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- #include "menu.h"
- void add_menu(Menu *menu, const char *name, void (*callback)(void *)) {
- MenuItem *items = menu->items;
- menu->items = malloc(sizeof(MenuItem) * (menu->menu_count + 1));
- for (uint8_t i = 0; i < menu->menu_count; i++) {
- menu->items[i] = items[i];
- }
- free(items);
- menu->items[menu->menu_count] = (MenuItem) {name, true, callback};
- menu->menu_count++;
- }
- void free_menu(Menu *menu) {
- free(menu->items);
- free(menu);
- }
- void set_menu_state(Menu *menu, uint8_t index, bool state) {
- if (menu->menu_count > index) {
- menu->items[index].enabled = state;
- }
- if(!state && menu->current_menu==index)
- move_menu(menu, 1);
- }
- void move_menu(Menu *menu, int8_t direction) {
- if (!menu->enabled) return;
- int max = menu->menu_count;
- for (int8_t i = 0; i < max; i++) {
- FURI_LOG_D("MENU", "Iteration %i, current %i, direction %i, state %i", i, menu->current_menu,direction,menu->items[menu->current_menu].enabled?1:0);
- if (direction < 0 && menu->current_menu == 0) {
- menu->current_menu = menu->menu_count - 1;
- } else {
- menu->current_menu = (menu->current_menu + direction) % menu->menu_count;
- }
- FURI_LOG_D("MENU", "After process current %i, direction %i, state %i", menu->current_menu,direction,menu->items[menu->current_menu].enabled?1:0);
- if (menu->items[menu->current_menu].enabled) {
- FURI_LOG_D("MENU", "Next menu %i", menu->current_menu);
- return;
- }
- }
- FURI_LOG_D("MENU", "Not found, setting false");
- menu->enabled = false;
- }
- void activate_menu(Menu *menu, void *state) {
- if (!menu->enabled) return;
- menu->items[menu->current_menu].callback(state);
- }
- void render_menu(Menu *menu, Canvas *canvas, uint8_t pos_x, uint8_t pos_y) {
- if (!menu->enabled) return;
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_rbox(canvas, pos_x, pos_y, menu->menu_width + 2, 10, 2);
- uint8_t w = pos_x+menu->menu_width;
- uint8_t h = pos_y+10;
- uint8_t p1x = pos_x+2;
- uint8_t p2x = pos_x+menu->menu_width-2;
- uint8_t p1y = pos_y+2;
- uint8_t p2y = pos_y+8;
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_line(canvas, p1x, pos_y, p2x, pos_y);
- canvas_draw_line(canvas, p1x, h, p2x, h);
- canvas_draw_line(canvas, pos_x, p1y, pos_x, p2y);
- canvas_draw_line(canvas, w, p1y, w, p2y);
- canvas_draw_dot(canvas, pos_x+1, pos_y+1);
- canvas_draw_dot(canvas, w-1, pos_y+1);
- canvas_draw_dot(canvas, w-1, h-1);
- canvas_draw_dot(canvas, pos_x+1, h-1);
- // canvas_draw_rbox(canvas, pos_x, pos_y, menu->menu_width + 2, 10, 2);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str_aligned(canvas, pos_x + menu->menu_width / 2, pos_y + 6, AlignCenter, AlignCenter,
- menu->items[menu->current_menu].name);
- //9*5
- int center = pos_x + menu->menu_width / 2;
- for(uint8_t i=0;i<4;i++){
- for(int8_t j = -i; j<=i;j++){
- canvas_draw_dot(canvas, center+j, pos_y-4+i);
- canvas_draw_dot(canvas, center+j, pos_y+14-i);
- }
- }
- }
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