infrared_scene_edit_rename_done.c 1.2 KB

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  1. #include "../infrared_i.h"
  2. void infrared_scene_edit_rename_done_on_enter(void* context) {
  3. Infrared* infrared = context;
  4. Popup* popup = infrared->popup;
  5. popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
  6. popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
  7. popup_set_callback(popup, infrared_popup_closed_callback);
  8. popup_set_context(popup, context);
  9. popup_set_timeout(popup, 1500);
  10. popup_enable_timeout(popup);
  11. view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
  12. }
  13. bool infrared_scene_edit_rename_done_on_event(void* context, SceneManagerEvent event) {
  14. Infrared* infrared = context;
  15. bool consumed = false;
  16. if(event.type == SceneManagerEventTypeCustom) {
  17. if(event.event == InfraredCustomEventTypePopupClosed) {
  18. if(!scene_manager_search_and_switch_to_previous_scene(
  19. infrared->scene_manager, InfraredSceneRemote)) {
  20. scene_manager_next_scene(infrared->scene_manager, InfraredSceneRemote);
  21. }
  22. consumed = true;
  23. }
  24. }
  25. return consumed;
  26. }
  27. void infrared_scene_edit_rename_done_on_exit(void* context) {
  28. Infrared* infrared = context;
  29. UNUSED(infrared);
  30. }