lfrfid_scene_start.c 2.9 KB

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  1. #include "../lfrfid_i.h"
  2. #include <dolphin/dolphin.h>
  3. typedef enum {
  4. SubmenuIndexRead,
  5. SubmenuIndexSaved,
  6. SubmenuIndexAddManually,
  7. SubmenuIndexExtraActions,
  8. } SubmenuIndex;
  9. static void lfrfid_scene_start_submenu_callback(void* context, uint32_t index) {
  10. LfRfid* app = context;
  11. view_dispatcher_send_custom_event(app->view_dispatcher, index);
  12. }
  13. void lfrfid_scene_start_on_enter(void* context) {
  14. LfRfid* app = context;
  15. Submenu* submenu = app->submenu;
  16. submenu_add_item(submenu, "Read", SubmenuIndexRead, lfrfid_scene_start_submenu_callback, app);
  17. submenu_add_item(
  18. submenu, "Saved", SubmenuIndexSaved, lfrfid_scene_start_submenu_callback, app);
  19. submenu_add_item(
  20. submenu, "Add Manually", SubmenuIndexAddManually, lfrfid_scene_start_submenu_callback, app);
  21. submenu_add_item(
  22. submenu,
  23. "Extra Actions",
  24. SubmenuIndexExtraActions,
  25. lfrfid_scene_start_submenu_callback,
  26. app);
  27. submenu_set_selected_item(
  28. submenu, scene_manager_get_scene_state(app->scene_manager, LfRfidSceneStart));
  29. // clear key
  30. furi_string_reset(app->file_name);
  31. app->protocol_id = PROTOCOL_NO;
  32. app->read_type = LFRFIDWorkerReadTypeAuto;
  33. view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewSubmenu);
  34. }
  35. bool lfrfid_scene_start_on_event(void* context, SceneManagerEvent event) {
  36. LfRfid* app = context;
  37. bool consumed = false;
  38. if(event.type == SceneManagerEventTypeCustom) {
  39. if(event.event == SubmenuIndexRead) {
  40. scene_manager_set_scene_state(app->scene_manager, LfRfidSceneStart, SubmenuIndexRead);
  41. scene_manager_next_scene(app->scene_manager, LfRfidSceneRead);
  42. DOLPHIN_DEED(DolphinDeedRfidRead);
  43. consumed = true;
  44. } else if(event.event == SubmenuIndexSaved) {
  45. // Like in the other apps, explicitly save the scene state
  46. // in each branch in case the user cancels loading a file.
  47. scene_manager_set_scene_state(app->scene_manager, LfRfidSceneStart, SubmenuIndexSaved);
  48. furi_string_set(app->file_path, LFRFID_APP_FOLDER);
  49. scene_manager_next_scene(app->scene_manager, LfRfidSceneSelectKey);
  50. consumed = true;
  51. } else if(event.event == SubmenuIndexAddManually) {
  52. scene_manager_set_scene_state(
  53. app->scene_manager, LfRfidSceneStart, SubmenuIndexAddManually);
  54. scene_manager_next_scene(app->scene_manager, LfRfidSceneSaveType);
  55. consumed = true;
  56. } else if(event.event == SubmenuIndexExtraActions) {
  57. scene_manager_set_scene_state(
  58. app->scene_manager, LfRfidSceneStart, SubmenuIndexExtraActions);
  59. scene_manager_next_scene(app->scene_manager, LfRfidSceneExtraActions);
  60. consumed = true;
  61. }
  62. }
  63. return consumed;
  64. }
  65. void lfrfid_scene_start_on_exit(void* context) {
  66. LfRfid* app = context;
  67. submenu_reset(app->submenu);
  68. }