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- #include "ibutton-app.h"
- #include <stdarg.h>
- #include <callback-connector.h>
- #include <m-string.h>
- #include <file-worker-cpp.h>
- #include <lib/toolbox/path.h>
- const char* iButtonApp::app_folder = "/any/ibutton";
- const char* iButtonApp::app_extension = ".ibtn";
- void iButtonApp::run(void* args) {
- iButtonEvent event;
- bool consumed;
- bool exit = false;
- make_app_folder();
- if(args && load_key((const char*)args)) {
- current_scene = Scene::SceneEmulate;
- }
- scenes[current_scene]->on_enter(this);
- while(!exit) {
- view.receive_event(&event);
- consumed = scenes[current_scene]->on_event(this, &event);
- if(!consumed) {
- if(event.type == iButtonEvent::Type::EventTypeBack) {
- exit = switch_to_previous_scene();
- }
- }
- };
- scenes[current_scene]->on_exit(this);
- }
- iButtonApp::iButtonApp()
- : notification{"notification"} {
- api_hal_power_insomnia_enter();
- key_worker = new KeyWorker(&ibutton_gpio);
- }
- iButtonApp::~iButtonApp() {
- for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
- delete it->second;
- scenes.erase(it);
- }
- delete key_worker;
- api_hal_power_insomnia_exit();
- }
- iButtonAppViewManager* iButtonApp::get_view_manager() {
- return &view;
- }
- void iButtonApp::switch_to_next_scene(Scene next_scene) {
- previous_scenes_list.push_front(current_scene);
- if(next_scene != Scene::SceneExit) {
- scenes[current_scene]->on_exit(this);
- current_scene = next_scene;
- scenes[current_scene]->on_enter(this);
- }
- }
- void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
- Scene previous_scene = Scene::SceneStart;
- bool scene_found = false;
- while(!scene_found) {
- previous_scene = get_previous_scene();
- for(Scene element : scenes_list) {
- if(previous_scene == element || previous_scene == Scene::SceneStart) {
- scene_found = true;
- break;
- }
- }
- }
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- }
- bool iButtonApp::switch_to_previous_scene(uint8_t count) {
- Scene previous_scene = Scene::SceneStart;
- for(uint8_t i = 0; i < count; i++) {
- previous_scene = get_previous_scene();
- if(previous_scene == Scene::SceneExit) break;
- }
- if(previous_scene == Scene::SceneExit) {
- return true;
- } else {
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- return false;
- }
- }
- iButtonApp::Scene iButtonApp::get_previous_scene() {
- Scene scene = previous_scenes_list.front();
- previous_scenes_list.pop_front();
- return scene;
- }
- const GpioPin* iButtonApp::get_ibutton_pin() {
- // TODO open record
- return &ibutton_gpio;
- }
- KeyWorker* iButtonApp::get_key_worker() {
- return key_worker;
- }
- iButtonKey* iButtonApp::get_key() {
- return &key;
- }
- char* iButtonApp::get_file_name() {
- return file_name;
- }
- uint8_t iButtonApp::get_file_name_size() {
- return file_name_size;
- }
- void iButtonApp::notify_green_blink() {
- notification_message(notification, &sequence_blink_green_10);
- }
- void iButtonApp::notify_yellow_blink() {
- notification_message(notification, &sequence_blink_yellow_10);
- }
- void iButtonApp::notify_red_blink() {
- notification_message(notification, &sequence_blink_red_10);
- }
- void iButtonApp::notify_error() {
- notification_message(notification, &sequence_error);
- }
- void iButtonApp::notify_success() {
- notification_message(notification, &sequence_success);
- }
- void iButtonApp::notify_green_on() {
- notification_message_block(notification, &sequence_set_green_255);
- }
- void iButtonApp::notify_green_off() {
- notification_message(notification, &sequence_reset_green);
- }
- void iButtonApp::notify_red_on() {
- notification_message_block(notification, &sequence_set_red_255);
- }
- void iButtonApp::notify_red_off() {
- notification_message(notification, &sequence_reset_red);
- }
- void iButtonApp::set_text_store(const char* text...) {
- va_list args;
- va_start(args, text);
- vsnprintf(text_store, text_store_size, text, args);
- va_end(args);
- }
- char* iButtonApp::get_text_store() {
