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- #include <furi.h>
- #include <furi_hal.h>
- #include <gui/gui.h>
- #include <input/input.h>
- #include <notification/notification.h>
- #include <notification/notification_messages.h>
- #include <stdlib.h>
- #include "wire_tester_icons.h"
- //#define TAG "wire_tester"
- static const uint32_t EVENT_PERIOD_MS = 10; // check for input changes often
- static const float BEEP_FREQ = 2400.0f; // louder than other frequencies
- static const float BEEP_VOL = 0.8f;
- static const GpioPin* const INPUT_PIN = &gpio_ext_pb2; // pin 6
- static void start_feedback(NotificationApp* notifications) {
- // set LED to green
- notification_message_block(notifications, &sequence_set_only_green_255);
- // start beep
- if (furi_hal_speaker_acquire(1000)) {
- furi_hal_speaker_start(BEEP_FREQ, BEEP_VOL);
- }
- }
- static void stop_feedback(NotificationApp* notifications) {
- // clear LED
- notification_message_block(notifications, &sequence_reset_rgb);
- // stop beep
- if (furi_hal_speaker_is_mine()) {
- furi_hal_speaker_stop();
- furi_hal_speaker_release();
- }
- }
- static void draw_callback(Canvas* canvas, void* ctx) {
- furi_assert(ctx);
- canvas_clear(canvas);
- canvas_draw_icon(canvas, 0, 0, &I_background_128x64);
- }
- static void input_callback(InputEvent* input_event, void* ctx) {
- furi_assert(ctx);
- FuriMessageQueue* event_queue = ctx;
- furi_message_queue_put(event_queue, input_event, FuriWaitForever);
- }
- int32_t app_main(void* p) {
- UNUSED(p);
- FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- // force backlight on because our hands will be busy with wires
- NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
- notification_message_block(notifications, &sequence_display_backlight_enforce_on);
- ViewPort* view_port = view_port_alloc();
- view_port_draw_callback_set(view_port, draw_callback, view_port);
- view_port_input_callback_set(view_port, input_callback, event_queue);
- Gui* gui = furi_record_open(RECORD_GUI);
- gui_add_view_port(gui, view_port, GuiLayerFullscreen);
- view_port_update(view_port);
- stop_feedback(notifications);
- // set input to be normally high; it will be low when shorted to ground
- furi_hal_gpio_init(INPUT_PIN, GpioModeInput, GpioPullUp, GpioSpeedLow);
- bool alarming = false;
- bool running = true;
- while (running) {
- // start and stop feedback on the transition
- bool continuous = !furi_hal_gpio_read(INPUT_PIN);
- if (continuous && !alarming) {
- start_feedback(notifications);
- } else if (!continuous && alarming) {
- stop_feedback(notifications);
- }
- alarming = continuous;
- // exit on back key
- InputEvent event;
- if (furi_message_queue_get(event_queue, &event, EVENT_PERIOD_MS) == FuriStatusOk) {
- if ((event.type == InputTypePress || event.type == InputTypeRepeat)
- && event.key == InputKeyBack) {
- running = false;
- }
- }
- }
- // return control of the LED, beeper, and backlight
- stop_feedback(notifications);
- notification_message_block(notifications, &sequence_display_backlight_enforce_auto);
- view_port_enabled_set(view_port, false);
- gui_remove_view_port(gui, view_port);
- view_port_free(view_port);
- furi_message_queue_free(event_queue);
- furi_record_close(RECORD_GUI);
- furi_record_close(RECORD_NOTIFICATION);
- return 0;
- }
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