lfrfid_scene_save_data.c 1.8 KB

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  1. #include "../lfrfid_i.h"
  2. void lfrfid_scene_save_data_on_enter(void* context) {
  3. LfRfid* app = context;
  4. ByteInput* byte_input = app->byte_input;
  5. size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
  6. bool need_restore = scene_manager_get_scene_state(app->scene_manager, LfRfidSceneSaveData);
  7. if(!need_restore) {
  8. protocol_dict_get_data(app->dict, app->protocol_id, app->old_key_data, size);
  9. protocol_dict_get_data(app->dict, app->protocol_id, app->new_key_data, size);
  10. }
  11. byte_input_set_header_text(byte_input, "Enter the data in hex");
  12. byte_input_set_result_callback(
  13. byte_input, lfrfid_text_input_callback, NULL, app, app->new_key_data, size);
  14. view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewByteInput);
  15. }
  16. bool lfrfid_scene_save_data_on_event(void* context, SceneManagerEvent event) {
  17. LfRfid* app = context;
  18. SceneManager* scene_manager = app->scene_manager;
  19. bool consumed = false;
  20. if(event.type == SceneManagerEventTypeCustom) {
  21. if(event.event == LfRfidEventNext) {
  22. consumed = true;
  23. size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
  24. protocol_dict_set_data(app->dict, app->protocol_id, app->new_key_data, size);
  25. scene_manager_next_scene(scene_manager, LfRfidSceneSaveName);
  26. scene_manager_set_scene_state(scene_manager, LfRfidSceneSaveData, 1);
  27. }
  28. } else if(event.type == SceneManagerEventTypeBack) {
  29. scene_manager_set_scene_state(scene_manager, LfRfidSceneSaveData, 0);
  30. size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
  31. protocol_dict_set_data(app->dict, app->protocol_id, app->old_key_data, size);
  32. }
  33. return consumed;
  34. }
  35. void lfrfid_scene_save_data_on_exit(void* context) {
  36. UNUSED(context);
  37. }