- return text_store;
- }
- uint8_t iButtonApp::get_text_store_size() {
- return text_store_size;
- }
- // file managment
- bool iButtonApp::save_key(const char* key_name) {
- // Create ibutton directory if necessary
- make_app_folder();
- FileWorkerCpp file_worker;
- string_t key_file_name;
- bool result = false;
- // First remove key if it was saved
- string_init_printf(key_file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
- if(!file_worker.remove(string_get_cstr(key_file_name))) {
- string_clear(key_file_name);
- return false;
- };
- // Save the key
- get_key()->set_name(key_name);
- string_printf(key_file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
- bool res = file_worker.open(string_get_cstr(key_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS);
- string_clear(key_file_name);
- if(res) {
- // type header
- const char* key_type = "E ";
- switch(get_key()->get_key_type()) {
- case iButtonKeyType::KeyCyfral:
- key_type = "C ";
- break;
- case iButtonKeyType::KeyDallas:
- key_type = "D ";
- break;
- case iButtonKeyType::KeyMetakom:
- key_type = "M ";
- break;
- }
- if(!file_worker.write(key_type, 2)) {
- file_worker.close();
- return false;
- }
- if(!file_worker.write_hex(get_key()->get_data(), get_key()->get_type_data_size())) {
- file_worker.close();
- return false;
- }
- result = true;
- }
- file_worker.close();
- return result;
- }
- bool iButtonApp::load_key_data(string_t key_path) {
- FileWorkerCpp file_worker;
- // Open key file
- if(!file_worker.open(string_get_cstr(key_path), FSAM_READ, FSOM_OPEN_EXISTING)) {
- file_worker.close();
- return false;
- }
- const uint8_t byte_text_size = 4;
- char byte_text[byte_text_size] = {0, 0, 0, 0};
- // Load type header
- if(!file_worker.read(byte_text, 2)) {
- file_worker.close();
- return false;
- }
- iButtonKeyType key_type = iButtonKeyType::KeyCyfral;
- if(strcmp(byte_text, "C ") == 0) {
- key_type = iButtonKeyType::KeyCyfral;
- } else if(strcmp(byte_text, "M ") == 0) {
- key_type = iButtonKeyType::KeyMetakom;
- } else if(strcmp(byte_text, "D ") == 0) {
- key_type = iButtonKeyType::KeyDallas;
- } else {
- file_worker.show_error("Cannot parse\nkey file");
- file_worker.close();
- return false;
- }
- iButtonKeyType old_type = get_key()->get_key_type();
- get_key()->set_type(key_type);
- uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0, 0, 0, 0, 0, 0, 0, 0};
- if(!file_worker.read_hex(key_data, get_key()->get_type_data_size())) {
- get_key()->set_type(old_type);
- file_worker.close();
- return false;
- }
- file_worker.close();
- get_key()->set_data(key_data, IBUTTON_KEY_DATA_SIZE);
- return true;
- }
- bool iButtonApp::load_key(const char* key_name) {
- bool result = false;
- string_t key_path;
- string_init_set_str(key_path, key_name);
- result = load_key_data(key_path);
- if(result) {
- path_extract_filename_no_ext(key_name, key_path);
- get_key()->set_name(string_get_cstr(key_path));
- }
- string_clear(key_path);
- return result;
- }
- bool iButtonApp::load_key() {
- bool result = false;
- FileWorkerCpp file_worker;
- // Input events and views are managed by file_select
- bool res = file_worker.file_select(
- app_folder, app_extension, get_file_name(), get_file_name_size(), get_key()->get_name());
- if(res) {
- string_t key_str;
- // Get key file path
- string_init_printf(key_str, "%s/%s%s", app_folder, get_file_name(), app_extension);
- result = load_key_data(key_str);
- if(result) {
- get_key()->set_name(get_file_name());
- }
- string_clear(key_str);
- }
- return result;
- }
- bool iButtonApp::delete_key() {
- string_t file_name;
- bool result = false;
- FileWorkerCpp file_worker;
- string_init_printf(file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
- result = file_worker.remove(string_get_cstr(file_name));
- string_clear(file_name);
- return result;
- }
- void iButtonApp::make_app_folder() {
- FileWorkerCpp file_worker;
- file_worker.mkdir(app_folder);
- }
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