_WIDTH_CENTER - 15,
  267. #endif
  268. SCREEN_HEIGHT_CENTER + 12,
  269. &I_hid_usb_31x9);
  270. }
  271. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  272. if(plugin_state->automation_method & AutomationMethodBadBt &&
  273. plugin_state->bt_type_code_worker_context != NULL &&
  274. totp_bt_type_code_worker_is_advertising(plugin_state->bt_type_code_worker_context)) {
  275. canvas_draw_icon(
  276. canvas,
  277. SCREEN_WIDTH_CENTER +
  278. (plugin_state->automation_method & AutomationMethodBadUsb ? 2 : -15),
  279. SCREEN_HEIGHT_CENTER + 12,
  280. &I_hid_ble_31x9);
  281. }
  282. #endif
  283. }
  284. bool totp_scene_generate_token_handle_event(
  285. const PluginEvent* const event,
  286. PluginState* plugin_state) {
  287. if(event->type != EventTypeKey) {
  288. return true;
  289. }
  290. if(event->input.type == InputTypePress && event->input.key == InputKeyBack) {
  291. return false;
  292. }
  293. SceneState* scene_state;
  294. if(event->input.type == InputTypeLong) {
  295. if(event->input.key == InputKeyDown &&
  296. plugin_state->automation_method & AutomationMethodBadUsb) {
  297. scene_state = (SceneState*)plugin_state->current_scene_state;
  298. const TokenInfoIteratorContext* iterator_context =
  299. totp_config_get_token_iterator_context(plugin_state);
  300. totp_usb_type_code_worker_notify(
  301. scene_state->usb_type_code_worker_context,
  302. TotpUsbTypeCodeWorkerEventType,
  303. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  304. notification_message(
  305. scene_state->notification_app,
  306. get_notification_sequence_automation(plugin_state, scene_state));
  307. return true;
  308. }
  309. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  310. else if(
  311. event->input.key == InputKeyUp &&
  312. plugin_state->automation_method & AutomationMethodBadBt) {
  313. scene_state = (SceneState*)plugin_state->current_scene_state;
  314. const TokenInfoIteratorContext* iterator_context =
  315. totp_config_get_token_iterator_context(plugin_state);
  316. totp_bt_type_code_worker_notify(
  317. plugin_state->bt_type_code_worker_context,
  318. TotpBtTypeCodeWorkerEventType,
  319. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  320. notification_message(
  321. scene_state->notification_app,
  322. get_notification_sequence_automation(plugin_state, scene_state));
  323. return true;
  324. } else if(event->input.key == InputKeyOk) {
  325. TokenInfoIteratorContext* iterator_context =
  326. totp_config_get_token_iterator_context(plugin_state);
  327. const TokenInfo* token_info =
  328. totp_token_info_iterator_get_current_token(iterator_context);
  329. if(token_info->type == TokenTypeHOTP) {
  330. scene_state = (SceneState*)plugin_state->current_scene_state;
  331. totp_token_info_iterator_current_token_inc_counter(iterator_context);
  332. totp_generate_code_worker_notify(
  333. scene_state->generate_code_worker_context,
  334. TotpGenerateCodeWorkerEventForceUpdate);
  335. notification_message(
  336. scene_state->notification_app,
  337. get_notification_sequence_new_token(plugin_state, scene_state));
  338. }
  339. }
  340. #endif
  341. } else if(event->input.type == InputTypePress || event->input.type == InputTypeRepeat) {
  342. switch(event->input.key) {
  343. case InputKeyUp:
  344. break;
  345. case InputKeyDown:
  346. break;
  347. case InputKeyRight: {
  348. const TokenInfoIteratorContext* iterator_context =
  349. totp_config_get_token_iterator_context(plugin_state);
  350. size_t current_token_index =
  351. totp_token_info_iterator_get_current_token_index(iterator_context);
  352. totp_roll_value_size_t(
  353. &current_token_index,
  354. 1,
  355. 0,
  356. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  357. RollOverflowBehaviorRoll);
  358. update_totp_params(plugin_state, current_token_index);
  359. break;
  360. }
  361. case InputKeyLeft: {
  362. const TokenInfoIteratorContext* iterator_context =
  363. totp_config_get_token_iterator_context(plugin_state);
  364. size_t current_token_index =
  365. totp_token_info_iterator_get_current_token_index(iterator_context);
  366. totp_roll_value_size_t(
  367. &current_token_index,
  368. -1,
  369. 0,
  370. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  371. RollOverflowBehaviorRoll);
  372. update_totp_params(plugin_state, current_token_index);
  373. break;
  374. }
  375. case InputKeyOk:
  376. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu);
  377. break;
  378. case InputKeyBack:
  379. break;
  380. default:
  381. break;
  382. }
  383. }
  384. return true;
  385. }
  386. void totp_scene_generate_token_deactivate(PluginState* plugin_state) {
  387. if(plugin_state->current_scene_state == NULL) return;
  388. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  389. totp_generate_code_worker_stop(scene_state->generate_code_worker_context);
  390. furi_record_close(RECORD_NOTIFICATION);
  391. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  392. totp_usb_type_code_worker_stop(scene_state->usb_type_code_worker_context);
  393. }
  394. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  395. if(plugin_state->automation_method & AutomationMethodBadBt) {
  396. totp_bt_type_code_worker_stop(plugin_state->bt_type_code_worker_context);
  397. }
  398. #endif
  399. furi_mutex_free(scene_state->last_code_update_sync);
  400. totp_font_info_free(scene_state->active_font);
  401. free(scene_state);
  402. plugin_state->current_scene_state = NULL;
  403. }