brainfuck_i.h 2.1 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192
  1. #pragma once
  2. typedef struct BFDevEnv BFDevEnv;
  3. typedef struct BFExecEnv BFExecEnv;
  4. typedef unsigned char byte;
  5. #include "brainfuck.h"
  6. #include "worker.h"
  7. #include <furi.h>
  8. #include <gui/gui.h>
  9. #include <gui/view_dispatcher.h>
  10. #include <gui/scene_manager.h>
  11. #include <notification/notification_messages.h>
  12. #include <gui/modules/submenu.h>
  13. #include <gui/modules/popup.h>
  14. #include <gui/modules/loading.h>
  15. #include <gui/modules/text_input.h>
  16. #include <gui/modules/widget.h>
  17. #include <gui/modules/text_box.h>
  18. #include <dialogs/dialogs.h>
  19. #include <input/input.h>
  20. #include "scenes/brainfuck_scene.h"
  21. #include "views/bf_dev_env.h"
  22. #include <storage/storage.h>
  23. #include <lib/toolbox/path.h>
  24. #include <brainfuck_icons.h>
  25. #include <storage/storage.h>
  26. #include <stream/stream.h>
  27. #include <stream/buffered_file_stream.h>
  28. #include <toolbox/stream/file_stream.h>
  29. #include <notification/notification_messages.h>
  30. #include <notification/notification_app.h>
  31. #include <assets_icons.h>
  32. #define BF_INST_BUFFER_SIZE 2048
  33. #define BF_OUTPUT_SIZE 512
  34. #define BF_STACK_INITIAL_SIZE 128
  35. #define BF_INPUT_BUFFER_SIZE 64
  36. #define BF_STACK_STEP_SIZE 32
  37. enum brainfuckCustomEvent {
  38. // Reserve first 100 events for button types and indexes, starting from 0
  39. brainfuckCustomEventReserved = 100,
  40. brainfuckCustomEventViewExit,
  41. brainfuckCustomEventWorkerExit,
  42. brainfuckCustomEventByteInputDone,
  43. brainfuckCustomEventTextInputDone,
  44. };
  45. typedef enum {
  46. EventTypeTick,
  47. EventTypeKey,
  48. } EventType;
  49. struct BFApp {
  50. ViewDispatcher* view_dispatcher;
  51. Gui* gui;
  52. NotificationApp* notifications;
  53. SceneManager* scene_manager;
  54. Submenu* submenu;
  55. Popup* popup;
  56. TextInput* text_input;
  57. TextBox* text_box;
  58. FuriString* text_box_store;
  59. FuriString* BF_file_path;
  60. BFDevEnv* BF_dev_env;
  61. int dataSize;
  62. char dataBuffer[BF_INST_BUFFER_SIZE];
  63. char inputBuffer[BF_INPUT_BUFFER_SIZE];
  64. };
  65. typedef enum {
  66. brainfuckViewMenu,
  67. brainfuckViewPopup,
  68. brainfuckViewLoading,
  69. brainfuckViewTextInput,
  70. brainfuckViewTextBox,
  71. brainfuckViewWidget,
  72. brainfuckViewDev,
  73. brainfuckViewExec,
  74. } brainfuckView;