gui_event.c 2.2 KB

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  1. #include "gui_event.h"
  2. #include <flipper_v2.h>
  3. #include <assert.h>
  4. #define GUI_EVENT_MQUEUE_SIZE 8
  5. struct GuiEvent {
  6. PubSub* input_event_record;
  7. osMessageQueueId_t mqueue;
  8. osMutexId_t lock_mutex;
  9. };
  10. void gui_event_input_events_callback(const void* value, void* ctx) {
  11. assert(ctx);
  12. GuiEvent* gui_event = ctx;
  13. GuiMessage message;
  14. message.type = GuiMessageTypeInput;
  15. message.input = *(InputEvent*)value;
  16. osMessageQueuePut(gui_event->mqueue, &message, 0, osWaitForever);
  17. }
  18. GuiEvent* gui_event_alloc() {
  19. GuiEvent* gui_event = furi_alloc(sizeof(GuiEvent));
  20. // Allocate message que
  21. gui_event->mqueue = osMessageQueueNew(GUI_EVENT_MQUEUE_SIZE, sizeof(GuiMessage), NULL);
  22. assert(gui_event->mqueue);
  23. // Input
  24. gui_event->input_event_record = furi_open("input_events");
  25. assert(gui_event->input_event_record != NULL);
  26. subscribe_pubsub(gui_event->input_event_record, gui_event_input_events_callback, gui_event);
  27. // Lock mutex
  28. gui_event->lock_mutex = osMutexNew(NULL);
  29. assert(gui_event->lock_mutex);
  30. gui_event_lock(gui_event);
  31. return gui_event;
  32. }
  33. void gui_event_free(GuiEvent* gui_event) {
  34. osStatus_t status;
  35. assert(gui_event);
  36. gui_event_unlock(gui_event);
  37. status = osMessageQueueDelete(gui_event->mqueue);
  38. assert(status == osOK);
  39. free(gui_event);
  40. }
  41. void gui_event_lock(GuiEvent* gui_event) {
  42. osStatus_t status;
  43. assert(gui_event);
  44. status = osMutexAcquire(gui_event->lock_mutex, osWaitForever);
  45. assert(status == osOK);
  46. }
  47. void gui_event_unlock(GuiEvent* gui_event) {
  48. osStatus_t status;
  49. assert(gui_event);
  50. status = osMutexRelease(gui_event->lock_mutex);
  51. assert(status == osOK);
  52. }
  53. void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message) {
  54. assert(gui_event);
  55. assert(message);
  56. osMessageQueuePut(gui_event->mqueue, message, 0, 0);
  57. }
  58. GuiMessage gui_event_message_next(GuiEvent* gui_event) {
  59. osStatus_t status;
  60. assert(gui_event);
  61. GuiMessage message;
  62. gui_event_unlock(gui_event);
  63. status = osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever);
  64. assert(status == osOK);
  65. gui_event_lock(gui_event);
  66. return message;
  67. }